--- title: WebGLSync slug: Web/API/WebGLSync translation_of: Web/API/WebGLSync ---
{{APIRef("WebGL")}} {{SeeCompatTable}}

The WebGLSync interface is part of the WebGL 2 API and is used to synchronize activities between the GPU and the application.

When working with WebGLSync objects, the following methods of the {{domxref("WebGL2RenderingContext")}} are useful:

示例

创建一个WebGLSync对象

in this example, gl must be a {{domxref("WebGL2RenderingContext")}}. WebGLSync objects are not available in WebGL 1.

var sync = gl.fenceSync(gl.SYNC_GPU_COMMANDS_COMPLETE, 0);

Specifications

Specification Status Comment
{{SpecName('WebGL2', "#3.4", "WebGLSync")}} {{Spec2('WebGL2')}} Initial definition.

浏览器兼容性

{{Compat("api.WebGLSync.WebGLSync")}}

相关链接