--- title: Touch slug: Web/API/Touch translation_of: Web/API/Touch ---
{{ APIRef("Touch Events") }}
Touch 介面表示了一個於觸控裝置上接觸的單一觸碰點。觸碰點通常是由手指或觸控筆所接觸,而裝置可能為觸控螢幕或觸控板。
{{ domxref("Touch.radiusX") }}、{{ domxref("Touch.radiusY") }} 及 {{ domxref("Touch.rotationAngle") }} 描述了使用者與螢幕之間接觸的區域—觸碰區(touch area),這對處理不精確的指向設備(如手指)來說相當有幫助。這些數值被用來描述一個盡可能與整個接觸面積相匹配的橢圓(如使用者的指尖)。{{experimental_inline}}
Note: Many of the properties' values are hardware-dependent; for example, if the device doesn't have a way to detect the amount of pressure placed on the surface, the force value will always be 0. This may also be the case for radiusX and radiusY; if the hardware reports only a single point, these values will be 1.
This interface has no parent, and doesn't inherits or implements any other property.
Touch object. A given touch point (say, by a finger) will have the same identifier for the duration of its movement around the surface. This lets you ensure that you're tracking the same touch all the time.clientX, this value includes the horizontal scroll offset, if any.clientY, this value includes the vertical scroll offset, if any.{{SeeCompatTable}}
screenX.screenY.float between 0.0 (no pressure) and 1.0 (maximum pressure).This interface has no method and no parent, and doesn't inherits or implements any method.
| Specification | Status | Comment |
|---|---|---|
| {{SpecName('Touch Events 2', '#touch-interface', 'Touch')}} | {{Spec2('Touch Events 2')}} | Added radiusX, radiusY, rotationAngle, force properties, as well as the Touch() constructor. |
| {{SpecName('Touch Events', '#touch-interface', 'Touch')}} | {{Spec2('Touch Events')}} | Initial definition. |
| Feature | Chrome | Edge | Firefox (Gecko) | Internet Explorer | Opera | Safari (WebKit) |
|---|---|---|---|---|---|---|
| Basic support | {{CompatChrome("22.0")}} | {{CompatVersionUnknown}} | {{CompatGeckoDesktop("18.0")}}[1] {{CompatGeckoDesktop("52.0")}}[2] |
{{CompatNo}} | {{CompatNo}} | {{CompatNo}} |
radiusX, radiusY, rotationAngle, force |
{{CompatUnknown}} | {{CompatUnknown}} | {{CompatVersionUnknown}} | {{CompatUnknown}} | {{CompatUnknown}} | {{CompatUnknown}} |
Touch() constructor |
{{CompatUnknown}} | {{CompatNo}} | {{CompatNo}} | {{CompatUnknown}} | {{CompatUnknown}} | {{CompatUnknown}} |
| Feature | Android | Android Webview | Chrome for Android | Edge | Firefox Mobile (Gecko) | Firefox OS | IE Mobile | Opera Mobile | Safari Mobile |
|---|---|---|---|---|---|---|---|---|---|
| Basic support | {{CompatVersionUnknown}} | {{CompatVersionUnknown}} | {{CompatVersionUnknown}} | {{CompatVersionUnknown}} | {{CompatGeckoMobile("6.0")}} | {{CompatVersionUnknown}} | 11 | {{CompatVersionUnknown}} | {{CompatVersionUnknown}} |
radiusX, radiusY, rotationAngle, force |
{{CompatUnknown}} | {{CompatUnknown}} | {{CompatUnknown}} | {{CompatUnknown}} | {{CompatGeckoMobile("6.0")}} | {{CompatVersionUnknown}} | {{CompatUnknown}} | {{CompatUnknown}} | {{CompatUnknown}} |
Touch() constructor |
{{CompatUnknown}} | {{CompatUnknown}} | {{CompatNo}} | {{CompatUnknown}} | {{CompatNo}} | {{CompatNo}} | {{CompatUnknown}} | {{CompatUnknown}} | {{CompatUnknown}} |
[1] Touch events were implemented in Gecko 18.0, but removed again in 24.0 {{geckoRelease("24.0")}} on the desktop version of Firefox due to web compatibility issues ({{bug(888304)}}).
[2] As of Gecko 52.0, touch events support has been fixed and reenabled in Windows desktop platforms.