--- title: CanvasRenderingContext2D.createLinearGradient() slug: Web/API/CanvasRenderingContext2D/createLinearGradient translation_of: Web/API/CanvasRenderingContext2D/createLinearGradient ---
CanvasRenderingContext2D.createLinearGradient()方法创建一个沿参数坐标指定的直线的渐变。

该方法返回一个线性 {{domxref("CanvasGradient")}}对象。想要应用这个渐变,需要把这个返回值赋值给 {{domxref("CanvasRenderingContext2D.fillStyle", "fillStyle")}} 或者 {{domxref("CanvasRenderingContext2D.strokeStyle", "strokeStyle")}}。
CanvasGradient ctx.createLinearGradient(x0, y0, x1, y1);
createLinearGradient() 方法需要指定四个参数,分别表示渐变线段的开始和结束点。
x0y0x1y1 CanvasGradient 对象。这个例子使用createLinearGradient() 方法初始化了一个线性渐变。在这个线性渐变中添加了三种色彩。最后,这个渐变被赋值给上下文对应的属性,实现了对矩形的填充。
<canvas id="canvas"></canvas>
var canvas = document.getElementById('canvas');
var ctx = canvas.getContext('2d');
// Create a linear gradient
// The start gradient point is at x=20, y=0
// The end gradient point is at x=220, y=0
var gradient = ctx.createLinearGradient(20,0, 220,0);
// Add three color stops
gradient.addColorStop(0, 'green');
gradient.addColorStop(.5, 'cyan');
gradient.addColorStop(1, 'green');
// Set the fill style and draw a rectangle
ctx.fillStyle = gradient;
ctx.fillRect(20, 20, 200, 100);
<canvas id="canvas" width="400" height="200" class="playable-canvas"></canvas> <div class="playable-buttons"> <input id="edit" type="button" value="编辑" /> <input id="reset" type="button" value="重置" /> </div> <textarea id="code" class="playable-code"> var gradient = ctx.createLinearGradient(0,0,200,0); gradient.addColorStop(0,"green"); gradient.addColorStop(1,"white"); ctx.fillStyle = gradient; ctx.fillRect(10,10,200,100);</textarea>
var canvas = document.getElementById("canvas");
var ctx = canvas.getContext("2d");
var textarea = document.getElementById("code");
var reset = document.getElementById("reset");
var edit = document.getElementById("edit");
var code = textarea.value;
function drawCanvas() {
ctx.clearRect(0, 0, canvas.width, canvas.height);
eval(textarea.value);
}
reset.addEventListener("click", function() {
textarea.value = code;
drawCanvas();
});
edit.addEventListener("click", function() {
textarea.focus();
})
textarea.addEventListener("input", drawCanvas);
window.addEventListener("load", drawCanvas);
{{ EmbedLiveSample('Filling_a_rectangle_with_a_linear_gradient', 700, 180) }}
| 规范 | 状态 | 备注 |
|---|---|---|
| {{SpecName('HTML WHATWG', "scripting.html#dom-context-2d-createlineargradient", "CanvasRenderingContext2D.createLinearGradient")}} | {{Spec2('HTML WHATWG')}} |
{{Compat("api.CanvasRenderingContext2D.createLinearGradient")}}
NOT_SUPPORTED_ERR 而不再是之前的 SYNTAX_ERR 异常。