--- title: WebGLSync slug: Web/API/WebGLSync translation_of: Web/API/WebGLSync ---
The WebGLSync
interface is part of the WebGL 2 API and is used to synchronize activities between the GPU and the application.
When working with WebGLSync
objects, the following methods of the {{domxref("WebGL2RenderingContext")}} are useful:
in this example, gl
must be a {{domxref("WebGL2RenderingContext")}}. WebGLSync
objects are not available in WebGL 1.
var sync = gl.fenceSync(gl.SYNC_GPU_COMMANDS_COMPLETE, 0);
Specification | Status | Comment |
---|---|---|
{{SpecName('WebGL2', "#3.4", "WebGLSync")}} | {{Spec2('WebGL2')}} | Initial definition. |
{{Compat("api.WebGLSync.WebGLSync")}}