diff options
Diffstat (limited to 'files/fr/web/api/canvasrenderingcontext2d/stroke/index.html')
-rw-r--r-- | files/fr/web/api/canvasrenderingcontext2d/stroke/index.html | 12 |
1 files changed, 5 insertions, 7 deletions
diff --git a/files/fr/web/api/canvasrenderingcontext2d/stroke/index.html b/files/fr/web/api/canvasrenderingcontext2d/stroke/index.html index cd87ecd629..fd836674ad 100644 --- a/files/fr/web/api/canvasrenderingcontext2d/stroke/index.html +++ b/files/fr/web/api/canvasrenderingcontext2d/stroke/index.html @@ -33,7 +33,7 @@ void <var><em>ctx</em>.stroke(path);</var> <h4 id="JavaScript">JavaScript</h4> -<pre class="brush: js; highlight:[4]">var canvas = document.getElementById('canvas'); +<pre class="brush: js">var canvas = document.getElementById('canvas'); var ctx = canvas.getContext('2d'); ctx.rect(10, 10, 100, 100); ctx.stroke(); @@ -41,10 +41,9 @@ ctx.stroke(); <p>Editer le code en dessous et voir vos modifications mises à jour en direct dans le canevas :</p> -<div class="hidden"> -<h6 id="Playable_code">Playable code</h6> +<h4 id="code_jouable">Code jouable</h4> -<pre class="brush: html"><canvas id="canvas" width="400" height="200" class="playable-canvas"></canvas> +<pre class="brush: html hidden"><canvas id="canvas" width="400" height="200" class="playable-canvas"></canvas> <div class="playable-buttons"> <input id="edit" type="button" value="Edit" /> <input id="reset" type="button" value="Reset" /> @@ -54,7 +53,7 @@ ctx.rect(10, 10, 100, 100); ctx.stroke();</textarea> </pre> -<pre class="brush: js">var canvas = document.getElementById("canvas"); +<pre class="brush: js hidden">var canvas = document.getElementById("canvas"); var ctx = canvas.getContext("2d"); var textarea = document.getElementById("code"); var reset = document.getElementById("reset"); @@ -78,9 +77,8 @@ edit.addEventListener("click", function() { textarea.addEventListener("input", drawCanvas); window.addEventListener("load", drawCanvas); </pre> -</div> -<p>{{ EmbedLiveSample('Playable_code', 700, 360) }}</p> +<p>{{ EmbedLiveSample('code_jouable', 700, 360) }}</p> <h2 id="Spécifications">Spécifications</h2> |