--- title: Error slug: Web/JavaScript/Reference/Global_Objects/Error tags: - Error - JavaScript - Reference translation_of: Web/JavaScript/Reference/Global_Objects/Error ---
{{JSRef}}

Konstruktor Error membuat sebuah objek error. Misal objek Error di lontarkan ketika terjadi runtime error. Objek Error juga dapat digunakan sebagai objek dasar dengan pengecualian yang ditentukan pengguna. Berikut untuk standard jenis built-in error.

Sintaks

new Error([message[, fileName[, lineNumber]]])

Parameter

message
Optional. Human-readable description of the error.
fileName {{non-standard_inline}}
Optional. The value for the fileName property on the created Error object. Defaults to the name of the file containing the code that called the Error() constructor.
lineNumber {{non-standard_inline}}
Optional. The value for the lineNumber property on the created Error object. Defaults to the line number containing the Error() constructor invocation.

Description

Runtime errors result in new Error objects being created and thrown.

This page documents the use of the Error object itself and its use as a constructor function. For a list of properties and methods inherited by Error instances, see {{jsxref("Error.prototype")}}.

Error types

Besides the generic Error constructor, there are six other core error constructors in JavaScript. For client-side exceptions, see Exception Handling Statements.

{{jsxref("EvalError")}}
Creates an instance representing an error that occurs regarding the global function {{jsxref("Global_Objects/eval", "eval()")}}.
{{jsxref("InternalError")}} {{non-standard_inline}}
Creates an instance representing an error that occurs when an internal error in the JavaScript engine is thrown. E.g. "too much recursion".
{{jsxref("RangeError")}}
Creates an instance representing an error that occurs when a numeric variable or parameter is outside of its valid range.
{{jsxref("ReferenceError")}}
Creates an instance representing an error that occurs when de-referencing an invalid reference.
{{jsxref("SyntaxError")}}
Creates an instance representing a syntax error that occurs while parsing code in {{jsxref("Global_Objects/eval", "eval()")}}.
{{jsxref("TypeError")}}
Creates an instance representing an error that occurs when a variable or parameter is not of a valid type.
{{jsxref("URIError")}}
Creates an instance representing an error that occurs when {{jsxref("Global_Objects/encodeURI", "encodeURI()")}} or {{jsxref("Global_Objects/decodeURI", "decodeURI()")}} are passed invalid parameters.

Properties

{{jsxref("Error.prototype")}}
Allows the addition of properties to Error instances.

Methods

The global Error object contains no methods of its own, however, it does inherit some methods through the prototype chain.

Error instances

{{page('en-US/docs/JavaScript/Reference/Global_Objects/Error/prototype', 'Description')}}

Properties

{{page('en-US/docs/JavaScript/Reference/Global_Objects/Error/prototype', 'Properties')}}

Methods

{{page('en-US/docs/JavaScript/Reference/Global_Objects/Error/prototype', 'Methods')}}

Examples

Throwing a generic error

Usually you create an Error object with the intention of raising it using the {{jsxref("Statements/throw", "throw")}} keyword. You can handle the error using the {{jsxref("Statements/try...catch", "try...catch")}} construct:

try {
  throw new Error('Whoops!');
} catch (e) {
  console.log(e.name + ': ' + e.message);
}

Handling a specific error

You can choose to handle only specific error types by testing the error type with the error's {{jsxref("Object.prototype.constructor", "constructor")}} property or, if you're writing for modern JavaScript engines, {{jsxref("Operators/instanceof", "instanceof")}} keyword:

try {
  foo.bar();
} catch (e) {
  if (e instanceof EvalError) {
    console.log(e.name + ': ' + e.message);
  } else if (e instanceof RangeError) {
    console.log(e.name + ': ' + e.message);
  }
  // ... etc
}

Custom Error Types

You might want to define your own error types deriving from Error to be able to throw new MyError() and use instanceof MyError to check the kind of error in the exception handler. The common way to do this is demonstrated below.

Note that the thrown MyError will report incorrect lineNumber and fileName at least in Firefox.

See also the "What's a good way to extend Error in JavaScript?" discussion on Stackoverflow.

// Create a new object, that prototypically inherits from the Error constructor
function MyError(message) {
  this.name = 'MyError';
  this.message = message || 'Default Message';
  this.stack = (new Error()).stack;
}
MyError.prototype = Object.create(Error.prototype);
MyError.prototype.constructor = MyError;

try {
  throw new MyError();
} catch (e) {
  console.log(e.name);     // 'MyError'
  console.log(e.message);  // 'Default Message'
}

try {
  throw new MyError('custom message');
} catch (e) {
  console.log(e.name);     // 'MyError'
  console.log(e.message);  // 'custom message'
}

Specifications

Specification Status Comment
{{SpecName('ES1')}} {{Spec2('ES1')}} Initial definition. Implemented in JavaScript 1.1.
{{SpecName('ES5.1', '#sec-15.11', 'Error')}} {{Spec2('ES5.1')}}  
{{SpecName('ES6', '#sec-error-objects', 'Error')}} {{Spec2('ES6')}}  
{{SpecName('ESDraft', '#sec-error-objects', 'Error')}} {{Spec2('ESDraft')}}  

Browser compatibility

{{CompatibilityTable}}
Feature Chrome Firefox (Gecko) Internet Explorer Opera Safari
Basic support {{CompatVersionUnknown}} {{CompatVersionUnknown}} {{CompatVersionUnknown}} {{CompatVersionUnknown}} {{CompatVersionUnknown}}
Feature Android Chrome for Android Firefox Mobile (Gecko) IE Mobile Opera Mobile Safari Mobile
Basic support {{CompatVersionUnknown}} {{CompatVersionUnknown}} {{CompatVersionUnknown}} {{CompatVersionUnknown}} {{CompatVersionUnknown}} {{CompatVersionUnknown}}

See also