--- title: 'SVG: Scalable Vector Graphics' slug: Web/SVG tags: - 2D Graphics - Graphics - Icons - Images - NeedsTranslation - Reference - Responsive Design - SVG - Scalable Graphics - Scalable Images - TopicStub - Vector Graphics - Web - 'l10n:priority' translation_of: Web/SVG ---
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Getting Started
This tutorial will help get you started using SVG.

Scalable Vector Graphics (SVG) is an XML-based markup language for describing two dimensional based  vector graphics. SVG is essentially to graphics what HTML is to text.

SVG is a text-based open Web standard. It is explicitly designed to work with other web standards such as CSS, DOM, and SMIL.

SVG images and their related behaviors are defined in XML text files which means they can be searched, indexed, scripted and compressed. Additionally this means they can be created and edited with any text editor and with drawing software. 

SVG is an open standard developed by the World Wide Web consortium(W3C) since 1999.

Documentation

SVG element reference
Details about each SVG element.
SVG attribute reference
Details about each SVG attribute.
SVG DOM interface reference
Details about the SVG DOM API, for interaction with JavaScript.
Applying SVG effects to HTML content
SVG works together with {{Glossary("HTML")}}, {{Glossary("CSS")}} and {{Glossary("JavaScript")}}. Use SVG to enhance a regular HTML page or web application.

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Community

Tools

Animation and interactions

Like HTML, SVG has a document model (DOM) and events, and is accessible from JavaScript. This allows developers to create rich animations and interactive images.

Mapping, charting, games & 3D experiments

While a little SVG can go a long way to enhanced web content, here are some examples of heavy SVG usage.