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author | Peter Bengtsson <mail@peterbe.com> | 2020-12-08 14:40:17 -0500 |
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committer | Peter Bengtsson <mail@peterbe.com> | 2020-12-08 14:40:17 -0500 |
commit | 33058f2b292b3a581333bdfb21b8f671898c5060 (patch) | |
tree | 51c3e392513ec574331b2d3f85c394445ea803c6 /files/zh-cn/web/api/window/ongamepadconnected | |
parent | 8b66d724f7caf0157093fb09cfec8fbd0c6ad50a (diff) | |
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-rw-r--r-- | files/zh-cn/web/api/window/ongamepadconnected/index.html | 64 |
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diff --git a/files/zh-cn/web/api/window/ongamepadconnected/index.html b/files/zh-cn/web/api/window/ongamepadconnected/index.html new file mode 100644 index 0000000000..809fd1f1c7 --- /dev/null +++ b/files/zh-cn/web/api/window/ongamepadconnected/index.html @@ -0,0 +1,64 @@ +--- +title: Window.ongamepadconnected +slug: Web/API/Window/ongamepadconnected +tags: + - API + - Event Handler + - Experimental + - Gamepad API + - Property + - Reference + - Window + - gamepadconnected + - ongamepadconnected + - 手柄 + - 游戏 +translation_of: Web/API/Window/ongamepadconnected +--- +<div>{{DefaultAPISidebar("Gamepad API")}}{{SeeCompatTable}}</div> + +<p>{{domxref("Window")}} 接口的 <strong><code>ongamepadconnected</code></strong> 属性是一个事件处理程序,它将在游戏手柄连接时运行 (即当 {{event('gamepadconnected')}} 事件触发时)。</p> + +<p>此方法响应的对象类型是 {{domxref("GamepadEvent")}}.</p> + +<h2 id="语法">语法</h2> + +<pre class="syntaxbox">window.ongamepadconnected = function() { ... }; +</pre> + +<h2 id="示例">示例</h2> + +<pre class="brush:js; line-numbers language-js"><code class="language-js">window<span class="punctuation token">.</span><span class="punctuation token">on</span><span class="string token">gamepadconnected =</span> <span class="keyword token">function</span><span class="punctuation token">(</span>event<span class="punctuation token">)</span> <span class="punctuation token">{</span> + <span class="comment token">// 手柄上所有的可用按键和手柄控制元件上各轴向数值都能在此获取</span> + event<span class="punctuation token">.</span>gamepad<span class="punctuation token">;</span> +<span class="punctuation token">}</span><span class="punctuation token">;</span></code></pre> + +<h2 id="规范">规范</h2> + +<table class="standard-table"> + <tbody> + <tr> + <th scope="col">Specification</th> + <th scope="col">Status</th> + <th scope="col">Comment</th> + </tr> + <tr> + <td>{{SpecName('Gamepad ', '#event-gamepadconnected', 'gamepadconnected event')}}</td> + <td>{{Spec2('Gamepad')}}</td> + <td>Initial definition</td> + </tr> + </tbody> +</table> + +<h2 id="浏览器兼容性">浏览器兼容性</h2> + + + +<p>{{Compat("api.Window.ongamepadconnected")}}</p> + +<h2 id="相关知识">相关知识</h2> + +<ul> + <li><a class="external text" href="https://hacks.mozilla.org/2013/12/the-gamepad-api/" rel="nofollow">The Gamepad API</a> by Ted Mielczarek and Robert Nyman</li> + <li><a href="http://luser.github.io/gamepadtest/">Simple API demo page</a> (<a href="https://github.com/luser/gamepadtest">source</a>)</li> +</ul> |