---
title: WebGLRenderingContext.deleteRenderbuffer()
slug: Web/API/WebGLRenderingContext/deleteRenderbuffer
translation_of: Web/API/WebGLRenderingContext/deleteRenderbuffer
---
<div>{{APIRef("WebGL")}}</div>

<p><a href="/en-US/docs/Web/API/WebGL_API">WebGL API</a> 的 <strong><code>WebGLRenderingContext.deleteRenderbuffer()</code></strong> 方法用来删除给定的 {{domxref("WebGLRenderbuffer")}} 对象. 如果渲染缓冲区已被删除,则此方法无效.</p>

<h2 id="语法">语法</h2>

<pre class="syntaxbox">void <var>gl</var>.deleteRenderbuffer(<var>renderbuffer</var>);
</pre>

<h3 id="参数">参数</h3>

<dl>
 <dt>renderbuffer</dt>
 <dd>将要删除的{domxref("WebGLRenderbuffer")}} 对象.</dd>
</dl>

<h3 id="返回值">返回值</h3>

<p>None.</p>

<h2 id="示例">示例</h2>

<h3 id="删除一个渲染缓冲区">删除一个渲染缓冲区</h3>

<pre class="brush: js">var canvas = document.getElementById('canvas');
var gl = canvas.getContext('webgl');
var renderbuffer = gl.createRenderbuffer();

// ...

gl.deleteRenderbuffer(renderbuffer);</pre>

<h2 id="说明">说明</h2>

<table class="standard-table">
 <tbody>
  <tr>
   <th scope="col">Specification</th>
   <th scope="col">Status</th>
   <th scope="col">Comment</th>
  </tr>
  <tr>
   <td>{{SpecName('WebGL', "#5.14.7", "deleteRenderbuffer")}}</td>
   <td>{{Spec2('WebGL')}}</td>
   <td>初始定义.</td>
  </tr>
  <tr>
   <td>{{SpecName('OpenGL ES 2.0', "glDeleteRenderbuffers.xml", "glDeleteRenderbuffers")}}</td>
   <td>{{Spec2('OpenGL ES 2.0')}}</td>
   <td>OpenGL API手册(类似).</td>
  </tr>
 </tbody>
</table>

<h2 id="浏览器兼容性">浏览器兼容性</h2>

<p>{{Compat("api.WebGLRenderingContext.deleteRenderbuffer")}}</p>

<h2 id="另见">另见</h2>

<ul>
 <li>{{domxref("WebGLRenderingContext.bindRenderbuffer()")}}</li>
 <li>{{domxref("WebGLRenderingContext.createRenderbuffer()")}}</li>
 <li>{{domxref("WebGLRenderingContext.isRenderbuffer()")}}</li>
 <li>Other buffers: {{domxref("WebGLBuffer")}}, {{domxref("WebGLFramebuffer")}}</li>
</ul>