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Diffstat (limited to 'libpod/network/netavark/config.go')
-rw-r--r--libpod/network/netavark/config.go210
1 files changed, 0 insertions, 210 deletions
diff --git a/libpod/network/netavark/config.go b/libpod/network/netavark/config.go
deleted file mode 100644
index 5cab76710..000000000
--- a/libpod/network/netavark/config.go
+++ /dev/null
@@ -1,210 +0,0 @@
-// +build linux
-
-package netavark
-
-import (
- "encoding/json"
- "net"
- "os"
- "path/filepath"
- "time"
-
- "github.com/containers/podman/v3/libpod/define"
- internalutil "github.com/containers/podman/v3/libpod/network/internal/util"
- "github.com/containers/podman/v3/libpod/network/types"
- "github.com/containers/storage/pkg/stringid"
- "github.com/pkg/errors"
-)
-
-// NetworkCreate will take a partial filled Network and fill the
-// missing fields. It creates the Network and returns the full Network.
-func (n *netavarkNetwork) NetworkCreate(net types.Network) (types.Network, error) {
- n.lock.Lock()
- defer n.lock.Unlock()
- err := n.loadNetworks()
- if err != nil {
- return types.Network{}, err
- }
- network, err := n.networkCreate(net, false)
- if err != nil {
- return types.Network{}, err
- }
- // add the new network to the map
- n.networks[network.Name] = network
- return *network, nil
-}
-
-func (n *netavarkNetwork) networkCreate(newNetwork types.Network, defaultNet bool) (*types.Network, error) {
- // if no driver is set use the default one
- if newNetwork.Driver == "" {
- newNetwork.Driver = types.DefaultNetworkDriver
- }
- if !defaultNet {
- // FIXME: Should we use a different type for network create without the ID field?
- // the caller is not allowed to set a specific ID
- if newNetwork.ID != "" {
- return nil, errors.Wrap(define.ErrInvalidArg, "ID can not be set for network create")
- }
-
- // generate random network ID
- var i int
- for i = 0; i < 1000; i++ {
- id := stringid.GenerateNonCryptoID()
- if _, err := n.getNetwork(id); err != nil {
- newNetwork.ID = id
- break
- }
- }
- if i == 1000 {
- return nil, errors.New("failed to create random network ID")
- }
- }
-
- err := internalutil.CommonNetworkCreate(n, &newNetwork)
- if err != nil {
- return nil, err
- }
-
- // Only get the used networks for validation if we do not create the default network.
- // The default network should not be validated against used subnets, we have to ensure
- // that this network can always be created even when a subnet is already used on the host.
- // This could happen if you run a container on this net, then the cni interface will be
- // created on the host and "block" this subnet from being used again.
- // Therefore the next podman command tries to create the default net again and it would
- // fail because it thinks the network is used on the host.
- var usedNetworks []*net.IPNet
- if !defaultNet {
- usedNetworks, err = internalutil.GetUsedSubnets(n)
- if err != nil {
- return nil, err
- }
- }
-
- switch newNetwork.Driver {
- case types.BridgeNetworkDriver:
- err = internalutil.CreateBridge(n, &newNetwork, usedNetworks)
- if err != nil {
- return nil, err
- }
- // validate the given options, we do not need them but just check to make sure they are valid
- for key, value := range newNetwork.Options {
- switch key {
- case "mtu":
- _, err = internalutil.ParseMTU(value)
- if err != nil {
- return nil, err
- }
-
- case "vlan":
- _, err = internalutil.ParseVlan(value)
- if err != nil {
- return nil, err
- }
-
- default:
- return nil, errors.Errorf("unsupported network option %s", key)
- }
- }
-
- default:
- return nil, errors.Wrapf(define.ErrInvalidArg, "unsupported driver %s", newNetwork.Driver)
- }
-
- err = internalutil.ValidateSubnets(&newNetwork, usedNetworks)
- if err != nil {
- return nil, err
- }
-
- // FIXME: If we have a working solution for internal networks with dns this check should be removed.
- if newNetwork.DNSEnabled && newNetwork.Internal {
- return nil, errors.New("cannot set internal and dns enabled")
- }
-
- newNetwork.Created = time.Now()
-
- if !defaultNet {
- confPath := filepath.Join(n.networkConfigDir, newNetwork.Name+".json")
- f, err := os.Create(confPath)
- if err != nil {
- return nil, err
- }
- enc := json.NewEncoder(f)
- enc.SetIndent("", " ")
- err = enc.Encode(newNetwork)
- if err != nil {
- return nil, err
- }
- }
-
- return &newNetwork, nil
-}
-
-// NetworkRemove will remove the Network with the given name or ID.
-// It does not ensure that the network is unused.
-func (n *netavarkNetwork) NetworkRemove(nameOrID string) error {
- n.lock.Lock()
- defer n.lock.Unlock()
- err := n.loadNetworks()
- if err != nil {
- return err
- }
-
- network, err := n.getNetwork(nameOrID)
- if err != nil {
- return err
- }
-
- // Removing the default network is not allowed.
- if network.Name == n.defaultNetwork {
- return errors.Errorf("default network %s cannot be removed", n.defaultNetwork)
- }
-
- file := filepath.Join(n.networkConfigDir, network.Name+".json")
- // make sure to not error for ErrNotExist
- if err := os.Remove(file); err != nil && !errors.Is(err, os.ErrNotExist) {
- return err
- }
- delete(n.networks, network.Name)
- return nil
-}
-
-// NetworkList will return all known Networks. Optionally you can
-// supply a list of filter functions. Only if a network matches all
-// functions it is returned.
-func (n *netavarkNetwork) NetworkList(filters ...types.FilterFunc) ([]types.Network, error) {
- n.lock.Lock()
- defer n.lock.Unlock()
- err := n.loadNetworks()
- if err != nil {
- return nil, err
- }
-
- networks := make([]types.Network, 0, len(n.networks))
-outer:
- for _, net := range n.networks {
- for _, filter := range filters {
- // All filters have to match, if one does not match we can skip to the next network.
- if !filter(*net) {
- continue outer
- }
- }
- networks = append(networks, *net)
- }
- return networks, nil
-}
-
-// NetworkInspect will return the Network with the given name or ID.
-func (n *netavarkNetwork) NetworkInspect(nameOrID string) (types.Network, error) {
- n.lock.Lock()
- defer n.lock.Unlock()
- err := n.loadNetworks()
- if err != nil {
- return types.Network{}, err
- }
-
- network, err := n.getNetwork(nameOrID)
- if err != nil {
- return types.Network{}, err
- }
- return *network, nil
-}