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@@ -21,7 +21,7 @@ translation_of: Web/CSS/transform-function/rotateZ()
<p>回転軸は、 {{ cssxref("transform-origin") }} CSS プロパティで定義される原点を通ります。</p>
<div class="note">
-<p><strong>メモ:</strong> <code>rotateZ(a)</code> は <code><a href="/en-US/docs/Web/CSS/transform-function/rotate">rotate</a>(a)</code> または <code><a href="/ja/docs/Web/CSS/transform-function/rotate3d">rotate3d</a>(0, 0, 1, a)</code> と等価です。</p>
+<p><strong>メモ:</strong> <code>rotateZ(a)</code> は <code><a href="/ja/docs/Web/CSS/transform-function/rotate">rotate</a>(a)</code> または <code><a href="/ja/docs/Web/CSS/transform-function/rotate3d">rotate3d</a>(0, 0, 1, a)</code> と等価です。</p>
</div>
<div class="note"><strong>メモ:</strong> 二次元平面での回転とは異なり、三次元での回転はふつう交換可能ではありません。言い換えれば、回転の順番が結果に影響を与えます。</div>