--- title: CanvasRenderingContext2D.quadraticCurveTo() slug: Web/API/CanvasRenderingContext2D/quadraticCurveTo translation_of: Web/API/CanvasRenderingContext2D/quadraticCurveTo ---
o método CanvasRenderingContext2D.quadraticCurveTo() da API Canvas 2D adiciona uma Curva de Bézier quadrática ao caminho. São exigidos dois pontos. O primeiro ponto é um ponto de controle e o segundo é o ponto final. The starting point is the last point in the current path, which can be changed using moveTo() before creating the quadratic Bézier curve.
void ctx.quadraticCurveTo(cpx, cpy, x, y);
cpxcpyxyquadraticCurveToThis is just a simple code snippet drawing a quadratic bezier curve. The control point is red and the start and end points are blue.
<canvas id="canvas"></canvas>
var canvas = document.getElementById('canvas');
var ctx = canvas.getContext('2d');
ctx.beginPath();
ctx.moveTo(50,20);
ctx.quadraticCurveTo(230, 30, 50, 100);
ctx.stroke();
ctx.fillStyle = 'blue';
// start point
ctx.fillRect(50, 20, 10, 10);
// end point
ctx.fillRect(50, 100, 10, 10);
ctx.fillStyle = 'red';
// control point
ctx.fillRect(230, 30, 10, 10);
{{ EmbedLiveSample('Using_the_quadraticCurveTo_method', 315, 165) }}
quadraticCurveTo parametersEdit the code below and see your changes update live in the canvas:
<canvas id="canvas" width="400" height="200" class="playable-canvas"></canvas> <div class="playable-buttons"> <input id="edit" type="button" value="Edit" /> <input id="reset" type="button" value="Reset" /> </div> <textarea id="code" class="playable-code"> ctx.beginPath(); ctx.moveTo(50,20); ctx.quadraticCurveTo(230, 30, 50, 100); ctx.stroke();</textarea>
var canvas = document.getElementById("canvas");
var ctx = canvas.getContext("2d");
var textarea = document.getElementById("code");
var reset = document.getElementById("reset");
var edit = document.getElementById("edit");
var code = textarea.value;
function drawCanvas() {
ctx.clearRect(0, 0, canvas.width, canvas.height);
eval(textarea.value);
}
reset.addEventListener("click", function() {
textarea.value = code;
drawCanvas();
});
edit.addEventListener("click", function() {
textarea.focus();
})
textarea.addEventListener("input", drawCanvas);
window.addEventListener("load", drawCanvas);
{{ EmbedLiveSample('Trying_the_quadraticCurveTo_parameters', 700, 360) }}
| Specification | Status | Comment |
|---|---|---|
| {{SpecName('HTML WHATWG', "scripting.html#dom-context-2d-quadraticcurveto", "CanvasRenderingContext2D.quadraticCurveTo")}} | {{Spec2('HTML WHATWG')}} |
{{CompatibilityTable}}
| Feature | Chrome | Edge | Firefox (Gecko) | Internet Explorer | Opera | Safari |
|---|---|---|---|---|---|---|
| Basic support | {{CompatVersionUnknown}} | {{CompatVersionUnknown}} | {{CompatVersionUnknown}} | {{CompatVersionUnknown}} | {{CompatVersionUnknown}} |
| Feature | Android | Chrome for Android | Edge | Firefox Mobile (Gecko) | IE Mobile | Opera Mobile | Safari Mobile |
|---|---|---|---|---|---|---|---|
| Basic support | {{CompatVersionUnknown}} | {{CompatVersionUnknown}} | {{CompatVersionUnknown}} | {{CompatVersionUnknown}} | {{CompatVersionUnknown}} | {{CompatVersionUnknown}} |