--- title: WebGLRenderingContext.deleteRenderbuffer() slug: Web/API/WebGLRenderingContext/deleteRenderbuffer translation_of: Web/API/WebGLRenderingContext/deleteRenderbuffer --- <div>{{APIRef("WebGL")}}</div> <p><a href="/en-US/docs/Web/API/WebGL_API">WebGL API</a> 的 <strong><code>WebGLRenderingContext.deleteRenderbuffer()</code></strong> 方法用来删除给定的 {{domxref("WebGLRenderbuffer")}} 对象. 如果渲染缓冲区已被删除,则此方法无效.</p> <h2 id="语法">语法</h2> <pre class="syntaxbox">void <var>gl</var>.deleteRenderbuffer(<var>renderbuffer</var>); </pre> <h3 id="参数">参数</h3> <dl> <dt>renderbuffer</dt> <dd>将要删除的{domxref("WebGLRenderbuffer")}} 对象.</dd> </dl> <h3 id="返回值">返回值</h3> <p>None.</p> <h2 id="示例">示例</h2> <h3 id="删除一个渲染缓冲区">删除一个渲染缓冲区</h3> <pre class="brush: js">var canvas = document.getElementById('canvas'); var gl = canvas.getContext('webgl'); var renderbuffer = gl.createRenderbuffer(); // ... gl.deleteRenderbuffer(renderbuffer);</pre> <h2 id="说明">说明</h2> <table class="standard-table"> <tbody> <tr> <th scope="col">Specification</th> <th scope="col">Status</th> <th scope="col">Comment</th> </tr> <tr> <td>{{SpecName('WebGL', "#5.14.7", "deleteRenderbuffer")}}</td> <td>{{Spec2('WebGL')}}</td> <td>初始定义.</td> </tr> <tr> <td>{{SpecName('OpenGL ES 2.0', "glDeleteRenderbuffers.xml", "glDeleteRenderbuffers")}}</td> <td>{{Spec2('OpenGL ES 2.0')}}</td> <td>OpenGL API手册(类似).</td> </tr> </tbody> </table> <h2 id="浏览器兼容性">浏览器兼容性</h2> <p>{{Compat("api.WebGLRenderingContext.deleteRenderbuffer")}}</p> <h2 id="另见">另见</h2> <ul> <li>{{domxref("WebGLRenderingContext.bindRenderbuffer()")}}</li> <li>{{domxref("WebGLRenderingContext.createRenderbuffer()")}}</li> <li>{{domxref("WebGLRenderingContext.isRenderbuffer()")}}</li> <li>Other buffers: {{domxref("WebGLBuffer")}}, {{domxref("WebGLFramebuffer")}}</li> </ul>