diff options
Diffstat (limited to 'files/zh-cn/web/api/webglrenderingcontext/createbuffer/index.html')
-rw-r--r-- | files/zh-cn/web/api/webglrenderingcontext/createbuffer/index.html | 73 |
1 files changed, 73 insertions, 0 deletions
diff --git a/files/zh-cn/web/api/webglrenderingcontext/createbuffer/index.html b/files/zh-cn/web/api/webglrenderingcontext/createbuffer/index.html new file mode 100644 index 0000000000..eaf95a97d8 --- /dev/null +++ b/files/zh-cn/web/api/webglrenderingcontext/createbuffer/index.html @@ -0,0 +1,73 @@ +--- +title: WebGLRenderingContext.createBuffer() +slug: Web/API/WebGLRenderingContext/createBuffer +tags: + - API + - WebGL + - WebGLRenderingContext + - 参考 + - 方法 +translation_of: Web/API/WebGLRenderingContext/createBuffer +--- +<p>{{APIRef("WebGL")}}</p> + +<p><a href="/en-US/docs/Web/API/WebGL_API" style="">WebGL API </a>下的<a href="/en-US/docs/Web/API/WebGL_API" style=""> </a><strong><code>WebGLRenderingContext.createBuffer()</code></strong> 方法可创建并初始化一个用于储存顶点数据或着色数据的{{domxref("WebGLBuffer")}}对象</p> + +<h2 id="语法">语法</h2> + +<pre class="syntaxbox">WebGLBuffer <var>gl</var>.createBuffer(); +</pre> + +<h3 id="参数">参数</h3> + +<p>无。</p> + +<h3 id="返回值">返回值</h3> + +<p>一个用于储存顶点数据或着色数据的{{domxref("WebGLBuffer")}}对象</p> + +<h2 id="范例">范例</h2> + +<h3 id="创建一个缓冲区">创建一个缓冲区</h3> + +<pre class="brush: js">var canvas = document.getElementById('canvas'); +var gl = canvas.getContext('webgl'); +var buffer = gl.createBuffer(); +</pre> + +<h2 id="说明">说明</h2> + +<table class="standard-table"> + <tbody> + <tr> + <th scope="col">Specification</th> + <th scope="col">Status</th> + <th scope="col">Comment</th> + </tr> + <tr> + <td>{{SpecName('WebGL', "#5.14.5", "createBuffer")}}</td> + <td>{{Spec2('WebGL')}}</td> + <td>Initial definition.</td> + </tr> + <tr> + <td>{{SpecName('OpenGL ES 2.0', "glGenBuffers.xml", "glGenBuffers")}}</td> + <td>{{Spec2('OpenGL ES 2.0')}}</td> + <td>Man page of the (similar) OpenGL API.</td> + </tr> + </tbody> +</table> + +<h2 id="浏览器兼容性">浏览器兼容性</h2> + +<p class="hidden">The compatibility table in this page is generated from structured data. If you'd like to contribute to the data, please check out <a href="https://github.com/mdn/browser-compat-data">https://github.com/mdn/browser-compat-data</a> and send us a pull request.</p> + +<p>{{Compat("api.WebGLRenderingContext.createBuffer")}}</p> + +<h2 id="See_also">See also</h2> + +<ul> + <li>{{domxref("WebGLRenderingContext.bindBuffer()")}}</li> + <li>{{domxref("WebGLRenderingContext.deleteBuffer()")}}</li> + <li>{{domxref("WebGLRenderingContext.isBuffer()")}}</li> + <li>Other buffers: {{domxref("WebGLFramebuffer")}}, {{domxref("WebGLRenderbuffer")}}</li> +</ul> |