From 05564d56aa54eb11cbdc3684e1b4a843a3b9196c Mon Sep 17 00:00:00 2001 From: Alexey Pyltsyn Date: Mon, 18 Oct 2021 20:28:37 +0300 Subject: [RU] Fix live samples (#2767) --- files/ru/web/guide/audio_and_video_manipulation/index.html | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'files/ru/web/guide/audio_and_video_manipulation/index.html') diff --git a/files/ru/web/guide/audio_and_video_manipulation/index.html b/files/ru/web/guide/audio_and_video_manipulation/index.html index af1e49cb9a..35f4d3624a 100644 --- a/files/ru/web/guide/audio_and_video_manipulation/index.html +++ b/files/ru/web/guide/audio_and_video_manipulation/index.html @@ -101,7 +101,7 @@ translation_of: Web/Guide/Audio_and_video_manipulation

Результат

-

{{EmbedLiveSample("Video_and_canvas", '100%', 580)}}

+

{{EmbedLiveSample("Видео_и_холст_canvas", '100%', 580)}}

This is a pretty simple example showing how to manipulate video frames using a canvas. For efficiency, you should consider using {{domxref("Window.requestAnimationFrame", "requestAnimationFrame()")}} instead of setTimeout() when running on browsers that support it.

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