--- title: Path2D.addPath() slug: Web/API/Path2D/addPath translation_of: Web/API/Path2D/addPath ---
Path2D.addPath() 是 Canvas 2D API 根据指定路径变量添加路径的方法。
void path.addPath(path [, transform]);
pathtransform {{optional_inline}}addPath 方法这是一段使用 addPath 方法的简单的代码片段。
var canvas = document.getElementById("canvas");
var ctx = canvas.getContext("2d");
// Create a new path with a rect
var p1 = new Path2D();
p1.rect(0,0,100,100);
// Create another path with a rect
var p2 = new Path2D();
p2.rect(0,0,100,100);
// Create transformation matrix that moves vertically 300 points to the right
var m = document.createElementNS("http://www.w3.org/2000/svg", "svg").createSVGMatrix();
m.a = 1; m.b = 0;
m.c = 0; m.d = 1;
m.e = 300; m.f = 0;
// add the second path to the first path
p1.addPath(p2, m);
// Finally, fill the first path onto the canvas
ctx.fill(p1);
修改下面的代码并在线查看 canvas 的变化 (查看浏览器兼容性列表,确定你目前的浏览器是否支持这个方法):
<canvas id="canvas" width="400" height="200" class="playable-canvas"></canvas>
<div class="playable-buttons">
<input id="edit" type="button" value="Edit" />
<input id="reset" type="button" value="Reset" />
</div>
<textarea id="code" class="playable-code" style="height:220px;">
var p1 = new Path2D();
p1.rect(0,0,100,100);
var p2 = new Path2D();
p2.rect(0,0,100,100);
var m = document.createElementNS("http://www.w3.org/2000/svg", "svg").createSVGMatrix();
m.a = 1; m.b = 0;
m.c = 0; m.d = 1;
m.e = 300; m.f = 0;
p1.addPath(p2, m);
ctx.fill(p1);</textarea>
var canvas = document.getElementById("canvas");
var ctx = canvas.getContext("2d");
var textarea = document.getElementById("code");
var reset = document.getElementById("reset");
var edit = document.getElementById("edit");
var code = textarea.value;
function drawCanvas() {
ctx.clearRect(0, 0, canvas.width, canvas.height);
eval(textarea.value);
}
reset.addEventListener("click", function() {
textarea.value = code;
drawCanvas();
});
edit.addEventListener("click", function() {
textarea.focus();
})
textarea.addEventListener("input", drawCanvas);
window.addEventListener("load", drawCanvas);
{{ EmbedLiveSample('Playable_code', 700, 500) }}
| Specification | Status | Comment |
|---|---|---|
| {{SpecName('HTML WHATWG', "scripting.html#dom-path2d-addpath", "Path2D.addPath()")}} | {{Spec2('HTML WHATWG')}} | Initial defintion. |