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author | Peter Bengtsson <mail@peterbe.com> | 2020-12-08 14:40:17 -0500 |
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committer | Peter Bengtsson <mail@peterbe.com> | 2020-12-08 14:40:17 -0500 |
commit | 33058f2b292b3a581333bdfb21b8f671898c5060 (patch) | |
tree | 51c3e392513ec574331b2d3f85c394445ea803c6 /files/zh-cn/web/api/canvasrenderingcontext2d/imagesmoothingquality | |
parent | 8b66d724f7caf0157093fb09cfec8fbd0c6ad50a (diff) | |
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Diffstat (limited to 'files/zh-cn/web/api/canvasrenderingcontext2d/imagesmoothingquality')
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diff --git a/files/zh-cn/web/api/canvasrenderingcontext2d/imagesmoothingquality/index.html b/files/zh-cn/web/api/canvasrenderingcontext2d/imagesmoothingquality/index.html new file mode 100644 index 0000000000..fe8fee4b4b --- /dev/null +++ b/files/zh-cn/web/api/canvasrenderingcontext2d/imagesmoothingquality/index.html @@ -0,0 +1,182 @@ +--- +title: CanvasRenderingContext2D.imageSmoothingQuality +slug: Web/API/CanvasRenderingContext2D/imageSmoothingQuality +tags: + - API + - Canvas + - CanvasRenderingContext2D + - imageSmoothingQuality + - 图像平滑度 +translation_of: Web/API/CanvasRenderingContext2D/imageSmoothingQuality +--- +<div>{{APIRef}} {{SeeCompatTable}}</div> + +<p><strong>CanvasRenderingContext2D.imageSmoothingQuality</strong> 是 Canvas 2D API, 用于设置图像平滑度的属性。</p> + +<h2 id="语法">语法</h2> + +<pre class="syntaxbox"><var><em>ctx</em>.</var>imageSmoothingQuality<var> = value +value</var> = ctx.imageSmoothingQuality</pre> + +<h3 id="选项">选项</h3> + +<dl> + <dt><code>value</code></dt> + <dd>"low","medium","high"</dd> +</dl> + +<h2 id="示例">示例</h2> + +<h3 id="使用_imageSmoothingQuality_属性">使用 imageSmoothingQuality 属性</h3> + +<p>这是一段简单的代码片段,对缩放的图片使用 <code>imageSmoothingQuality </code>属性。</p> + +<h4 id="HTML">HTML</h4> + +<pre class="brush: html"><canvas id="canvas"></canvas> +</pre> + +<h4 id="JavaScript">JavaScript</h4> + +<pre class="brush: js; highlight[7-10]">var canvas = document.getElementById("canvas"); +var ctx = canvas.getContext("2d"); + +var img = new Image(); +img.src = 'https://mdn.mozillademos.org/files/222/Canvas_createpattern.png'; +img.onload = function() { + ctx.mozImageSmoothingEnabled = false; + ctx.imageSmoothingQuality = "Medium"; + ctx.webkitImageSmoothingEnabled = false; + ctx.msImageSmoothingEnabled = false; + ctx.imageSmoothingEnabled = false; + ctx.drawImage(img, 0, 0, 400, 200); +};</pre> + +<p>编辑下面代码,在线查看 Canvas 的变化:</p> + +<div class="hidden"> +<h6 id="Playable_code">Playable code</h6> + +<pre class="brush: html"><canvas id="canvas" width="400" height="200" class="playable-canvas"></canvas> +<div class="playable-buttons"> + <input id="edit" type="button" value="Edit" /> + <input id="reset" type="button" value="Reset" /> +</div> +<textarea id="code" class="playable-code" style="height:140px;"> +var img = new Image(); +img.src = 'https://mdn.mozillademos.org/files/222/Canvas_createpattern.png'; +img.onload = function() { + ctx.mozImageSmoothingEnabled = false; + ctx.webkitImageSmoothingEnabled = false; + ctx.imageSmoothingQuality = "Medium"; + ctx.msImageSmoothingEnabled = false; + ctx.imageSmoothingEnabled = false; + ctx.drawImage(img, 0, 0, 400, 200); +};</textarea> +</pre> + +<pre class="brush: js">var canvas = document.getElementById("canvas"); +var ctx = canvas.getContext("2d"); +var textarea = document.getElementById("code"); +var reset = document.getElementById("reset"); +var edit = document.getElementById("edit"); +var code = textarea.value; + +function drawCanvas() { + ctx.clearRect(0, 0, canvas.width, canvas.height); + eval(textarea.value); +} + +reset.addEventListener("click", function() { + textarea.value = code; + drawCanvas(); +}); + +edit.addEventListener("click", function() { + textarea.focus(); +}) + +textarea.addEventListener("input", drawCanvas); +window.addEventListener("load", drawCanvas); +</pre> +</div> + +<p>{{ EmbedLiveSample('Playable_code', 700, 400) }}</p> + +<h2 id="规范">规范</h2> + +<table class="standard-table"> + <tbody> + <tr> + <th scope="col">Specification</th> + <th scope="col">Status</th> + <th scope="col">Comment</th> + </tr> + <tr> + <td>{{SpecName('HTML WHATWG', "#imagesmoothingquality", "imageSmoothingQuality")}}</td> + <td>{{Spec2('HTML WHATWG')}}</td> + <td>Initial definition.</td> + </tr> + </tbody> +</table> + +<h2 id="浏览器兼容性">浏览器兼容性</h2> + +<p>{{CompatibilityTable}}</p> + +<div id="compat-desktop"> +<table class="compat-table"> + <tbody> + <tr> + <th>Feature</th> + <th>Chrome</th> + <th>Firefox (Gecko)</th> + <th>Internet Explorer</th> + <th>Opera</th> + <th>Safari</th> + </tr> + <tr> + <td>Basic support</td> + <td>{{CompatChrome(54.0)}}</td> + <td>{{CompatUnknown}}</td> + <td>{{CompatUnknown}}</td> + <td>{{CompatOpera(41)}}</td> + <td>{{CompatUnknown}}</td> + </tr> + </tbody> +</table> +</div> + +<div id="compat-mobile"> +<table class="compat-table"> + <tbody> + <tr> + <th>Feature</th> + <th>Android</th> + <th>Android Webview</th> + <th>Firefox Mobile (Gecko)</th> + <th>IE Mobile</th> + <th>Opera Mobile</th> + <th>Safari Mobile</th> + <th>Chrome for Android</th> + </tr> + <tr> + <td>Basic support</td> + <td>{{CompatUnknown}}</td> + <td>{{CompatChrome(54.0)}}</td> + <td>{{CompatUnknown}}</td> + <td>{{CompatUnknown}}</td> + <td>{{CompatOperaMobile(41)}}</td> + <td>{{CompatUnknown}}</td> + <td>{{CompatChrome(54.0)}}</td> + </tr> + </tbody> +</table> +</div> + +<h2 id="参见">参见</h2> + +<ul> + <li>接口定义, {{domxref("CanvasRenderingContext2D")}}</li> + <li>{{cssxref("image-rendering")}}</li> +</ul> |