From 192e9f4e82a2ad89ac985e715d63b70be9bf5996 Mon Sep 17 00:00:00 2001 From: Masahiro FUJIMOTO Date: Tue, 14 Sep 2021 23:03:42 +0900 Subject: Tools以下の文書内のリンクURLを正規化 (#2367) MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit - /en-US へのリンクを /ja へのリンクに修正 - /ja が付いていないものに /ja を付加 - MDN内のリンクが完全URLの場合、 /ja/docs からのURLに修正 --- files/ja/tools/deprecated_tools/index.html | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'files/ja/tools/deprecated_tools') diff --git a/files/ja/tools/deprecated_tools/index.html b/files/ja/tools/deprecated_tools/index.html index 7364b8da89..b676c73020 100644 --- a/files/ja/tools/deprecated_tools/index.html +++ b/files/ja/tools/deprecated_tools/index.html @@ -92,7 +92,7 @@ translation_of: Tools/Deprecated_tools

The Web Audio Editor allowed you to examine an audio context constructed in the page and provided a visualization of its graph. This gave a high-level view of its operation, and enabled you to ensure that all the nodes are connected in the way you expect. It was possible to edit the AudioParam properties for each node in the graph. Some non-AudioParam properties, like an OscillatorNode's type property, were displayed and editable as well. It was deprecated due to lack of use.

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More details about the Web Audio Editor

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More details about the Web Audio Editor

@@ -110,7 +110,7 @@ translation_of: Tools/Deprecated_tools

The Shader Editor allowed users to examine and edit the source of the WebGL vertex and fragment shaders. It was deprecated due to low usage and maintenance costs.

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More details about the Shader Editor

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More details about the Shader Editor

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