--- title: AnalyserNode slug: Web/API/AnalyserNode translation_of: Web/API/AnalyserNode ---
{{APIRef("Web Audio API")}}
La interfaz AnalyserNode representa un nodo habilitado para proveer frecuencia en tiempo real y analisis de tiempo-dominio. Es un {{domxref("AudioNode")}} que pasa el flujo de audio sin modificación desde el origen de entrada a la salida, pero, te permite obtener los datos generados, procesarlos, y crear visualizaciones de audio.
Un AnalyzerNode tiene exactamente una entrada y una salida. El nodo trabaja incluso si la salida no se encuentra conectada.

| Numero de entradas | 1 |
|---|---|
| Numero de salidas | 1 (puede estar desconectada) |
| Modo de conteo de canal | "explicit" |
| Conteo de cana | 1 |
| Interpretación de canal | "speakers" |
Esta interfaz hereda de las siguientes interfaces padre:
{{InheritanceDiagram}}
Inherits properties from its parent, {{domxref("AudioNode")}}.
getByteFrequencyData().getByteFrequencyData().Inherits methods from its parent, {{domxref("AudioNode")}}.
Note: See the guide Visualizations with Web Audio API for more information on creating audio visualizations.
The following example shows basic usage of an {{domxref("AudioContext")}} to create an AnalyserNode, then {{domxref("window.requestAnimationFrame()","requestAnimationFrame")}} and {{htmlelement("canvas")}} to collect time domain data repeatedly and draw an "oscilloscope style" output of the current audio input. For more complete applied examples/information, check out our Voice-change-O-matic demo (see app.js lines 128–205 for relevant code).
var audioCtx = new (window.AudioContext || window.webkitAudioContext)();
var analyser = audioCtx.createAnalyser();
...
analyser.fftSize = 2048;
var bufferLength = analyser.frequencyBinCount;
var dataArray = new Uint8Array(bufferLength);
analyser.getByteTimeDomainData(dataArray);
// draw an oscilloscope of the current audio source
function draw() {
drawVisual = requestAnimationFrame(draw);
analyser.getByteTimeDomainData(dataArray);
canvasCtx.fillStyle = 'rgb(200, 200, 200)';
canvasCtx.fillRect(0, 0, WIDTH, HEIGHT);
canvasCtx.lineWidth = 2;
canvasCtx.strokeStyle = 'rgb(0, 0, 0)';
canvasCtx.beginPath();
var sliceWidth = WIDTH * 1.0 / bufferLength;
var x = 0;
for(var i = 0; i < bufferLength; i++) {
var v = dataArray[i] / 128.0;
var y = v * HEIGHT/2;
if(i === 0) {
canvasCtx.moveTo(x, y);
} else {
canvasCtx.lineTo(x, y);
}
x += sliceWidth;
}
canvasCtx.lineTo(canvas.width, canvas.height/2);
canvasCtx.stroke();
};
draw();
| Specification | Status | Comment |
|---|---|---|
| {{SpecName('Web Audio API', '#the-analysernode-interface', 'AnalyserNode')}} | {{Spec2('Web Audio API')}} |