--- title: Promise slug: Web/JavaScript/Reference/Global_Objects/Promise tags: - ECMAScript6 - JavaScript - NeedsTranslation - Promise - TopicStub translation_of: Web/JavaScript/Reference/Global_Objects/Promise ---
The Promise object is used for deferred and asynchronous computations. A Promise represents an operation that hasn't completed yet, but is expected in the future.
new Promise( /* executor */ function(resolve, reject) { ... } );
resolve and reject. The executor function is executed immediately by the Promise implementation which provides the resolve and reject functions (the executor is called before the Promise constructor even returns the created object). The resolve and reject functions are bound to the promise and calling them fulfills or rejects the promise, respectively. The executor is expected to initiate some asynchronous work and then, once that completes, call either the resolve or reject function to resolve the promise's final value or else reject it if an error occurred.A Promise represents a proxy for a value not necessarily known when the promise is created. It allows you to associate handlers to an asynchronous action's eventual success value or failure reason. This lets asynchronous methods return values like synchronous methods: instead of the final value, the asynchronous method returns a promise of having a value at some point in the future.
A Promise is in one of these states:
A pending promise can become either fulfilled with a value, or rejected with a reason (error). When either of these happens, the associated handlers queued up by a promise's then method are called. (If the promise has already been fulfilled or rejected when a corresponding handler is attached, the handler will be called, so there is no race condition between an asynchronous operation completing and its handlers being attached.)
As the {{jsxref("Promise.then", "Promise.prototype.then()")}} and {{jsxref("Promise.catch", "Promise.prototype.catch()")}} methods return promises, they can be chained—an operation called composition.

Note: A promise is said to be settled if it is either fulfilled or rejected, but not pending. You will also hear the term resolved used with promises — this means that the promise is settled, or it is locked into a promise chain. Domenic Denicola's States and fates contains more details about promise terminology.
Promise.lengthPromise constructor.Promise object that is rejected with the given reason.Promise object that is resolved with the given value. If the value is a thenable (i.e. has a then method), the returned promise will "follow" that thenable, adopting its eventual state; otherwise the returned promise will be fulfilled with the value. Generally, if you want to know if a value is a promise or not - {{jsxref("Promise.resolve", "Promise.resolve(value)")}} it instead and work with the return value as a promise.Promise prototype{{page('en-US/Web/JavaScript/Reference/Global_Objects/Promise/prototype','Properties')}}
{{page('en-US/Web/JavaScript/Reference/Global_Objects/Promise/prototype','Methods')}}
This small example shows the mechanism of a Promise. The testPromise() method is called each time the {{HTMLElement("button")}} is clicked. It creates a promise that will resolve, using {{domxref("window.setTimeout()")}}, to the promise count (number starting from 1) every 1-3 seconds, at random. The Promise() constructor is used to create the promise.
The fulfillment of the promise is simply logged, via a fulfill callback set using {{jsxref("Promise.prototype.then()","p1.then()")}}. A few logs shows how the synchronous part of the method is decoupled of the asynchronous completion of the promise.
'use strict';
var promiseCount = 0;
function testPromise() {
var thisPromiseCount = ++promiseCount;
var log = document.getElementById('log');
log.insertAdjacentHTML('beforeend', thisPromiseCount +
') Started (<small>Sync code started</small>)<br/>');
// We make a new promise: we promise a numeric count of this promise, starting from 1 (after waiting 3s)
var p1 = new Promise(
// The resolver function is called with the ability to resolve or
// reject the promise
function(resolve, reject) {
log.insertAdjacentHTML('beforeend', thisPromiseCount +
') Promise started (<small>Async code started</small>)<br/>');
// This is only an example to create asynchronism
window.setTimeout(
function() {
// We fulfill the promise !
resolve(thisPromiseCount);
}, Math.random() * 2000 + 1000);
}
);
// We define what to do when the promise is resolved/fulfilled with the then() call,
// and the catch() method defines what to do if the promise is rejected.
p1.then(
// Log the fulfillment value
function(val) {
log.insertAdjacentHTML('beforeend', val +
') Promise fulfilled (<small>Async code terminated</small>)<br/>');
})
.catch(
// Log the rejection reason
function(reason) {
console.log('Handle rejected promise ('+reason+') here.');
});
log.insertAdjacentHTML('beforeend', thisPromiseCount +
') Promise made (<small>Sync code terminated</small>)<br/>');
}
This example is executed when clicking the button. You need a browser supporting Promise. By clicking several times the button in a short amount of time, you'll even see the different promises being fulfilled one after the other.
{{EmbedLiveSample("Creating_a_Promise", "500", "200")}}
This example shows the implementation of a method which uses a Promise to report the success or failure of an {{domxref("XMLHttpRequest")}}.
'use strict';
// A-> $http function is implemented in order to follow the standard Adapter pattern
function $http(url){
// A small example of object
var core = {
// Method that performs the ajax request
ajax : function (method, url, args) {
// Creating a promise
var promise = new Promise( function (resolve, reject) {
// Instantiates the XMLHttpRequest
var client = new XMLHttpRequest();
var uri = url;
if (args && (method === 'POST' || method === 'PUT')) {
uri += '?';
var argcount = 0;
for (var key in args) {
if (args.hasOwnProperty(key)) {
if (argcount++) {
uri += '&';
}
uri += encodeURIComponent(key) + '=' + encodeURIComponent(args[key]);
}
}
}
client.open(method, uri);
client.send();
client.onload = function () {
if (this.status >= 200 && this.status < 300) {
// Performs the function "resolve" when this.status is equal to 2xx
resolve(this.response);
} else {
// Performs the function "reject" when this.status is different than 2xx
reject(this.statusText);
}
};
client.onerror = function () {
reject(this.statusText);
};
});
// Return the promise
return promise;
}
};
// Adapter pattern
return {
'get' : function(args) {
return core.ajax('GET', url, args);
},
'post' : function(args) {
return core.ajax('POST', url, args);
},
'put' : function(args) {
return core.ajax('PUT', url, args);
},
'delete' : function(args) {
return core.ajax('DELETE', url, args);
}
};
};
// End A
// B-> Here you define its functions and its payload
var mdnAPI = 'https://developer.mozilla.org/en-US/search.json';
var payload = {
'topic' : 'js',
'q' : 'Promise'
};
var callback = {
success : function(data){
console.log(1, 'success', JSON.parse(data));
},
error : function(data){
console.log(2, 'error', JSON.parse(data));
}
};
// End B
// Executes the method call
$http(mdnAPI)
.get(payload)
.then(callback.success)
.catch(callback.error);
// Executes the method call but an alternative way (1) to handle Promise Reject case
$http(mdnAPI)
.get(payload)
.then(callback.success, callback.error);
// Executes the method call but an alternative way (2) to handle Promise Reject case
$http(mdnAPI)
.get(payload)
.then(callback.success)
.then(undefined, callback.error);
Another simple example using Promise and XMLHttpRequest to load an image is available at the MDN GitHub promise-test repository. You can also see it in action. Each step is commented and allows you to follow the Promise and XHR architecture closely.
| Specification | Status | Comment |
|---|---|---|
| {{SpecName('ES6', '#sec-promise-objects', 'Promise')}} | {{Spec2('ES6')}} | Initial definition in an ECMA standard. |
| {{SpecName('ESDraft', '#sec-promise-objects', 'Promise')}} | {{Spec2('ESDraft')}} |
{{Compat("javascript.builtins.Promise")}}