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---
title: RTCPeerConnection.canTrickleIceCandidates
slug: Web/API/RTCPeerConnection/canTrickleIceCandidates
translation_of: Web/API/RTCPeerConnection/canTrickleIceCandidates
---
<div>{{APIRef("WebRTC")}}</div>
<div>只读的 <span class="seoSummary"><strong>{{domxref("RTCPeerConnection")}}</strong></span> 属性 <code>canTrickleIceCandidates</code> 返回一个{{jsxref("Boolean")}},它指示远程对等端是否可以接受 <a href="https://tools.ietf.org/html/draft-ietf-mmusic-trickle-ice-02">trickled ICE candidates</a> 。<br>
<br>
<strong>ICE trickling</strong><span class="tlid-translation translation" lang="zh-CN"><span title="">是在初始发送或回应已经发送给其他设备之后继续发送候选的过程。</span><br>
<br>
<span title="">仅在调用{{domxref("RTCPeerConnection.setRemoteDescription()")}}之后才设置此属性。</span> <span title="">理想情况下,您的信令协议提供了一种检测滴流支持的方法,因此您无需依赖此属性。</span> <span title="">WebRTC浏览器将始终支持</span></span>trickle ICE<span class="tlid-translation translation" lang="zh-CN"><span title="">。</span> <span title="">如果不支持滴流,或者您无法辨别,则可以检查此属性的伪值,然后等待{{domxref("RTCPeerConnection.iceGatheringState","iceGatheringState")}}的值更改</span><span title="">在创建和发送之前“完成”。</span></span></div>
<div><span class="tlid-translation translation" lang="zh-CN"><span title="">这样,发送信息包含所有候选。</span></span></div>
<h2 id="语法">语法</h2>
<pre class="syntaxbox"> var <em>canTrickle</em> = <em>RTCPeerConnection</em>.canTrickleIceCandidates;</pre>
<h3 id="值">值</h3>
<p><span class="tlid-translation translation" lang="zh-CN"><span title="">{{jsxref("Boolean")}} 如果远程对等体可以接受滴入的</span></span>ICE candidate<span class="tlid-translation translation" lang="zh-CN"><span title="">,则为true;如果不能,则为false。</span> <span title="">如果尚未建立远程对等方,则此值为null。</span></span></p>
<div class="note">
<p><strong>Note:</strong> <span class="tlid-translation translation" lang="zh-CN"><span title="">一旦本地对等方调用{{domxref("RTCPeerConnection.setRemoteDescription()")}},就确定该属性的值;</span> <span title="">ICE代理使用所提供的描述来确定远程对等体是否支持滴入的</span></span>ICE candidates<span class="tlid-translation translation" lang="zh-CN"><span title="">。</span></span></p>
</div>
<h2 id="用例">用例</h2>
<pre class="brush: js">var pc = new RTCPeerConnection();
// The following code might be used to handle an offer from a peer when
// it isn't known whether it supports trickle ICE.
pc.setRemoteDescription(remoteOffer)
.then(_ => pc.createAnswer())
.then(answer => pc.setLocalDescription(answer))
.then(_ =>
if (pc.canTrickleIceCandidates) {
return pc.localDescription;
}
return new Promise(r => {
pc.addEventListener('icegatheringstatechange', e => {
if (e.target.iceGatheringState === 'complete') {
r(pc.localDescription);
}
});
});
})
.then(answer => sendAnswerToPeer(answer)) // signaling message
.catch(e => handleError(e));
pc.addEventListener('icecandidate', e => {
if (pc.canTrickleIceCandidates) {
sendCandidateToPeer(e.candidate); // signaling message
}
});
</pre>
<table class="gt-baf-table">
<tbody>
<tr class="gt-baf-entry">
<td>
<h2 class="gt-baf-cell gt-baf-term-text-parent" id="规范"><span class="gt-baf-term-text"><span class="gt-baf-cell gt-baf-word-clickable">规范</span></span></h2>
</td>
<td>
<div class="gt-baf-cell gt-baf-translations gt-baf-translations-mobile"></div>
</td>
</tr>
</tbody>
</table>
<table class="standard-table">
<thead>
<tr>
<th scope="col">Specification</th>
<th scope="col">Status</th>
<th scope="col">Comment</th>
</tr>
</thead>
<tbody>
<tr>
<td>{{ SpecName('WebRTC 1.0', '#widl-RTCPeerConnection-canTrickleIceCandidates', 'RTCPeerConnection.canTrickleIceCandidates') }}</td>
<td>{{ Spec2('WebRTC 1.0') }}</td>
<td>Initial specification.</td>
</tr>
</tbody>
</table>
<h2 id="浏览器兼容性"><span class="tlid-translation translation" lang="zh-CN"><span title="">浏览器兼容性</span></span></h2>
<p>{{Compat("api.RTCPeerConnection.canTrickleIceCandidates")}}</p>
<h2 id="相关阅读">相关阅读</h2>
<ul>
<li><a href="/en-US/docs/Web/Guide/API/WebRTC">WebRTC</a></li>
<li>{{domxref("RTCPeerConnection.addIceCandidate()")}}</li>
<li><a href="/en-US/docs/Web/API/WebRTC_API/Session_lifetime">Lifetime of a WebRTC session</a></li>
</ul>
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