---
title: WebGLRenderingContext.deleteTexture()
slug: Web/API/WebGLRenderingContext/deleteTexture
translation_of: Web/API/WebGLRenderingContext/deleteTexture
---
<div>{{APIRef("WebGL")}}</div>

<div>WebGLRenderingContext.deleteTexture()方法删除指定的{{domxref("WebGLTexture")}}对象。如果纹理已被删除,则此方法无效。</div>



<h2 id="Syntax">Syntax</h2>

<pre class="syntaxbox">void <var>gl</var>.deleteTexture(<var>texture</var>);
</pre>

<h3 id="Parameters">Parameters</h3>

<dl>
 <dt>texture</dt>
 <dd>将要删除的{{domxref("WebGLTexture")}} 对象.</dd>
</dl>

<h3 id="Return_value">Return value</h3>

<p>无.</p>

<h2 id="Examples">Examples</h2>

<h3 id="Deleting_a_texture">Deleting a texture</h3>

<pre class="brush: js">var canvas = document.getElementById('canvas');
var gl = canvas.getContext('webgl');
var texture = gl.createTexture();

// ...

gl.deleteTexture(texture);</pre>

<h2 id="Specifications">Specifications</h2>

<table class="standard-table">
 <tbody>
  <tr>
   <th scope="col">Specification</th>
   <th scope="col">Status</th>
   <th scope="col">Comment</th>
  </tr>
  <tr>
   <td>{{SpecName('WebGL', "#5.14.8", "deleteTexture")}}</td>
   <td>{{Spec2('WebGL')}}</td>
   <td>Initial definition.</td>
  </tr>
  <tr>
   <td>{{SpecName('OpenGL ES 2.0', "glDeleteTextures.xml", "glDeleteTextures")}}</td>
   <td>{{Spec2('OpenGL ES 2.0')}}</td>
   <td>Man page of the (similar) OpenGL API.</td>
  </tr>
 </tbody>
</table>

<h2 id="Browser_compatibility">Browser compatibility</h2>

<p>{{Compat("api.WebGLRenderingContext.deleteTexture")}}</p>

<h2 id="See_also">See also</h2>

<ul>
 <li>{{domxref("WebGLRenderingContext.bindTexture()")}}</li>
 <li>{{domxref("WebGLRenderingContext.createTexture()")}}</li>
 <li>{{domxref("WebGLRenderingContext.isTexture()")}}</li>
 <li>{{domxref("WebGLRenderingContext.texImage2D()")}}</li>
</ul>