--- title: Promise.prototype.catch() slug: Web/JavaScript/Reference/Global_Objects/Promise/catch tags: - JavaScript - Promise - Prototype - fonksiyon - metod translation_of: Web/JavaScript/Reference/Global_Objects/Promise/catch ---
The catch() method returns a Promise
and deals with rejected cases only. It behaves the same as calling {{jsxref("Promise.then", "Promise.prototype.then(undefined, onRejected)")}} (in fact, calling obj.catch(onRejected)
internally calls obj.then(undefined, onRejected)
). This means, that you have to provide onRejected
function even if you want to fallback to undefined
result value - for example obj.catch(() => {})
.
The source for this interactive example is stored in a GitHub repository. If you'd like to contribute to the interactive examples project, please clone https://github.com/mdn/interactive-examples and send us a pull request.
The source for this interactive demo is stored in a GitHub repository. If you'd like to contribute to the interactive demo project, please clone https://github.com/mdn/interactive-examples and send us a pull request.
p.catch(onRejected); p.catch(function(reason) { // rejection });
Promise
is rejected. This function has one argument:
reason
catch()
is rejected if onRejected
throws an error or returns a Promise which is itself rejected; otherwise, it is resolved.Internally calls Promise.prototype.then
on the object upon which is called, passing the parameters undefined
and the onRejected
handler received; then returns the value of that call (which is a {{jsxref("Promise")}}).
Note the examples below are throwing instances of Error. This is considered good practice in contrast to throwing Strings: Otherwise the part doing the catching would have to make checks to see if the argument was a string or an error, and you might lose valuable information like stack traces.
Demonstration of the internal call:
// overriding original Promise.prototype.then/catch just to add some logs (function(Promise){ var originalThen = Promise.prototype.then; var originalCatch = Promise.prototype.catch; Promise.prototype.then = function(){ console.log('> > > > > > called .then on %o with arguments: %o', this, arguments); return originalThen.apply(this, arguments); }; Promise.prototype.catch = function(){ console.log('> > > > > > called .catch on %o with arguments: %o', this, arguments); return originalCatch.apply(this, arguments); }; })(this.Promise); // calling catch on an already resolved promise Promise.resolve().catch(function XXX(){}); // logs: // > > > > > > called .catch on Promise{} with arguments: Arguments{1} [0: function XXX()] // > > > > > > called .then on Promise{} with arguments: Arguments{2} [0: undefined, 1: function XXX()]
The catch
method can be useful for error handling in your promise composition.
catch
methodvar p1 = new Promise(function(resolve, reject) { resolve('Success'); }); p1.then(function(value) { console.log(value); // "Success!" throw new Error('oh, no!'); }).catch(function(e) { console.log(e.message); // "oh, no!" }).then(function(){ console.log('after a catch the chain is restored'); }, function () { console.log('Not fired due to the catch'); }); // The following behaves the same as above p1.then(function(value) { console.log(value); // "Success!" return Promise.reject('oh, no!'); }).catch(function(e) { console.log(e); // "oh, no!" }).then(function(){ console.log('after a catch the chain is restored'); }, function () { console.log('Not fired due to the catch'); });
// Throwing an error will call the catch method most of the time var p1 = new Promise(function(resolve, reject) { throw new Error('Uh-oh!'); }); p1.catch(function(e) { console.log(e); // "Uh-oh!" }); // Errors thrown inside asynchronous functions will act like uncaught errors var p2 = new Promise(function(resolve, reject) { setTimeout(function() { throw new Error('Uncaught Exception!'); }, 1000); }); p2.catch(function(e) { console.log(e); // This is never called }); // Errors thrown after resolve is called will be silenced var p3 = new Promise(function(resolve, reject) { resolve(); throw new Error('Silenced Exception!'); }); p3.catch(function(e) { console.log(e); // This is never called });
//Create a promise which would not call onReject var p1 = Promise.resolve("calling next"); var p2 = p1.catch(function (reason) { //This is never called console.log("catch p1!"); console.log(reason); }); p2.then(function (value) { console.log("next promise's onFulfilled"); /* next promise's onFulfilled */ console.log(value); /* calling next */ }, function (reason) { console.log("next promise's onRejected"); console.log(reason); });
Specification | Status | Comment |
---|---|---|
{{SpecName('ES2015', '#sec-promise.prototype.catch', 'Promise.prototype.catch')}} | {{Spec2('ES2015')}} | Initial definition in an ECMA standard. |
{{SpecName('ESDraft', '#sec-promise.prototype.catch', 'Promise.prototype.catch')}} | {{Spec2('ESDraft')}} |
To contribute to this compatibility data, please write a pull request against this repository: https://github.com/mdn/browser-compat-data.
{{Compat("javascript.builtins.Promise.catch")}}