From 33058f2b292b3a581333bdfb21b8f671898c5060 Mon Sep 17 00:00:00 2001 From: Peter Bengtsson Date: Tue, 8 Dec 2020 14:40:17 -0500 Subject: initial commit --- files/zh-cn/web/api/webglsync/index.html | 56 ++++++++++++++++++++++++++++++++ 1 file changed, 56 insertions(+) create mode 100644 files/zh-cn/web/api/webglsync/index.html (limited to 'files/zh-cn/web/api/webglsync') diff --git a/files/zh-cn/web/api/webglsync/index.html b/files/zh-cn/web/api/webglsync/index.html new file mode 100644 index 0000000000..a569befcff --- /dev/null +++ b/files/zh-cn/web/api/webglsync/index.html @@ -0,0 +1,56 @@ +--- +title: WebGLSync +slug: Web/API/WebGLSync +translation_of: Web/API/WebGLSync +--- +
{{APIRef("WebGL")}} {{SeeCompatTable}}
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The WebGLSync interface is part of the WebGL 2 API and is used to synchronize activities between the GPU and the application.

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When working with WebGLSync objects, the following methods of the {{domxref("WebGL2RenderingContext")}} are useful:

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示例

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创建一个WebGLSync对象

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in this example, gl must be a {{domxref("WebGL2RenderingContext")}}. WebGLSync objects are not available in WebGL 1.

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var sync = gl.fenceSync(gl.SYNC_GPU_COMMANDS_COMPLETE, 0);
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Specifications

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SpecificationStatusComment
{{SpecName('WebGL2', "#3.4", "WebGLSync")}}{{Spec2('WebGL2')}}Initial definition.
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浏览器兼容性

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{{Compat("api.WebGLSync.WebGLSync")}}

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相关链接

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