From 8a5554c6fae83e92b10c8dbe5b82108cb44fad6c Mon Sep 17 00:00:00 2001 From: Florian Merz Date: Thu, 11 Feb 2021 14:46:51 +0100 Subject: unslug es: modify --- files/es/games/tutorials/index.html | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'files/es/games/tutorials/index.html') diff --git a/files/es/games/tutorials/index.html b/files/es/games/tutorials/index.html index 3a0807cc77..8b40ad4353 100644 --- a/files/es/games/tutorials/index.html +++ b/files/es/games/tutorials/index.html @@ -1,10 +1,11 @@ --- title: Workflows for different game types -slug: Games/Workflows +slug: Games/Tutorials tags: - NeedsTranslation - TopicStub translation_of: Games/Tutorials +original_slug: Games/Workflows ---
{{GamesSidebar}}

This page will contain links to different article series covering different workflows for effectively creating different types of web games, whether you want to create a 2D or 3D game from scratch, or port a C++ or Flash game over to open web technologies.

For example, a 2D maze game with Phaser and the Device Orientation API.

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