aboutsummaryrefslogtreecommitdiff
path: root/files/zh-cn/web/api/webglrenderingcontext/deletebuffer/index.html
blob: f8cbf3a7f1db5e6e71c5e9fdad06c6fad1cd8e59 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
---
title: WebGLRenderingContext.deleteBuffer()
slug: Web/API/WebGLRenderingContext/deleteBuffer
translation_of: Web/API/WebGLRenderingContext/deleteBuffer
---
<div>{{APIRef("WebGL")}}</div>

<div><a href="/en-US/docs/Web/API/WebGL_API">WebGL API</a><strong><code>WebGLRenderingContext.deleteBuffer()</code></strong>用于删除给定的{{domxref("WebGLBuffer")}}对象;若给定的{{domxref("WebGLBuffer")}}对象已经被删除了,调用该方法将不会产生任何效果。</div>

<p> </p>

<h2 id="语法">语法</h2>

<pre class="syntaxbox">void <var>gl</var>.deleteBuffer(<var>buffer</var>);
</pre>

<h3 id="参数">参数</h3>

<dl>
 <dt>buffer</dt>
 <dd>要删除的{{domxref("WebGLBuffer")}} 对象.</dd>
</dl>

<h3 id="返回值">返回值</h3>

<p>None.</p>

<h2 id="例子">例子</h2>

<h3 id="删除一个buffer">删除一个buffer</h3>

<pre class="brush: js">var canvas = document.getElementById('canvas');
var gl = canvas.getContext('webgl');
var buffer = gl.createBuffer();

// ...

gl.deleteBuffer(buffer);</pre>

<h2 id="规范">规范</h2>

<table class="standard-table">
 <tbody>
  <tr>
   <th scope="col">Specification</th>
   <th scope="col">Status</th>
   <th scope="col">Comment</th>
  </tr>
  <tr>
   <td>{{SpecName('WebGL', "#5.14.5", "deleteBuffer")}}</td>
   <td>{{Spec2('WebGL')}}</td>
   <td>Initial definition.</td>
  </tr>
  <tr>
   <td>{{SpecName('OpenGL ES 2.0', "glDeleteBuffers.xml", "glDeleteBuffers")}}</td>
   <td>{{Spec2('OpenGL ES 2.0')}}</td>
   <td>Man page of the (similar) OpenGL API.</td>
  </tr>
 </tbody>
</table>

<h2 id="浏览器兼容性">浏览器兼容性</h2>

<p class="hidden">The compatibility table in this page is generated from structured data. If you'd like to contribute to the data, please check out <a href="https://github.com/mdn/browser-compat-data">https://github.com/mdn/browser-compat-data</a> and send us a pull request.</p>

<p>{{Compat("api.WebGLRenderingContext.deleteBuffer")}}</p>

<h2 id="相关链接">相关链接</h2>

<ul>
 <li>{{domxref("WebGLRenderingContext.bindBuffer()")}}</li>
 <li>{{domxref("WebGLRenderingContext.createBuffer()")}}</li>
 <li>{{domxref("WebGLRenderingContext.isBuffer()")}}</li>
 <li>Other buffers: {{domxref("WebGLFramebuffer")}}, {{domxref("WebGLRenderbuffer")}}</li>
</ul>