aboutsummaryrefslogtreecommitdiff
path: root/libpod/networking_common.go
diff options
context:
space:
mode:
Diffstat (limited to 'libpod/networking_common.go')
-rw-r--r--libpod/networking_common.go719
1 files changed, 719 insertions, 0 deletions
diff --git a/libpod/networking_common.go b/libpod/networking_common.go
new file mode 100644
index 000000000..fa444e26a
--- /dev/null
+++ b/libpod/networking_common.go
@@ -0,0 +1,719 @@
+//go:build linux || freebsd
+// +build linux freebsd
+
+package libpod
+
+import (
+ "errors"
+ "fmt"
+ "regexp"
+ "sort"
+
+ "github.com/containers/common/libnetwork/etchosts"
+ "github.com/containers/common/libnetwork/types"
+ "github.com/containers/common/pkg/config"
+ "github.com/containers/common/pkg/machine"
+ "github.com/containers/common/pkg/util"
+ "github.com/containers/podman/v4/libpod/define"
+ "github.com/containers/podman/v4/libpod/events"
+ "github.com/containers/podman/v4/pkg/namespaces"
+ "github.com/containers/podman/v4/pkg/rootless"
+ "github.com/containers/storage/pkg/lockfile"
+ "github.com/sirupsen/logrus"
+)
+
+// convertPortMappings will remove the HostIP part from the ports when running inside podman machine.
+// This is need because a HostIP of 127.0.0.1 would now allow the gvproxy forwarder to reach to open ports.
+// For machine the HostIP must only be used by gvproxy and never in the VM.
+func (c *Container) convertPortMappings() []types.PortMapping {
+ if !machine.IsGvProxyBased() || len(c.config.PortMappings) == 0 {
+ return c.config.PortMappings
+ }
+ // if we run in a machine VM we have to ignore the host IP part
+ newPorts := make([]types.PortMapping, 0, len(c.config.PortMappings))
+ for _, port := range c.config.PortMappings {
+ port.HostIP = ""
+ newPorts = append(newPorts, port)
+ }
+ return newPorts
+}
+
+func (c *Container) getNetworkOptions(networkOpts map[string]types.PerNetworkOptions) types.NetworkOptions {
+ opts := types.NetworkOptions{
+ ContainerID: c.config.ID,
+ ContainerName: getCNIPodName(c),
+ }
+ opts.PortMappings = c.convertPortMappings()
+
+ // If the container requested special network options use this instead of the config.
+ // This is the case for container restore or network reload.
+ if c.perNetworkOpts != nil {
+ opts.Networks = c.perNetworkOpts
+ } else {
+ opts.Networks = networkOpts
+ }
+ return opts
+}
+
+// setUpNetwork will set up the the networks, on error it will also tear down the cni
+// networks. If rootless it will join/create the rootless network namespace.
+func (r *Runtime) setUpNetwork(ns string, opts types.NetworkOptions) (map[string]types.StatusBlock, error) {
+ rootlessNetNS, err := r.GetRootlessNetNs(true)
+ if err != nil {
+ return nil, err
+ }
+ var results map[string]types.StatusBlock
+ setUpPod := func() error {
+ results, err = r.network.Setup(ns, types.SetupOptions{NetworkOptions: opts})
+ return err
+ }
+ // rootlessNetNS is nil if we are root
+ if rootlessNetNS != nil {
+ // execute the setup in the rootless net ns
+ err = rootlessNetNS.Do(setUpPod)
+ rootlessNetNS.Lock.Unlock()
+ } else {
+ err = setUpPod()
+ }
+ return results, err
+}
+
+// getCNIPodName return the pod name (hostname) used by CNI and the dnsname plugin.
+// If we are in the pod network namespace use the pod name otherwise the container name
+func getCNIPodName(c *Container) string {
+ if c.config.NetMode.IsPod() || c.IsInfra() {
+ pod, err := c.runtime.state.Pod(c.PodID())
+ if err == nil {
+ return pod.Name()
+ }
+ }
+ return c.Name()
+}
+
+// Tear down a container's network configuration and joins the
+// rootless net ns as rootless user
+func (r *Runtime) teardownNetwork(ns string, opts types.NetworkOptions) error {
+ rootlessNetNS, err := r.GetRootlessNetNs(false)
+ if err != nil {
+ return err
+ }
+ tearDownPod := func() error {
+ if err := r.network.Teardown(ns, types.TeardownOptions{NetworkOptions: opts}); err != nil {
+ return fmt.Errorf("tearing down network namespace configuration for container %s: %w", opts.ContainerID, err)
+ }
+ return nil
+ }
+
+ // rootlessNetNS is nil if we are root
+ if rootlessNetNS != nil {
+ // execute the cni setup in the rootless net ns
+ err = rootlessNetNS.Do(tearDownPod)
+ if cerr := rootlessNetNS.Cleanup(r); cerr != nil {
+ logrus.WithError(err).Error("failed to clean up rootless netns")
+ }
+ rootlessNetNS.Lock.Unlock()
+ } else {
+ err = tearDownPod()
+ }
+ return err
+}
+
+// Tear down a container's CNI network configuration, but do not tear down the
+// namespace itself.
+func (r *Runtime) teardownCNI(ctr *Container) error {
+ if ctr.state.NetNS == nil {
+ // The container has no network namespace, we're set
+ return nil
+ }
+
+ logrus.Debugf("Tearing down network namespace at %s for container %s", ctr.state.NetNS.Path(), ctr.ID())
+
+ networks, err := ctr.networks()
+ if err != nil {
+ return err
+ }
+
+ if !ctr.config.NetMode.IsSlirp4netns() && len(networks) > 0 {
+ netOpts := ctr.getNetworkOptions(networks)
+ return r.teardownNetwork(ctr.state.NetNS.Path(), netOpts)
+ }
+ return nil
+}
+
+// isBridgeNetMode checks if the given network mode is bridge.
+// It returns nil when it is set to bridge and an error otherwise.
+func isBridgeNetMode(n namespaces.NetworkMode) error {
+ if !n.IsBridge() {
+ return fmt.Errorf("%q is not supported: %w", n, define.ErrNetworkModeInvalid)
+ }
+ return nil
+}
+
+// Reload only works with containers with a configured network.
+// It will tear down, and then reconfigure, the network of the container.
+// This is mainly used when a reload of firewall rules wipes out existing
+// firewall configuration.
+// Efforts will be made to preserve MAC and IP addresses, but this only works if
+// the container only joined a single CNI network, and was only assigned a
+// single MAC or IP.
+// Only works on root containers at present, though in the future we could
+// extend this to stop + restart slirp4netns
+func (r *Runtime) reloadContainerNetwork(ctr *Container) (map[string]types.StatusBlock, error) {
+ if ctr.state.NetNS == nil {
+ return nil, fmt.Errorf("container %s network is not configured, refusing to reload: %w", ctr.ID(), define.ErrCtrStateInvalid)
+ }
+ if err := isBridgeNetMode(ctr.config.NetMode); err != nil {
+ return nil, err
+ }
+ logrus.Infof("Going to reload container %s network", ctr.ID())
+
+ err := r.teardownCNI(ctr)
+ if err != nil {
+ // teardownCNI will error if the iptables rules do not exists and this is the case after
+ // a firewall reload. The purpose of network reload is to recreate the rules if they do
+ // not exists so we should not log this specific error as error. This would confuse users otherwise.
+ // iptables-legacy and iptables-nft will create different errors make sure to match both.
+ b, rerr := regexp.MatchString("Couldn't load target `CNI-[a-f0-9]{24}':No such file or directory|Chain 'CNI-[a-f0-9]{24}' does not exist", err.Error())
+ if rerr == nil && !b {
+ logrus.Error(err)
+ } else {
+ logrus.Info(err)
+ }
+ }
+
+ networkOpts, err := ctr.networks()
+ if err != nil {
+ return nil, err
+ }
+
+ // Set the same network settings as before..
+ netStatus := ctr.getNetworkStatus()
+ for network, perNetOpts := range networkOpts {
+ for name, netInt := range netStatus[network].Interfaces {
+ perNetOpts.InterfaceName = name
+ perNetOpts.StaticMAC = netInt.MacAddress
+ for _, netAddress := range netInt.Subnets {
+ perNetOpts.StaticIPs = append(perNetOpts.StaticIPs, netAddress.IPNet.IP)
+ }
+ // Normally interfaces have a length of 1, only for some special cni configs we could get more.
+ // For now just use the first interface to get the ips this should be good enough for most cases.
+ break
+ }
+ networkOpts[network] = perNetOpts
+ }
+ ctr.perNetworkOpts = networkOpts
+
+ return r.configureNetNS(ctr, ctr.state.NetNS)
+}
+
+// Produce an InspectNetworkSettings containing information on the container
+// network.
+func (c *Container) getContainerNetworkInfo() (*define.InspectNetworkSettings, error) {
+ if c.config.NetNsCtr != "" {
+ netNsCtr, err := c.runtime.GetContainer(c.config.NetNsCtr)
+ if err != nil {
+ return nil, err
+ }
+ // see https://github.com/containers/podman/issues/10090
+ // the container has to be locked for syncContainer()
+ netNsCtr.lock.Lock()
+ defer netNsCtr.lock.Unlock()
+ // Have to sync to ensure that state is populated
+ if err := netNsCtr.syncContainer(); err != nil {
+ return nil, err
+ }
+ logrus.Debugf("Container %s shares network namespace, retrieving network info of container %s", c.ID(), c.config.NetNsCtr)
+
+ return netNsCtr.getContainerNetworkInfo()
+ }
+
+ settings := new(define.InspectNetworkSettings)
+ settings.Ports = makeInspectPortBindings(c.config.PortMappings, c.config.ExposedPorts)
+
+ networks, err := c.networks()
+ if err != nil {
+ return nil, err
+ }
+
+ if c.state.NetNS == nil {
+ if networkNSPath := c.joinedNetworkNSPath(); networkNSPath != "" {
+ if result, err := c.inspectJoinedNetworkNS(networkNSPath); err == nil {
+ // fallback to dummy configuration
+ settings.InspectBasicNetworkConfig = resultToBasicNetworkConfig(result)
+ return settings, nil
+ }
+ // do not propagate error inspecting a joined network ns
+ logrus.Errorf("Inspecting network namespace: %s of container %s: %v", networkNSPath, c.ID(), err)
+ }
+ // We can't do more if the network is down.
+
+ // We still want to make dummy configurations for each CNI net
+ // the container joined.
+ if len(networks) > 0 {
+ settings.Networks = make(map[string]*define.InspectAdditionalNetwork, len(networks))
+ for net, opts := range networks {
+ cniNet := new(define.InspectAdditionalNetwork)
+ cniNet.NetworkID = net
+ cniNet.Aliases = opts.Aliases
+ settings.Networks[net] = cniNet
+ }
+ }
+
+ return settings, nil
+ }
+
+ // Set network namespace path
+ settings.SandboxKey = c.state.NetNS.Path()
+
+ netStatus := c.getNetworkStatus()
+ // If this is empty, we're probably slirp4netns
+ if len(netStatus) == 0 {
+ return settings, nil
+ }
+
+ // If we have networks - handle that here
+ if len(networks) > 0 {
+ if len(networks) != len(netStatus) {
+ return nil, fmt.Errorf("network inspection mismatch: asked to join %d network(s) %v, but have information on %d network(s): %w", len(networks), networks, len(netStatus), define.ErrInternal)
+ }
+
+ settings.Networks = make(map[string]*define.InspectAdditionalNetwork)
+
+ for name, opts := range networks {
+ result := netStatus[name]
+ addedNet := new(define.InspectAdditionalNetwork)
+ addedNet.NetworkID = name
+ addedNet.Aliases = opts.Aliases
+ addedNet.InspectBasicNetworkConfig = resultToBasicNetworkConfig(result)
+
+ settings.Networks[name] = addedNet
+ }
+
+ // if not only the default network is connected we can return here
+ // otherwise we have to populate the InspectBasicNetworkConfig settings
+ _, isDefaultNet := networks[c.runtime.config.Network.DefaultNetwork]
+ if !(len(networks) == 1 && isDefaultNet) {
+ return settings, nil
+ }
+ }
+
+ // If not joining networks, we should have at most 1 result
+ if len(netStatus) > 1 {
+ return nil, fmt.Errorf("should have at most 1 network status result if not joining networks, instead got %d: %w", len(netStatus), define.ErrInternal)
+ }
+
+ if len(netStatus) == 1 {
+ for _, status := range netStatus {
+ settings.InspectBasicNetworkConfig = resultToBasicNetworkConfig(status)
+ }
+ }
+ return settings, nil
+}
+
+// resultToBasicNetworkConfig produces an InspectBasicNetworkConfig from a CNI
+// result
+func resultToBasicNetworkConfig(result types.StatusBlock) define.InspectBasicNetworkConfig {
+ config := define.InspectBasicNetworkConfig{}
+ interfaceNames := make([]string, 0, len(result.Interfaces))
+ for interfaceName := range result.Interfaces {
+ interfaceNames = append(interfaceNames, interfaceName)
+ }
+ // ensure consistent inspect results by sorting
+ sort.Strings(interfaceNames)
+ for _, interfaceName := range interfaceNames {
+ netInt := result.Interfaces[interfaceName]
+ for _, netAddress := range netInt.Subnets {
+ size, _ := netAddress.IPNet.Mask.Size()
+ if netAddress.IPNet.IP.To4() != nil {
+ // ipv4
+ if config.IPAddress == "" {
+ config.IPAddress = netAddress.IPNet.IP.String()
+ config.IPPrefixLen = size
+ config.Gateway = netAddress.Gateway.String()
+ } else {
+ config.SecondaryIPAddresses = append(config.SecondaryIPAddresses, define.Address{Addr: netAddress.IPNet.IP.String(), PrefixLength: size})
+ }
+ } else {
+ // ipv6
+ if config.GlobalIPv6Address == "" {
+ config.GlobalIPv6Address = netAddress.IPNet.IP.String()
+ config.GlobalIPv6PrefixLen = size
+ config.IPv6Gateway = netAddress.Gateway.String()
+ } else {
+ config.SecondaryIPv6Addresses = append(config.SecondaryIPv6Addresses, define.Address{Addr: netAddress.IPNet.IP.String(), PrefixLength: size})
+ }
+ }
+ }
+ if config.MacAddress == "" {
+ config.MacAddress = netInt.MacAddress.String()
+ } else {
+ config.AdditionalMacAddresses = append(config.AdditionalMacAddresses, netInt.MacAddress.String())
+ }
+ }
+ return config
+}
+
+// NetworkDisconnect removes a container from the network
+func (c *Container) NetworkDisconnect(nameOrID, netName string, force bool) error {
+ // only the bridge mode supports cni networks
+ if err := isBridgeNetMode(c.config.NetMode); err != nil {
+ return err
+ }
+
+ c.lock.Lock()
+ defer c.lock.Unlock()
+
+ networks, err := c.networks()
+ if err != nil {
+ return err
+ }
+
+ // check if network exists and if the input is a ID we get the name
+ // CNI only uses names so it is important that we only use the name
+ netName, err = c.runtime.normalizeNetworkName(netName)
+ if err != nil {
+ return err
+ }
+
+ _, nameExists := networks[netName]
+ if !nameExists && len(networks) > 0 {
+ return fmt.Errorf("container %s is not connected to network %s", nameOrID, netName)
+ }
+
+ if err := c.syncContainer(); err != nil {
+ return err
+ }
+ // get network status before we disconnect
+ networkStatus := c.getNetworkStatus()
+
+ if err := c.runtime.state.NetworkDisconnect(c, netName); err != nil {
+ return err
+ }
+
+ c.newNetworkEvent(events.NetworkDisconnect, netName)
+ if !c.ensureState(define.ContainerStateRunning, define.ContainerStateCreated) {
+ return nil
+ }
+
+ if c.state.NetNS == nil {
+ return fmt.Errorf("unable to disconnect %s from %s: %w", nameOrID, netName, define.ErrNoNetwork)
+ }
+
+ opts := types.NetworkOptions{
+ ContainerID: c.config.ID,
+ ContainerName: getCNIPodName(c),
+ }
+ opts.PortMappings = c.convertPortMappings()
+ opts.Networks = map[string]types.PerNetworkOptions{
+ netName: networks[netName],
+ }
+
+ if err := c.runtime.teardownNetwork(c.state.NetNS.Path(), opts); err != nil {
+ return err
+ }
+
+ // update network status if container is running
+ oldStatus, statusExist := networkStatus[netName]
+ delete(networkStatus, netName)
+ c.state.NetworkStatus = networkStatus
+ err = c.save()
+ if err != nil {
+ return err
+ }
+
+ // Reload ports when there are still connected networks, maybe we removed the network interface with the child ip.
+ // Reloading without connected networks does not make sense, so we can skip this step.
+ if rootless.IsRootless() && len(networkStatus) > 0 {
+ if err := c.reloadRootlessRLKPortMapping(); err != nil {
+ return err
+ }
+ }
+
+ // Update resolv.conf if required
+ if statusExist {
+ stringIPs := make([]string, 0, len(oldStatus.DNSServerIPs))
+ for _, ip := range oldStatus.DNSServerIPs {
+ stringIPs = append(stringIPs, ip.String())
+ }
+ if len(stringIPs) > 0 {
+ logrus.Debugf("Removing DNS Servers %v from resolv.conf", stringIPs)
+ if err := c.removeNameserver(stringIPs); err != nil {
+ return err
+ }
+ }
+
+ // update /etc/hosts file
+ if file, ok := c.state.BindMounts[config.DefaultHostsFile]; ok {
+ // sync the names with c.getHostsEntries()
+ names := []string{c.Hostname(), c.config.Name}
+ rm := etchosts.GetNetworkHostEntries(map[string]types.StatusBlock{netName: oldStatus}, names...)
+ if len(rm) > 0 {
+ // make sure to lock this file to prevent concurrent writes when
+ // this is used a net dependency container
+ lock, err := lockfile.GetLockfile(file)
+ if err != nil {
+ return fmt.Errorf("failed to lock hosts file: %w", err)
+ }
+ logrus.Debugf("Remove /etc/hosts entries %v", rm)
+ lock.Lock()
+ err = etchosts.Remove(file, rm)
+ lock.Unlock()
+ if err != nil {
+ return err
+ }
+ }
+ }
+ }
+ return nil
+}
+
+// ConnectNetwork connects a container to a given network
+func (c *Container) NetworkConnect(nameOrID, netName string, netOpts types.PerNetworkOptions) error {
+ // only the bridge mode supports cni networks
+ if err := isBridgeNetMode(c.config.NetMode); err != nil {
+ return err
+ }
+
+ c.lock.Lock()
+ defer c.lock.Unlock()
+
+ networks, err := c.networks()
+ if err != nil {
+ return err
+ }
+
+ // check if network exists and if the input is a ID we get the name
+ // CNI only uses names so it is important that we only use the name
+ netName, err = c.runtime.normalizeNetworkName(netName)
+ if err != nil {
+ return err
+ }
+
+ if err := c.syncContainer(); err != nil {
+ return err
+ }
+
+ // get network status before we connect
+ networkStatus := c.getNetworkStatus()
+
+ // always add the short id as alias for docker compat
+ netOpts.Aliases = append(netOpts.Aliases, c.config.ID[:12])
+
+ if netOpts.InterfaceName == "" {
+ netOpts.InterfaceName = getFreeInterfaceName(networks)
+ if netOpts.InterfaceName == "" {
+ return errors.New("could not find free network interface name")
+ }
+ }
+
+ if err := c.runtime.state.NetworkConnect(c, netName, netOpts); err != nil {
+ // Docker compat: treat requests to attach already attached networks as a no-op, ignoring opts
+ if errors.Is(err, define.ErrNetworkConnected) && c.ensureState(define.ContainerStateConfigured) {
+ return nil
+ }
+
+ return err
+ }
+ c.newNetworkEvent(events.NetworkConnect, netName)
+ if !c.ensureState(define.ContainerStateRunning, define.ContainerStateCreated) {
+ return nil
+ }
+ if c.state.NetNS == nil {
+ return fmt.Errorf("unable to connect %s to %s: %w", nameOrID, netName, define.ErrNoNetwork)
+ }
+
+ opts := types.NetworkOptions{
+ ContainerID: c.config.ID,
+ ContainerName: getCNIPodName(c),
+ }
+ opts.PortMappings = c.convertPortMappings()
+ opts.Networks = map[string]types.PerNetworkOptions{
+ netName: netOpts,
+ }
+
+ results, err := c.runtime.setUpNetwork(c.state.NetNS.Path(), opts)
+ if err != nil {
+ return err
+ }
+ if len(results) != 1 {
+ return errors.New("when adding aliases, results must be of length 1")
+ }
+
+ // we need to get the old host entries before we add the new one to the status
+ // if we do not add do it here we will get the wrong existing entries which will throw of the logic
+ // we could also copy the map but this does not seem worth it
+ // sync the hostNames with c.getHostsEntries()
+ hostNames := []string{c.Hostname(), c.config.Name}
+ oldHostEntries := etchosts.GetNetworkHostEntries(networkStatus, hostNames...)
+
+ // update network status
+ if networkStatus == nil {
+ networkStatus = make(map[string]types.StatusBlock, 1)
+ }
+ networkStatus[netName] = results[netName]
+ c.state.NetworkStatus = networkStatus
+
+ err = c.save()
+ if err != nil {
+ return err
+ }
+
+ // The first network needs a port reload to set the correct child ip for the rootlessport process.
+ // Adding a second network does not require a port reload because the child ip is still valid.
+ if rootless.IsRootless() && len(networks) == 0 {
+ if err := c.reloadRootlessRLKPortMapping(); err != nil {
+ return err
+ }
+ }
+
+ ipv6, err := c.checkForIPv6(networkStatus)
+ if err != nil {
+ return err
+ }
+
+ // Update resolv.conf if required
+ stringIPs := make([]string, 0, len(results[netName].DNSServerIPs))
+ for _, ip := range results[netName].DNSServerIPs {
+ if (ip.To4() == nil) && !ipv6 {
+ continue
+ }
+ stringIPs = append(stringIPs, ip.String())
+ }
+ if len(stringIPs) > 0 {
+ logrus.Debugf("Adding DNS Servers %v to resolv.conf", stringIPs)
+ if err := c.addNameserver(stringIPs); err != nil {
+ return err
+ }
+ }
+
+ // update /etc/hosts file
+ if file, ok := c.state.BindMounts[config.DefaultHostsFile]; ok {
+ // make sure to lock this file to prevent concurrent writes when
+ // this is used a net dependency container
+ lock, err := lockfile.GetLockfile(file)
+ if err != nil {
+ return fmt.Errorf("failed to lock hosts file: %w", err)
+ }
+ new := etchosts.GetNetworkHostEntries(results, hostNames...)
+ logrus.Debugf("Add /etc/hosts entries %v", new)
+ // use special AddIfExists API to make sure we only add new entries if an old one exists
+ // see the AddIfExists() comment for more information
+ lock.Lock()
+ err = etchosts.AddIfExists(file, oldHostEntries, new)
+ lock.Unlock()
+ if err != nil {
+ return err
+ }
+ }
+
+ return nil
+}
+
+// get a free interface name for a new network
+// return an empty string if no free name was found
+func getFreeInterfaceName(networks map[string]types.PerNetworkOptions) string {
+ ifNames := make([]string, 0, len(networks))
+ for _, opts := range networks {
+ ifNames = append(ifNames, opts.InterfaceName)
+ }
+ for i := 0; i < 100000; i++ {
+ ifName := fmt.Sprintf("eth%d", i)
+ if !util.StringInSlice(ifName, ifNames) {
+ return ifName
+ }
+ }
+ return ""
+}
+
+// DisconnectContainerFromNetwork removes a container from its CNI network
+func (r *Runtime) DisconnectContainerFromNetwork(nameOrID, netName string, force bool) error {
+ ctr, err := r.LookupContainer(nameOrID)
+ if err != nil {
+ return err
+ }
+ return ctr.NetworkDisconnect(nameOrID, netName, force)
+}
+
+// ConnectContainerToNetwork connects a container to a CNI network
+func (r *Runtime) ConnectContainerToNetwork(nameOrID, netName string, netOpts types.PerNetworkOptions) error {
+ ctr, err := r.LookupContainer(nameOrID)
+ if err != nil {
+ return err
+ }
+ return ctr.NetworkConnect(nameOrID, netName, netOpts)
+}
+
+// normalizeNetworkName takes a network name, a partial or a full network ID and returns the network name.
+// If the network is not found a errors is returned.
+func (r *Runtime) normalizeNetworkName(nameOrID string) (string, error) {
+ net, err := r.network.NetworkInspect(nameOrID)
+ if err != nil {
+ return "", err
+ }
+ return net.Name, nil
+}
+
+// ocicniPortsToNetTypesPorts convert the old port format to the new one
+// while deduplicating ports into ranges
+func ocicniPortsToNetTypesPorts(ports []types.OCICNIPortMapping) []types.PortMapping {
+ if len(ports) == 0 {
+ return nil
+ }
+
+ newPorts := make([]types.PortMapping, 0, len(ports))
+
+ // first sort the ports
+ sort.Slice(ports, func(i, j int) bool {
+ return compareOCICNIPorts(ports[i], ports[j])
+ })
+
+ // we already check if the slice is empty so we can use the first element
+ currentPort := types.PortMapping{
+ HostIP: ports[0].HostIP,
+ HostPort: uint16(ports[0].HostPort),
+ ContainerPort: uint16(ports[0].ContainerPort),
+ Protocol: ports[0].Protocol,
+ Range: 1,
+ }
+
+ for i := 1; i < len(ports); i++ {
+ if ports[i].HostIP == currentPort.HostIP &&
+ ports[i].Protocol == currentPort.Protocol &&
+ ports[i].HostPort-int32(currentPort.Range) == int32(currentPort.HostPort) &&
+ ports[i].ContainerPort-int32(currentPort.Range) == int32(currentPort.ContainerPort) {
+ currentPort.Range++
+ } else {
+ newPorts = append(newPorts, currentPort)
+ currentPort = types.PortMapping{
+ HostIP: ports[i].HostIP,
+ HostPort: uint16(ports[i].HostPort),
+ ContainerPort: uint16(ports[i].ContainerPort),
+ Protocol: ports[i].Protocol,
+ Range: 1,
+ }
+ }
+ }
+ newPorts = append(newPorts, currentPort)
+ return newPorts
+}
+
+// compareOCICNIPorts will sort the ocicni ports by
+// 1) host ip
+// 2) protocol
+// 3) hostPort
+// 4) container port
+func compareOCICNIPorts(i, j types.OCICNIPortMapping) bool {
+ if i.HostIP != j.HostIP {
+ return i.HostIP < j.HostIP
+ }
+
+ if i.Protocol != j.Protocol {
+ return i.Protocol < j.Protocol
+ }
+
+ if i.HostPort != j.HostPort {
+ return i.HostPort < j.HostPort
+ }
+
+ return i.ContainerPort < j.ContainerPort
+}