diff options
Diffstat (limited to 'files/fr/web/api/canvasrenderingcontext2d/direction/index.html')
-rw-r--r-- | files/fr/web/api/canvasrenderingcontext2d/direction/index.html | 12 |
1 files changed, 5 insertions, 7 deletions
diff --git a/files/fr/web/api/canvasrenderingcontext2d/direction/index.html b/files/fr/web/api/canvasrenderingcontext2d/direction/index.html index 7c79ad92e9..e4dae769e1 100644 --- a/files/fr/web/api/canvasrenderingcontext2d/direction/index.html +++ b/files/fr/web/api/canvasrenderingcontext2d/direction/index.html @@ -36,7 +36,7 @@ translation_of: Web/API/CanvasRenderingContext2D/direction <h2 id="Exemples">Exemples</h2> -<h3 id="Using_the_direction_property" name="Using_the_direction_property">Utilisation de la propriété <code>direction</code></h3> +<h3 id="Using_the_direction_property">Utilisation de la propriété <code>direction</code></h3> <p>Ceci est seulement un fragment de code simple utilisant la propriété <code>direction</code> pour indiquer un réglage de ligne de base différent.</p> @@ -57,10 +57,9 @@ ctx.strokeText('Hello world', 0, 100); <p>Modifiez le code ci-dessous et voyez vos changements mis à jour en temps réel dans le canevas :</p> -<div class="hidden"> -<h6 id="Playable_code" name="Playable_code">Playable code</h6> +<h4 id="code_jouable">Code jouable</h4> -<pre class="brush: html"><canvas id="canvas" width="400" height="200" class="playable-canvas"></canvas> +<pre class="brush: html hidden"><canvas id="canvas" width="400" height="200" class="playable-canvas"></canvas> <div class="playable-buttons"> <input id="edit" type="button" value="Edit" /> <input id="reset" type="button" value="Reset" /> @@ -71,7 +70,7 @@ ctx.direction = 'ltr'; ctx.strokeText('Hello world', 0, 100);</textarea> </pre> -<pre class="brush: js">var canvas = document.getElementById('canvas'); +<pre class="brush: js hidden">var canvas = document.getElementById('canvas'); var ctx = canvas.getContext('2d'); var textarea = document.getElementById('code'); var reset = document.getElementById('reset'); @@ -95,9 +94,8 @@ edit.addEventListener('click', function() { textarea.addEventListener('input', drawCanvas); window.addEventListener('load', drawCanvas); </pre> -</div> -<p>{{ EmbedLiveSample('Playable_code', 700, 360) }}</p> +<p>{{EmbedLiveSample('code_jouable', 700, 360)}}</p> <h2 id="Spécifications">Spécifications</h2> |