--- title: AnalyserNode slug: Web/API/AnalyserNode translation_of: Web/API/AnalyserNode ---
{{APIRef("Web Audio API")}}
La interfaz AnalyserNode
representa un nodo habilitado para proveer frecuencia en tiempo real y analisis de tiempo-dominio. Es un {{domxref("AudioNode")}} que pasa el flujo de audio sin modificación desde el origen de entrada a la salida, pero, te permite obtener los datos generados, procesarlos, y crear visualizaciones de audio.
Un AnalyzerNode
tiene exactamente una entrada y una salida. El nodo trabaja incluso si la salida no se encuentra conectada.
Numero de entradas | 1 |
---|---|
Numero de salidas | 1 (puede estar desconectada) |
Modo de conteo de canal | "explicit" |
Conteo de cana | 1 |
Interpretación de canal | "speakers" |
Esta interfaz hereda de las siguientes interfaces padre:
{{InheritanceDiagram}}
Inherits properties from its parent, {{domxref("AudioNode")}}.
getByteFrequencyData()
.getByteFrequencyData()
.Inherits methods from its parent, {{domxref("AudioNode")}}.
Note: See the guide Visualizations with Web Audio API for more information on creating audio visualizations.
The following example shows basic usage of an {{domxref("AudioContext")}} to create an AnalyserNode
, then {{domxref("window.requestAnimationFrame()","requestAnimationFrame")}} and {{htmlelement("canvas")}} to collect time domain data repeatedly and draw an "oscilloscope style" output of the current audio input. For more complete applied examples/information, check out our Voice-change-O-matic demo (see app.js lines 128–205 for relevant code).
var audioCtx = new (window.AudioContext || window.webkitAudioContext)(); var analyser = audioCtx.createAnalyser(); ... analyser.fftSize = 2048; var bufferLength = analyser.frequencyBinCount; var dataArray = new Uint8Array(bufferLength); analyser.getByteTimeDomainData(dataArray); // draw an oscilloscope of the current audio source function draw() { drawVisual = requestAnimationFrame(draw); analyser.getByteTimeDomainData(dataArray); canvasCtx.fillStyle = 'rgb(200, 200, 200)'; canvasCtx.fillRect(0, 0, WIDTH, HEIGHT); canvasCtx.lineWidth = 2; canvasCtx.strokeStyle = 'rgb(0, 0, 0)'; canvasCtx.beginPath(); var sliceWidth = WIDTH * 1.0 / bufferLength; var x = 0; for(var i = 0; i < bufferLength; i++) { var v = dataArray[i] / 128.0; var y = v * HEIGHT/2; if(i === 0) { canvasCtx.moveTo(x, y); } else { canvasCtx.lineTo(x, y); } x += sliceWidth; } canvasCtx.lineTo(canvas.width, canvas.height/2); canvasCtx.stroke(); }; draw();
Specification | Status | Comment |
---|---|---|
{{SpecName('Web Audio API', '#the-analysernode-interface', 'AnalyserNode')}} | {{Spec2('Web Audio API')}} |
Feature | Chrome | Firefox (Gecko) | Internet Explorer | Opera | Safari (WebKit) |
---|---|---|---|---|---|
Basic support | {{CompatChrome(10.0)}}{{property_prefix("webkit")}} | {{CompatGeckoDesktop(25.0)}} | {{CompatNo}} | 15.0 {{property_prefix("webkit")}} 22 |
6.0{{property_prefix("webkit")}} |
Feature | Android | Firefox Mobile (Gecko) | Firefox OS | IE Mobile | Opera Mobile | Safari Mobile | Chrome for Android |
---|---|---|---|---|---|---|---|
Basic support | {{CompatUnknown}} | 26.0 | 1.2 | {{CompatUnknown}} | {{CompatUnknown}} | {{CompatUnknown}} | 33.0 |