--- title: Math.acos() slug: Web/JavaScript/Reference/Global_Objects/Math/acos tags: - JavaScript - Math - Method - Reference translation_of: Web/JavaScript/Reference/Global_Objects/Math/acos ---
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Math.acos() 함수는 주어진 수의 아크코사인 값을 숫자(라디안)로 반환합니다. 즉,

x[-1;1],Math.acos(x)=arccos(x)= the unique y[0;π]such thatcos(y)=x\forall x \in [{-1};1],\;\mathtt{\operatorname{Math.acos}(x)} = \arccos(x) = \text{ the unique } \; y \in [0; \pi] \, \text{such that} \; \cos(y) = x

{{EmbedInteractiveExample("pages/js/math-acos.html")}}

구문

Math.acos(x)

매개변수

x
각도를 나타내는 라디안.

반환 값

-1과 1 사이의 값이 주어진 경우, 그 값의 아크코사인. 아닐 경우 {{jsxref("NaN")}}

설명

The Math.acos() method returns a numeric value between 0 and π radians for x between -1 and 1. If the value of x is outside this range, it returns {{jsxref("NaN")}}.

Because acos() is a static method of Math, you always use it as Math.acos(), rather than as a method of a Math object you created (Math is not a constructor).

예제

Using Math.acos()

Math.acos(-2);  // NaN
Math.acos(-1);  // 3.141592653589793
Math.acos(0);   // 1.5707963267948966
Math.acos(0.5); // 1.0471975511965979
Math.acos(1);   // 0
Math.acos(2);   // NaN

For values less than -1 or greater than 1, Math.acos() returns {{jsxref("NaN")}}.

명세

Specification Status Comment
{{SpecName('ES1')}} {{Spec2('ES1')}} Initial definition. Implemented in JavaScript 1.0.
{{SpecName('ES5.1', '#sec-15.8.2.2', 'Math.acos')}} {{Spec2('ES5.1')}}  
{{SpecName('ES6', '#sec-math.acos', 'Math.acos')}} {{Spec2('ES6')}}  
{{SpecName('ESDraft', '#sec-math.acos', 'Math.acos')}} {{Spec2('ESDraft')}}  

브라우저 호환성

{{Compat("javascript.builtins.Math.acos")}}

See also