--- title: AnalyserNode slug: Web/API/AnalyserNode translation_of: Web/API/AnalyserNode ---

{{APIRef("Web Audio API")}}

AnalyserNode интерфейс который предоставляет частоту (frequency) в реальном времени.  Элемент {{domxref("AudioNode")}} который пропускает аудиопоток неизменным от ввода (input) до вывода (output), но позволяет использовать генерируемые данные, обрабатывать или создавать аудиовизуализацию.

AnalyserNode имеет только один ввод и один вывод. Узел работает даже если вывод не подсоединен.

Without modifying the audio stream, the node allows to get the frequency and time-domain data associated to it, using a FFT.

Количество входов 1
Количество выводов 1 (but may be left unconnected)
Channel count mode "explicit"
Количество каналов 1
Channel interpretation "speakers"

Наследование

Интерфейс унаследован от  следующих родительских интерфейсов:

{{InheritanceDiagram}}

Constructor

{{domxref("AnalyserNode.AnalyserNode", "AnalyserNode()")}}
Creates a new instance of an AnalyserNode object.

Properties

Inherits properties from its parent, {{domxref("AudioNode")}}.

{{domxref("AnalyserNode.fftSize")}}
Is an unsigned long value representing the size of the FFT (Fast Fourier Transform) to be used to determine the frequency domain.
{{domxref("AnalyserNode.frequencyBinCount")}} {{readonlyInline}}
Is an unsigned long value half that of the FFT size. This generally equates to the number of data values you will have to play with for the visualization.
{{domxref("AnalyserNode.minDecibels")}}
Is a double value representing the minimum power value in the scaling range for the FFT analysis data, for conversion to unsigned byte values — basically, this specifies the minimum value for the range of results when using getByteFrequencyData().
{{domxref("AnalyserNode.maxDecibels")}}
Is a double value representing the maximum power value in the scaling range for the FFT analysis data, for conversion to unsigned byte values — basically, this specifies the maximum value for the range of results when using getByteFrequencyData().
{{domxref("AnalyserNode.smoothingTimeConstant")}}
Is a double value representing the averaging constant with the last analysis frame — basically, it makes the transition between values over time smoother.

Methods

Inherits methods from its parent, {{domxref("AudioNode")}}.

{{domxref("AnalyserNode.getFloatFrequencyData()")}}
Copies the current frequency data into a {{domxref("Float32Array")}} array passed into it.
{{domxref("AnalyserNode.getByteFrequencyData()")}}
Copies the current frequency data into a {{domxref("Uint8Array")}} (unsigned byte array) passed into it.
{{domxref("AnalyserNode.getFloatTimeDomainData()")}}
Copies the current waveform, or time-domain, data into a {{domxref("Float32Array")}} array passed into it.
{{domxref("AnalyserNode.getByteTimeDomainData()")}}
Copies the current waveform, or time-domain, data into a {{domxref("Uint8Array")}} (unsigned byte array) passed into it.

Examples

Note: See the guide Visualizations with Web Audio API for more information on creating audio visualizations.

Basic usage

The following example shows basic usage of an {{domxref("AudioContext")}} to create an AnalyserNode, then {{domxref("window.requestAnimationFrame()","requestAnimationFrame")}} and {{htmlelement("canvas")}} to collect time domain data repeatedly and draw an "oscilloscope style" output of the current audio input. For more complete applied examples/information, check out our Voice-change-O-matic demo (see app.js lines 128–205 for relevant code).

var audioCtx = new(window.AudioContext || window.webkitAudioContext)();
var analyser = audioCtx.createAnalyser();

// ...

analyser.fftSize = 2048;
var bufferLength = analyser.frequencyBinCount;
var dataArray = new Uint8Array(bufferLength);
analyser.getByteTimeDomainData(dataArray);

// Get a canvas defined with ID "oscilloscope"
var canvas = document.getElementById("oscilloscope");
var canvasCtx = canvas.getContext("2d");

// draw an oscilloscope of the current audio source

function draw() {

  requestAnimationFrame(draw);

  analyser.getByteTimeDomainData(dataArray);

  canvasCtx.fillStyle = "rgb(200, 200, 200)";
  canvasCtx.fillRect(0, 0, canvas.width, canvas.height);

  canvasCtx.lineWidth = 2;
  canvasCtx.strokeStyle = "rgb(0, 0, 0)";

  canvasCtx.beginPath();

  var sliceWidth = canvas.width * 1.0 / bufferLength;
  var x = 0;

  for (var i = 0; i < bufferLength; i++) {

    var v = dataArray[i] / 128.0;
    var y = v * canvas.height / 2;

    if (i === 0) {
      canvasCtx.moveTo(x, y);
    } else {
      canvasCtx.lineTo(x, y);
    }

    x += sliceWidth;
  }

  canvasCtx.lineTo(canvas.width, canvas.height / 2);
  canvasCtx.stroke();
}

draw();

Specifications

Specification Status Comment
{{SpecName('Web Audio API', '#the-analysernode-interface', 'AnalyserNode')}} {{Spec2('Web Audio API')}}

Browser compatibility

{{Compat("api.AnalyserNode")}}

See also