--- title: fill-rule slug: Web/SVG/Attribute/fill-rule translation_of: Web/SVG/Attribute/fill-rule ---
The fill-rule
этот атрибут представления, формулирует алгоритм, используемый для определения внутренней части фигуры.
Note: Атрибут представления, fill-rule
может быть использован как CSS свойство.
Как атрибут представления, он может быть применён к следующим восьми элементам:: {{SVGElement('altGlyph')}}, {{SVGElement('path')}}, {{SVGElement('polygon')}}, {{SVGElement('polyline')}}, {{SVGElement('text')}}, {{SVGElement('textPath')}}, {{SVGElement('tref')}}, and {{SVGElement('tspan')}}
html,body,svg { height:100% }
<svg viewBox="-10 -10 220 120" xmlns="http://www.w3.org/2000/svg"> <!-- Default value for fill-rule --> <polygon fill-rule="nonzero" stroke="red" points="50,0 21,90 98,35 2,35 79,90"/> <!-- The center of the shape has two path segments (shown by the red stroke) between it and infinity. It is therefore considered outside the shape, and not filled. --> <polygon fill-rule="evenodd" stroke="red" points="150,0 121,90 198,35 102,35 179,90"/> </svg>
{{EmbedLiveSample('topExample', '100%', 200)}}
Значение | nonzero | evenodd |
---|---|
Значение по умолчанию | nonzero |
Анимируемый | Да |
The fill-rule
attribute provides two options for how the inside (that is, the area to be filled) of a shape is determined:
The value nonzero
determines the "insideness" of a point in the shape by drawing a ray from that point to infinity in any direction, and then examining the places where a segment of the shape crosses the ray. Starting with a count of zero, add one each time a path segment crosses the ray from left to right and subtract one each time a path segment crosses the ray from right to left. After counting the crossings, if the result is zero then the point is outside the path. Otherwise, it is inside.
html,body,svg { height:100% }
<svg viewBox="-10 -10 320 120" xmlns="http://www.w3.org/2000/svg"> <!-- Effect of nonzero fill rule on crossing path segments --> <polygon fill-rule="nonzero" stroke="red" points="50,0 21,90 98,35 2,35 79,90"/> <!-- Effect of nonzero fill rule on a shape inside a shape with the path segment moving in the same direction (both squares drawn clockwise, to the "right") --> <path fill-rule="nonzero" stroke="red" d="M110,0 h90 v90 h-90 z M130,20 h50 v50 h-50 z"/> <!-- Effect of nonzero fill rule on a shape inside a shape with the path segment moving in the opposite direction (one square drawn clockwise, the other anti-clockwise) --> <path fill-rule="nonzero" stroke="red" d="M210,0 h90 v90 h-90 z M230,20 v50 h50 v-50 z"/> </svg>
{{EmbedLiveSample('nonzero', '100%', 200)}}
The value evenodd
determines the "insideness" of a point in the shape by drawing a ray from that point to infinity in any direction and counting the number of path segments from the given shape that the ray crosses. If this number is odd, the point is inside; if even, the point is outside.
html,body,svg { height:100% }
<svg viewBox="-10 -10 320 120" xmlns="http://www.w3.org/2000/svg"> <!-- Effect of evenodd fill rule on crossing path segments --> <polygon fill-rule="evenodd" stroke="red" points="50,0 21,90 98,35 2,35 79,90"/> <!-- Effect of evenodd fill rule on on a shape inside a shape with the path segment moving in the same direction (both squares drawn clockwise, to the "right") --> <path fill-rule="evenodd" stroke="red" d="M110,0 h90 v90 h-90 z M130,20 h50 v50 h-50 z"/> <!-- Effect of evenodd fill rule on a shape inside a shape with the path segment moving in opposite direction (one square drawn clockwise, the other anti-clockwise) --> <path fill-rule="evenodd" stroke="red" d="M210,0 h90 v90 h-90 z M230,20 v50 h50 v-50 z"/> </svg>
{{EmbedLiveSample('evenodd', '100%', 200)}}
{{Compat("svg.attributes.presentation.fill-rule")}}
Specification | Status | Comment |
---|---|---|
{{SpecName("SVG2", "painting.html#FillRuleProperty", "fill-rule")}} | {{Spec2("SVG2")}} | Definition for shapes and text |
{{SpecName("SVG1.1", "painting.html#FillRuleProperty", "fill-rule")}} | {{Spec2("SVG1.1")}} | Initial definition for shapes and text |
да