From a617ec8afec43949849163167daaf51a60d2b298 Mon Sep 17 00:00:00 2001 From: MDN Date: Sun, 13 Feb 2022 00:57:20 +0000 Subject: [CRON] sync translated content --- .../api/window/gamepadconnected_event/index.html | 65 ++++++++++++++++++++++ 1 file changed, 65 insertions(+) create mode 100644 files/zh-cn/conflicting/web/api/window/gamepadconnected_event/index.html (limited to 'files/zh-cn/conflicting/web') diff --git a/files/zh-cn/conflicting/web/api/window/gamepadconnected_event/index.html b/files/zh-cn/conflicting/web/api/window/gamepadconnected_event/index.html new file mode 100644 index 0000000000..8ec4daf1f5 --- /dev/null +++ b/files/zh-cn/conflicting/web/api/window/gamepadconnected_event/index.html @@ -0,0 +1,65 @@ +--- +title: Window.ongamepadconnected +slug: conflicting/Web/API/Window/gamepadconnected_event +tags: + - API + - Event Handler + - Experimental + - Gamepad API + - Property + - Reference + - Window + - gamepadconnected + - ongamepadconnected + - 手柄 + - 游戏 +translation_of: Web/API/Window/ongamepadconnected +original_slug: Web/API/Window/ongamepadconnected +--- +
{{DefaultAPISidebar("Gamepad API")}}{{SeeCompatTable}}
+ +

{{domxref("Window")}} 接口的 ongamepadconnected 属性是一个事件处理程序,它将在游戏手柄连接时运行 (即当 {{event('gamepadconnected')}} 事件触发时)。

+ +

此方法响应的对象类型是 {{domxref("GamepadEvent")}}.

+ +

语法

+ +
window.ongamepadconnected = function() { ... };
+
+ +

示例

+ +
window.ongamepadconnected = function(event) {
+  // 手柄上所有的可用按键和手柄控制元件上各轴向数值都能在此获取
+  event.gamepad;
+};
+ +

规范

+ + + + + + + + + + + + + + +
SpecificationStatusComment
{{SpecName('Gamepad ', '#event-gamepadconnected', 'gamepadconnected event')}}{{Spec2('Gamepad')}}Initial definition
+ +

浏览器兼容性

+ + + +

{{Compat("api.Window.ongamepadconnected")}}

+ +

相关知识

+ + -- cgit v1.2.3-54-g00ecf