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authorbaude <bbaude@redhat.com>2019-06-20 15:05:29 -0500
committerbaude <bbaude@redhat.com>2019-06-20 15:14:09 -0500
commit7e4d75eb8b74c62e44c7b1be93dd338695814c92 (patch)
tree04c929c4e992ccb1813e1e7f7b946feb138a3c96 /vendor/github.com/DataDog/zstd/threading.c
parent1fad6b74f2a6360b26afbeea1a1705cfd42b6ca7 (diff)
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vendor containers/storage v1.12.11
vendor cs with overlay caching cs also carries a dep on github.com/DataDog/zstd Signed-off-by: baude <bbaude@redhat.com>
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diff --git a/vendor/github.com/DataDog/zstd/threading.c b/vendor/github.com/DataDog/zstd/threading.c
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+/**
+ * Copyright (c) 2016 Tino Reichardt
+ * All rights reserved.
+ *
+ * This source code is licensed under both the BSD-style license (found in the
+ * LICENSE file in the root directory of this source tree) and the GPLv2 (found
+ * in the COPYING file in the root directory of this source tree).
+ *
+ * You can contact the author at:
+ * - zstdmt source repository: https://github.com/mcmilk/zstdmt
+ */
+
+/**
+ * This file will hold wrapper for systems, which do not support pthreads
+ */
+
+/* create fake symbol to avoid empty translation unit warning */
+int g_ZSTD_threading_useless_symbol;
+
+#if defined(ZSTD_MULTITHREAD) && defined(_WIN32)
+
+/**
+ * Windows minimalist Pthread Wrapper, based on :
+ * http://www.cse.wustl.edu/~schmidt/win32-cv-1.html
+ */
+
+
+/* === Dependencies === */
+#include <process.h>
+#include <errno.h>
+#include "threading.h"
+
+
+/* === Implementation === */
+
+static unsigned __stdcall worker(void *arg)
+{
+ ZSTD_pthread_t* const thread = (ZSTD_pthread_t*) arg;
+ thread->arg = thread->start_routine(thread->arg);
+ return 0;
+}
+
+int ZSTD_pthread_create(ZSTD_pthread_t* thread, const void* unused,
+ void* (*start_routine) (void*), void* arg)
+{
+ (void)unused;
+ thread->arg = arg;
+ thread->start_routine = start_routine;
+ thread->handle = (HANDLE) _beginthreadex(NULL, 0, worker, thread, 0, NULL);
+
+ if (!thread->handle)
+ return errno;
+ else
+ return 0;
+}
+
+int ZSTD_pthread_join(ZSTD_pthread_t thread, void **value_ptr)
+{
+ DWORD result;
+
+ if (!thread.handle) return 0;
+
+ result = WaitForSingleObject(thread.handle, INFINITE);
+ switch (result) {
+ case WAIT_OBJECT_0:
+ if (value_ptr) *value_ptr = thread.arg;
+ return 0;
+ case WAIT_ABANDONED:
+ return EINVAL;
+ default:
+ return GetLastError();
+ }
+}
+
+#endif /* ZSTD_MULTITHREAD */