diff options
Diffstat (limited to 'files/ja/tools/deprecated_tools/index.html')
-rw-r--r-- | files/ja/tools/deprecated_tools/index.html | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/files/ja/tools/deprecated_tools/index.html b/files/ja/tools/deprecated_tools/index.html index 7364b8da89..b676c73020 100644 --- a/files/ja/tools/deprecated_tools/index.html +++ b/files/ja/tools/deprecated_tools/index.html @@ -92,7 +92,7 @@ translation_of: Tools/Deprecated_tools <p>The Web Audio Editor allowed you to examine an audio context constructed in the page and provided a visualization of its graph. This gave a high-level view of its operation, and enabled you to ensure that all the nodes are connected in the way you expect. It was possible to edit the AudioParam properties for each node in the graph. Some non-AudioParam properties, like an OscillatorNode's type property, were displayed and editable as well. It was deprecated due to lack of use.</p> -<p>More details about the <a href="/en-US/docs/Tools/Web_Audio_Editor">Web Audio Editor</a></p> +<p>More details about the <a href="/ja/docs/Tools/Web_Audio_Editor">Web Audio Editor</a></p> <p><img alt="" src="https://mdn.mozillademos.org/files/16548/webAudio_tool.png" style="border: 1px solid black; display: block; margin: 0 auto; width: 800px;"></p> @@ -110,7 +110,7 @@ translation_of: Tools/Deprecated_tools <p>The Shader Editor allowed users to examine and edit the source of the WebGL vertex and fragment shaders. It was deprecated due to low usage and maintenance costs.</p> -<p>More details about the <a href="/en-US/docs/Tools/Shader_Editor">Shader Editor</a></p> +<p>More details about the <a href="/ja/docs/Tools/Shader_Editor">Shader Editor</a></p> <p><img alt="" src="https://mdn.mozillademos.org/files/16547/shaderEditor_tool.png" style="border: 1px solid black; display: block; margin: 0 auto; width: 800px;"></p> |