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author | Peter Bengtsson <mail@peterbe.com> | 2020-12-08 14:40:17 -0500 |
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committer | Peter Bengtsson <mail@peterbe.com> | 2020-12-08 14:40:17 -0500 |
commit | 33058f2b292b3a581333bdfb21b8f671898c5060 (patch) | |
tree | 51c3e392513ec574331b2d3f85c394445ea803c6 /files/zh-cn/web/api/audiodestinationnode | |
parent | 8b66d724f7caf0157093fb09cfec8fbd0c6ad50a (diff) | |
download | translated-content-33058f2b292b3a581333bdfb21b8f671898c5060.tar.gz translated-content-33058f2b292b3a581333bdfb21b8f671898c5060.tar.bz2 translated-content-33058f2b292b3a581333bdfb21b8f671898c5060.zip |
initial commit
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-rw-r--r-- | files/zh-cn/web/api/audiodestinationnode/index.html | 141 | ||||
-rw-r--r-- | files/zh-cn/web/api/audiodestinationnode/maxchannelcount/index.html | 113 |
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diff --git a/files/zh-cn/web/api/audiodestinationnode/index.html b/files/zh-cn/web/api/audiodestinationnode/index.html new file mode 100644 index 0000000000..3faf507be0 --- /dev/null +++ b/files/zh-cn/web/api/audiodestinationnode/index.html @@ -0,0 +1,141 @@ +--- +title: AudioDestinationNode +slug: Web/API/AudioDestinationNode +translation_of: Web/API/AudioDestinationNode +--- +<p>{{APIRef("Web Audio API")}}</p> + +<div> +<p><code>AudioDestinationNode</code>接口表示音频图形在特定情况下的最终输出地址 - 通常为扬声器。当使用<code>OfflineAudioContext</code>时为音频记录节点。</p> + +<p><span style="line-height: 1.5;">AudioDestinationNode没有输出(因为它就是输出,它存在于视频图标中后AudioNode不能被链接),有一个输入。输入信道的数量必须是0至maxChannelCount之间的值或是一个异常。</span></p> +</div> + +<p><code>AudioDestinationNode可以通过</code>{{domxref("AudioContext.destination")}}属性来查看。</p> + +<table class="properties"> + <tbody> + <tr> + <th scope="row">Number of inputs</th> + <td><code>1</code></td> + </tr> + <tr> + <th scope="row">Number of outputs</th> + <td><code>0</code></td> + </tr> + <tr> + <th scope="row">Channel count mode</th> + <td><code>"explicit"</code></td> + </tr> + <tr> + <th scope="row">Channel count</th> + <td><code>2</code></td> + </tr> + <tr> + <th scope="row">Channel interpretation</th> + <td><code>"speakers"</code></td> + </tr> + </tbody> +</table> + +<h2 id="属性">属性</h2> + +<p><em>从{{domxref("AudioNode")}}继承的属性</em>.</p> + +<dl> + <dt>{{domxref("AudioDestinationNode.maxChannelCount")}}</dt> + <dd>以无符长整型返回物理设备可以处理的最大通道数量。</dd> +</dl> + +<h2 id="方法">方法</h2> + +<p><em>继承</em><em>{{domxref("AudioNode")}}</em>的方法。</p> + +<h2 id="例子">例子</h2> + +<p> <code>AudioDestinationNode 不需要使用复杂的设置</code> — 在默认情况下只是简单的代表使用者系统的输出 (例如他们的扬声器),这样你就可以使用几行代码来与内置音频图标挂钩:</p> + +<pre class="brush: js">var audioCtx = new AudioContext(); +var source = audioCtx.createMediaElementSource(myMediaElement); +source.connect(gainNode); +gainNode.connect(audioCtx.destination);</pre> + +<p>更多的例子,请查看MDN Web Audio示例,例如<a href="http://mdn.github.io/voice-change-o-matic/">Voice-change-o-matic</a> 或者 <a href="http://mdn.github.io/violent-theremin/">Violent Theremin</a>.</p> + +<h2 id="标准">标准</h2> + +<table class="standard-table"> + <tbody> + <tr> + <th scope="col">Specification</th> + <th scope="col">Status</th> + <th scope="col">Comment</th> + </tr> + <tr> + <td>{{SpecName('Web Audio API', '#the-audiodestinationnode-interface', 'AudioDestinationNode')}}</td> + <td>{{Spec2('Web Audio API')}}</td> + <td> </td> + </tr> + </tbody> +</table> + +<h2 id="浏览器支持">浏览器支持</h2> + +<div>{{CompatibilityTable}}</div> + +<div id="compat-desktop"> +<table class="compat-table"> + <tbody> + <tr> + <th>Feature</th> + <th>Chrome</th> + <th>Firefox (Gecko)</th> + <th>Internet Explorer</th> + <th>Opera</th> + <th>Safari (WebKit)</th> + </tr> + <tr> + <td>Basic support</td> + <td>14 {{property_prefix("webkit")}}</td> + <td>23</td> + <td>{{CompatNo}}</td> + <td>15 {{property_prefix("webkit")}}<br> + 22 (unprefixed)</td> + <td>6 {{property_prefix("webkit")}}</td> + </tr> + </tbody> +</table> +</div> + +<div id="compat-mobile"> +<table class="compat-table"> + <tbody> + <tr> + <th>Feature</th> + <th>Android</th> + <th>Chrome</th> + <th>Firefox Mobile (Gecko)</th> + <th>Firefox OS</th> + <th>IE Phone</th> + <th>Opera Mobile</th> + <th>Safari Mobile</th> + </tr> + <tr> + <td>Basic support</td> + <td>{{CompatNo}}</td> + <td>28 {{property_prefix("webkit")}}</td> + <td>25</td> + <td>1.2</td> + <td>{{CompatNo}}</td> + <td>{{CompatNo}}</td> + <td>6 {{property_prefix("webkit")}}</td> + </tr> + </tbody> +</table> +</div> + +<h2 id="其他">其他</h2> + +<ul> + <li><a href="/en-US/docs/Web/API/Web_Audio_API/Using_Web_Audio_API">Using the Web Audio API</a></li> +</ul> diff --git a/files/zh-cn/web/api/audiodestinationnode/maxchannelcount/index.html b/files/zh-cn/web/api/audiodestinationnode/maxchannelcount/index.html new file mode 100644 index 0000000000..3e3a9ec874 --- /dev/null +++ b/files/zh-cn/web/api/audiodestinationnode/maxchannelcount/index.html @@ -0,0 +1,113 @@ +--- +title: AudioDestinationNode.maxChannelCount +slug: Web/API/AudioDestinationNode/maxChannelCount +translation_of: Web/API/AudioDestinationNode/maxChannelCount +--- +<p>{{ APIRef("Web Audio API") }}</p> + +<div> +<p>{{ domxref("AudioDestinationNode") }} 接口的<code>maxchannelCount属性是</code>一个表示物理设备能处理最大通道数的无符号长整型数。</p> + +<p> {{domxref("AudioNode.channelCount")}} 属性值只能在 0和这个值 (两端包含)之间。如果 <code>maxChannelCount</code>为 <code>0</code>,例如在 {{domxref("OfflineAudioContext")}}, 表示音频通道不能被改变。</p> +</div> + +<h2 id="语法">语法</h2> + +<pre class="brush: js">var audioCtx = new AudioContext(); +var myDestination = audioCtx.destination; +myDestination.maxChannelCount = 2; +</pre> + +<h3 id="值">值</h3> + +<p>一个无符号长整型数</p> + +<h2 id="例子">例子</h2> + +<p>下面假设了一个简单的音频环境,设置其中 <code>AudioDestinationNode的</code><code>maxChannelCount值为</code> 2:</p> + +<pre class="brush: js">var audioCtx = new AudioContext(); +var source = audioCtx.createMediaElementSource(myMediaElement); +source.connect(gainNode); +audioCtx.destination.maxChannelCount = 2; +gainNode.connect(audioCtx.destination);</pre> + +<p>为看到一个更完整的实施,请访问我们的 MDN Web Audio 例子,如 <a href="http://mdn.github.io/voice-change-o-matic/">Voice-change-o-matic</a> 或者 <a href="http://mdn.github.io/violent-theremin/">Violent Theremin</a>.</p> + +<h2 id="规范">规范</h2> + +<table class="standard-table"> + <tbody> + <tr> + <th scope="col">Specification</th> + <th scope="col">Status</th> + <th scope="col">Comment</th> + </tr> + <tr> + <td>{{SpecName('Web Audio API', '#widl-AudioDestinationNode-maxChannelCount', 'maxChannelCount')}}</td> + <td>{{Spec2('Web Audio API')}}</td> + <td> </td> + </tr> + </tbody> +</table> + +<h2 id="浏览器兼容">浏览器兼容</h2> + +<div>{{CompatibilityTable}}</div> + +<div id="compat-desktop"> +<table class="compat-table"> + <tbody> + <tr> + <th>Feature</th> + <th>Chrome</th> + <th>Firefox (Gecko)</th> + <th>Internet Explorer</th> + <th>Opera</th> + <th>Safari (WebKit)</th> + </tr> + <tr> + <td>Basic support</td> + <td>{{CompatChrome(10.0)}}{{property_prefix("webkit")}}</td> + <td>{{CompatGeckoDesktop(25.0)}} </td> + <td>{{CompatNo}}</td> + <td>15.0{{property_prefix("webkit")}}<br> + 22 (unprefixed)</td> + <td>6.0{{property_prefix("webkit")}}</td> + </tr> + </tbody> +</table> +</div> + +<div id="compat-mobile"> +<table class="compat-table"> + <tbody> + <tr> + <th>Feature</th> + <th>Android</th> + <th>Firefox Mobile (Gecko)</th> + <th>Firefox OS</th> + <th>IE Mobile</th> + <th>Opera Mobile</th> + <th>Safari Mobile</th> + <th>Chrome for Android</th> + </tr> + <tr> + <td>Basic support</td> + <td>{{CompatUnknown}}</td> + <td>26.0</td> + <td>1.2</td> + <td>{{CompatUnknown}}</td> + <td>{{CompatUnknown}}</td> + <td>{{CompatUnknown}}</td> + <td>33.0</td> + </tr> + </tbody> +</table> +</div> + +<h2 id="其他">其他</h2> + +<ul> + <li><a href="/en-US/docs/Web_Audio_API/Using_Web_Audio_API">Using the Web Audio API</a></li> +</ul> |