From da78a9e329e272dedb2400b79a3bdeebff387d47 Mon Sep 17 00:00:00 2001 From: Peter Bengtsson Date: Tue, 8 Dec 2020 14:42:17 -0500 Subject: initial commit --- .../reference/statements/function_star_/index.html | 252 +++++++++++++++++++++ 1 file changed, 252 insertions(+) create mode 100644 files/my/web/javascript/reference/statements/function_star_/index.html (limited to 'files/my/web/javascript/reference/statements/function_star_') diff --git a/files/my/web/javascript/reference/statements/function_star_/index.html b/files/my/web/javascript/reference/statements/function_star_/index.html new file mode 100644 index 0000000000..414d5f4d63 --- /dev/null +++ b/files/my/web/javascript/reference/statements/function_star_/index.html @@ -0,0 +1,252 @@ +--- +title: function* +slug: Web/JavaScript/Reference/Statements/function* +translation_of: Web/JavaScript/Reference/Statements/function* +--- +
{{jsSidebar("Statements")}}
+ +

The function* declaration (function keyword followed by an asterisk) defines a generator function, which returns a {{jsxref("Global_Objects/Generator","Generator")}} object.

+ +
{{EmbedInteractiveExample("pages/js/statement-functionasterisk.html")}}
+ + + +

You can also define generator functions using the {{jsxref("GeneratorFunction")}} constructor, or the function expression syntax.

+ +

Syntax

+ +
function* name([param[, param[, ... param]]]) {
+   statements
+}
+
+ +
+
name
+
The function name.
+
param {{optional_inline}}
+
The name of a formal parameter for the function.
+
statements
+
The statements comprising the body of the function.
+
+ +

Description

+ +

Generators are functions that can be exited and later re-entered. Their context (variable bindings) will be saved across re-entrances.

+ +

Generators in JavaScript -- especially when combined with Promises -- are a very powerful tool for asynchronous programming as they mitigate -- if not entirely eliminate -- the problems with callbacks, such as Callback Hell and Inversion of Control. However, an even simpler solution to these problems can be achieved with {{jsxref("Statements/async_function", "async functions")}}.

+ +

Calling a generator function does not execute its body immediately; an iterator object for the function is returned instead. When the iterator's next() method is called, the generator function's body is executed until the first {{jsxref("Operators/yield", "yield")}} expression, which specifies the value to be returned from the iterator or, with {{jsxref("Operators/yield*", "yield*")}}, delegates to another generator function. The next() method returns an object with a value property containing the yielded value and a done property which indicates whether the generator has yielded its last value, as a boolean. Calling the next() method with an argument will resume the generator function execution, replacing the yield expression where an execution was paused with the argument from next().

+ +

A return statement in a generator, when executed, will make the generator finish (i.e. the done property of the object returned by it will be set to true). If a value is returned, it will be set as the value property of the object returned by the generator.
+ Much like a return statement, an error is thrown inside the generator will make the generator finished -- unless caught within the generator's body.
+ When a generator is finished, subsequent next() calls will not execute any of that generator's code, they will just return an object of this form: {value: undefined, done: true}.

+ +

Examples

+ +

Simple example

+ +
function* idMaker() {
+  var index = 0;
+  while (true)
+    yield index++;
+}
+
+var gen = idMaker();
+
+console.log(gen.next().value); // 0
+console.log(gen.next().value); // 1
+console.log(gen.next().value); // 2
+console.log(gen.next().value); // 3
+// ...
+ +

Example with yield*

+ +
function* anotherGenerator(i) {
+  yield i + 1;
+  yield i + 2;
+  yield i + 3;
+}
+
+function* generator(i) {
+  yield i;
+  yield* anotherGenerator(i);
+  yield i + 10;
+}
+
+var gen = generator(10);
+
+console.log(gen.next().value); // 10
+console.log(gen.next().value); // 11
+console.log(gen.next().value); // 12
+console.log(gen.next().value); // 13
+console.log(gen.next().value); // 20
+
+ +

Passing arguments into Generators

+ +
function* logGenerator() {
+  console.log(0);
+  console.log(1, yield);
+  console.log(2, yield);
+  console.log(3, yield);
+}
+
+var gen = logGenerator();
+
+// the first call of next executes from the start of the function
+// until the first yield statement
+gen.next();             // 0
+gen.next('pretzel');    // 1 pretzel
+gen.next('california'); // 2 california
+gen.next('mayonnaise'); // 3 mayonnaise
+
+ +

Return statement in a generator

+ +
function* yieldAndReturn() {
+  yield "Y";
+  return "R";
+  yield "unreachable";
+}
+
+var gen = yieldAndReturn()
+console.log(gen.next()); // { value: "Y", done: false }
+console.log(gen.next()); // { value: "R", done: true }
+console.log(gen.next()); // { value: undefined, done: true }
+
+ +

Generator as an object property

+ +
const someObj = {
+  *generator () {
+    yield 'a';
+    yield 'b';
+  }
+}
+
+const gen = someObj.generator()
+
+console.log(gen.next()); // { value: 'a', done: false }
+console.log(gen.next()); // { value: 'b', done: false }
+console.log(gen.next()); // { value: undefined, done: true }
+
+ +

Generator as an object method

+ +
class Foo {
+  *generator () {
+    yield 1;
+    yield 2;
+    yield 3;
+  }
+}
+
+const f = new Foo ();
+const gen = f.generator();
+
+console.log(gen.next()); // { value: 1, done: false }
+console.log(gen.next()); // { value: 2, done: false }
+console.log(gen.next()); // { value: 3, done: false }
+console.log(gen.next()); // { value: undefined, done: true }
+
+ +

Generator as a computed property

+ +
class Foo {
+  *[Symbol.iterator] () {
+    yield 1;
+    yield 2;
+  }
+}
+
+const SomeObj = {
+  *[Symbol.iterator] () {
+    yield 'a';
+    yield 'b';
+  }
+}
+
+console.log(Array.from(new Foo)); // [ 1, 2 ]
+console.log(Array.from(SomeObj)); // [ 'a', 'b' ]
+
+ +

Generators are not constructable

+ +
function* f() {}
+var obj = new f; // throws "TypeError: f is not a constructor
+
+ +

Generator defined in an expression

+ +
const foo = function* () {
+  yield 10;
+  yield 20;
+};
+
+const bar = foo();
+console.log(bar.next()); // {value: 10, done: false}
+ +

Generator example

+ +
function* powers(n){
+     //endless loop to generate
+     for(let current =n;; current *= n){
+         yield current;
+     }
+}
+
+for(let power of powers(2)){
+     //controlling generator
+     if(power > 32) break;
+     console.log(power)
+           //2
+          //4
+         //8
+        //16
+       //32
+}
+ +

Specifications

+ + + + + + + + + + + + +
Specification
{{SpecName('ESDraft', '#sec-generator-function-definitions', 'function*')}}
+ +

Browser compatibility

+ +
+ + +

{{Compat("javascript.statements.generator_function")}}

+
+ +

See also

+ + -- cgit v1.2.3-54-g00ecf