From 6772831200d14c2436aea2d0c837f40dbf12156f Mon Sep 17 00:00:00 2001 From: SphinxKnight Date: Sun, 26 Sep 2021 13:11:47 +0200 Subject: Prepare Web API section for Markdown conversion (#2464) * Remove summary classes and ids * Remove unecessary hidden * Remove useless span filled with useless attributes / ids * Remove useless font * Remove notranslate * Remove id in other elements than headings * Remove name attributes * Remove
 for JS w/ language-js class

* Remove 
 for HTML w/ language-html class

* Remove 
 for other lang w/ language-* class

* Rm highlighted line in code samples

* fix links, internal, external, absolute URLs

* missing file from last commit

* Fix styles errors apart from table + some classes

* Fix notes and warnings (+ some other :x)

* fix typo during merge which broke a doc

* aand forgot a conflict

* fix remaining classes of errors except dls and images

* Fix dls

* Fix images (deki/mozillademos) and remaining style issues

* Remove script tag from svg file

* Remove script tag from svg fileS

* Compress SVG files for CI
---
 files/fr/web/api/audiobuffersourcenode/loopend/index.html | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

(limited to 'files/fr/web/api/audiobuffersourcenode/loopend')

diff --git a/files/fr/web/api/audiobuffersourcenode/loopend/index.html b/files/fr/web/api/audiobuffersourcenode/loopend/index.html
index fa1bde9140..c580e48ecb 100644
--- a/files/fr/web/api/audiobuffersourcenode/loopend/index.html
+++ b/files/fr/web/api/audiobuffersourcenode/loopend/index.html
@@ -16,7 +16,7 @@ translation_of: Web/API/AudioBufferSourceNode/loopEnd
 
 

Syntaxe

-
var source = contexteAudio.createBufferSource();
+
var source = contexteAudio.createBufferSource();
 source.loopEnd = 3;
 
@@ -31,7 +31,7 @@ source.loopEnd = 3;

Lorsque la lecture de la source audio est terminée, elle boucle. Il est possible de contrôler la durée de la boucle en modifiant loopStart et loopEnd. Par exemple, si leurs valeurs sont fixées à 20 et 25, respectivement, le son bouclera entre la 20ème et la 25ème secondes du morceau.

function getData() {
-- 
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