--- title: WebGLRenderingContext.deleteTexture() slug: Web/API/WebGLRenderingContext/deleteTexture translation_of: Web/API/WebGLRenderingContext/deleteTexture --- <div>{{APIRef("WebGL")}}</div> <div>WebGLRenderingContext.deleteTexture()方法删除指定的{{domxref("WebGLTexture")}}对象。如果纹理已被删除,则此方法无效。</div> <h2 id="Syntax">Syntax</h2> <pre class="syntaxbox">void <var>gl</var>.deleteTexture(<var>texture</var>); </pre> <h3 id="Parameters">Parameters</h3> <dl> <dt>texture</dt> <dd>将要删除的{{domxref("WebGLTexture")}} 对象.</dd> </dl> <h3 id="Return_value">Return value</h3> <p>无.</p> <h2 id="Examples">Examples</h2> <h3 id="Deleting_a_texture">Deleting a texture</h3> <pre class="brush: js">var canvas = document.getElementById('canvas'); var gl = canvas.getContext('webgl'); var texture = gl.createTexture(); // ... gl.deleteTexture(texture);</pre> <h2 id="Specifications">Specifications</h2> <table class="standard-table"> <tbody> <tr> <th scope="col">Specification</th> <th scope="col">Status</th> <th scope="col">Comment</th> </tr> <tr> <td>{{SpecName('WebGL', "#5.14.8", "deleteTexture")}}</td> <td>{{Spec2('WebGL')}}</td> <td>Initial definition.</td> </tr> <tr> <td>{{SpecName('OpenGL ES 2.0', "glDeleteTextures.xml", "glDeleteTextures")}}</td> <td>{{Spec2('OpenGL ES 2.0')}}</td> <td>Man page of the (similar) OpenGL API.</td> </tr> </tbody> </table> <h2 id="Browser_compatibility">Browser compatibility</h2> <p>{{Compat("api.WebGLRenderingContext.deleteTexture")}}</p> <h2 id="See_also">See also</h2> <ul> <li>{{domxref("WebGLRenderingContext.bindTexture()")}}</li> <li>{{domxref("WebGLRenderingContext.createTexture()")}}</li> <li>{{domxref("WebGLRenderingContext.isTexture()")}}</li> <li>{{domxref("WebGLRenderingContext.texImage2D()")}}</li> </ul>