diff options
Diffstat (limited to 'files/zh-cn/web/api/webglrenderingcontext/useprogram/index.html')
-rw-r--r-- | files/zh-cn/web/api/webglrenderingcontext/useprogram/index.html | 76 |
1 files changed, 76 insertions, 0 deletions
diff --git a/files/zh-cn/web/api/webglrenderingcontext/useprogram/index.html b/files/zh-cn/web/api/webglrenderingcontext/useprogram/index.html new file mode 100644 index 0000000000..822a0b5684 --- /dev/null +++ b/files/zh-cn/web/api/webglrenderingcontext/useprogram/index.html @@ -0,0 +1,76 @@ +--- +title: WebGLRenderingContext.useProgram() +slug: Web/API/WebGLRenderingContext/useProgram +translation_of: Web/API/WebGLRenderingContext/useProgram +--- +<div>{{APIRef("WebGL")}}</div> + +<p> <strong><code>WebGLRenderingContext.useProgram()</code></strong> 方法将定义好的{{domxref("WebGLProgram")}} 对象添加到当前的渲染状态中。</p> + +<h2 id="语法">语法</h2> + +<pre class="syntaxbox">void <var>gl</var>.useProgram(<var>program</var>); +</pre> + +<h3 id="参数">参数</h3> + +<dl> + <dt>program</dt> + <dd>需要添加的{{domxref("WebGLProgram")}}对象</dd> +</dl> + +<h3 id="返回参数">返回参数</h3> + +<p>无.</p> + +<h2 id="示例">示例</h2> + +<pre class="brush: js">var program = gl.createProgram(); + +// Attach pre-existing shaders +gl.attachShader(program, vertexShader); +gl.attachShader(program, fragmentShader); + +gl.linkProgram(program); +gl.useProgram(program); +</pre> + +<h2 id="规范">规范</h2> + +<table class="standard-table"> + <tbody> + <tr> + <th scope="col">Specification</th> + <th scope="col">Status</th> + <th scope="col">Comment</th> + </tr> + <tr> + <td>{{SpecName('WebGL', "#5.14.9", "useProgram")}}</td> + <td>{{Spec2('WebGL')}}</td> + <td>原始定义.</td> + </tr> + <tr> + <td>{{SpecName('OpenGL ES 2.0', "glUseProgram.xml", "glUseProgram")}}</td> + <td>{{Spec2('OpenGL ES 2.0')}}</td> + <td>OpenGL API主页.</td> + </tr> + </tbody> +</table> + +<h2 id="浏览器兼容">浏览器兼容</h2> + +<p class="hidden">The compatibility table in this page is generated from structured data. If you'd like to contribute to the data, please check out <a href="https://github.com/mdn/browser-compat-data">https://github.com/mdn/browser-compat-data</a> and send us a pull request.</p> + +<p>{{Compat("api.WebGLRenderingContext.useProgram")}}</p> + +<h2 id="相关资料">相关资料</h2> + +<ul> + <li>{{domxref("WebGLRenderingContext.createProgram()")}}</li> + <li>{{domxref("WebGLRenderingContext.deleteProgram()")}}</li> + <li>{{domxref("WebGLRenderingContext.isProgram()")}}</li> + <li>{{domxref("WebGLRenderingContext.linkProgram()")}}</li> + <li>{{domxref("WebGLRenderingContext.validateProgram()")}}</li> + <li>{{domxref("WebGLRenderingContext.getProgramParameter()")}}</li> + <li>{{domxref("WebGLRenderingContext.getProgramInfoLog()")}}</li> +</ul> |