--- title: CanvasRenderingContext2D.getLineDash() slug: Web/API/CanvasRenderingContext2D/getLineDash tags: - Canvas - CanvasRenderingContext2D translation_of: Web/API/CanvasRenderingContext2D/getLineDash ---
CanvasRenderingContext2D
.getLineDash()
是 Canvas 2D API 获取当前线段样式的方法。
ctx.getLineDash();
一个 {{jsxref("Array")}}数组。一组描述交替绘制线段和间距(坐标空间单位)长度的数字。如果数组元素的数量是奇数,数组元素会被复制并重复。 例如, 设置线段为 [5, 15, 25]
将会得到以下返回值 [5, 15, 25, 5, 15, 25]。
getLineDash
方法这是一段使用 getLineDash
方法的简单的代码片段。
<canvas id="canvas"></canvas>
var canvas = document.getElementById("canvas"); var ctx = canvas.getContext("2d"); ctx.setLineDash([5, 15]); console.log(ctx.getLineDash()); // [5, 15] ctx.beginPath(); ctx.moveTo(0,100); ctx.lineTo(400, 100); ctx.stroke();
修改下面的代码并在线查看 canvas 的变化:
<canvas id="canvas" width="400" height="200" class="playable-canvas"></canvas> <div class="playable-buttons"> <input id="edit" type="button" value="Edit" /> <input id="reset" type="button" value="Reset" /> </div> <textarea id="code" class="playable-code"> ctx.setLineDash([5, 15]); ctx.beginPath(); ctx.moveTo(0,100); ctx.lineTo(400, 100); ctx.stroke();</textarea>
var canvas = document.getElementById("canvas"); var ctx = canvas.getContext("2d"); var textarea = document.getElementById("code"); var reset = document.getElementById("reset"); var edit = document.getElementById("edit"); var code = textarea.value; function drawCanvas() { ctx.clearRect(0, 0, canvas.width, canvas.height); eval(textarea.value); } reset.addEventListener("click", function() { textarea.value = code; drawCanvas(); }); edit.addEventListener("click", function() { textarea.focus(); }) textarea.addEventListener("input", drawCanvas); window.addEventListener("load", drawCanvas);
{{ EmbedLiveSample('Playable_code', 700, 360) }}
Specification | Status | Comment |
---|---|---|
{{SpecName('HTML WHATWG', "scripting.html#dom-context-2d-getlinedash", "CanvasRenderingContext2D.getLineDash")}} | {{Spec2('HTML WHATWG')}} |
{{Compat("api.CanvasRenderingContext2D.getLineDash")}}