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Diffstat (limited to 'vendor/golang.org/x/crypto/sha3/sha3.go')
-rw-r--r-- | vendor/golang.org/x/crypto/sha3/sha3.go | 193 |
1 files changed, 193 insertions, 0 deletions
diff --git a/vendor/golang.org/x/crypto/sha3/sha3.go b/vendor/golang.org/x/crypto/sha3/sha3.go new file mode 100644 index 000000000..fa182beb4 --- /dev/null +++ b/vendor/golang.org/x/crypto/sha3/sha3.go @@ -0,0 +1,193 @@ +// Copyright 2014 The Go Authors. All rights reserved. +// Use of this source code is governed by a BSD-style +// license that can be found in the LICENSE file. + +package sha3 + +// spongeDirection indicates the direction bytes are flowing through the sponge. +type spongeDirection int + +const ( + // spongeAbsorbing indicates that the sponge is absorbing input. + spongeAbsorbing spongeDirection = iota + // spongeSqueezing indicates that the sponge is being squeezed. + spongeSqueezing +) + +const ( + // maxRate is the maximum size of the internal buffer. SHAKE-256 + // currently needs the largest buffer. + maxRate = 168 +) + +type state struct { + // Generic sponge components. + a [25]uint64 // main state of the hash + buf []byte // points into storage + rate int // the number of bytes of state to use + + // dsbyte contains the "domain separation" bits and the first bit of + // the padding. Sections 6.1 and 6.2 of [1] separate the outputs of the + // SHA-3 and SHAKE functions by appending bitstrings to the message. + // Using a little-endian bit-ordering convention, these are "01" for SHA-3 + // and "1111" for SHAKE, or 00000010b and 00001111b, respectively. Then the + // padding rule from section 5.1 is applied to pad the message to a multiple + // of the rate, which involves adding a "1" bit, zero or more "0" bits, and + // a final "1" bit. We merge the first "1" bit from the padding into dsbyte, + // giving 00000110b (0x06) and 00011111b (0x1f). + // [1] http://csrc.nist.gov/publications/drafts/fips-202/fips_202_draft.pdf + // "Draft FIPS 202: SHA-3 Standard: Permutation-Based Hash and + // Extendable-Output Functions (May 2014)" + dsbyte byte + + storage storageBuf + + // Specific to SHA-3 and SHAKE. + outputLen int // the default output size in bytes + state spongeDirection // whether the sponge is absorbing or squeezing +} + +// BlockSize returns the rate of sponge underlying this hash function. +func (d *state) BlockSize() int { return d.rate } + +// Size returns the output size of the hash function in bytes. +func (d *state) Size() int { return d.outputLen } + +// Reset clears the internal state by zeroing the sponge state and +// the byte buffer, and setting Sponge.state to absorbing. +func (d *state) Reset() { + // Zero the permutation's state. + for i := range d.a { + d.a[i] = 0 + } + d.state = spongeAbsorbing + d.buf = d.storage.asBytes()[:0] +} + +func (d *state) clone() *state { + ret := *d + if ret.state == spongeAbsorbing { + ret.buf = ret.storage.asBytes()[:len(ret.buf)] + } else { + ret.buf = ret.storage.asBytes()[d.rate-cap(d.buf) : d.rate] + } + + return &ret +} + +// permute applies the KeccakF-1600 permutation. It handles +// any input-output buffering. +func (d *state) permute() { + switch d.state { + case spongeAbsorbing: + // If we're absorbing, we need to xor the input into the state + // before applying the permutation. + xorIn(d, d.buf) + d.buf = d.storage.asBytes()[:0] + keccakF1600(&d.a) + case spongeSqueezing: + // If we're squeezing, we need to apply the permutation before + // copying more output. + keccakF1600(&d.a) + d.buf = d.storage.asBytes()[:d.rate] + copyOut(d, d.buf) + } +} + +// pads appends the domain separation bits in dsbyte, applies +// the multi-bitrate 10..1 padding rule, and permutes the state. +func (d *state) padAndPermute(dsbyte byte) { + if d.buf == nil { + d.buf = d.storage.asBytes()[:0] + } + // Pad with this instance's domain-separator bits. We know that there's + // at least one byte of space in d.buf because, if it were full, + // permute would have been called to empty it. dsbyte also contains the + // first one bit for the padding. See the comment in the state struct. + d.buf = append(d.buf, dsbyte) + zerosStart := len(d.buf) + d.buf = d.storage.asBytes()[:d.rate] + for i := zerosStart; i < d.rate; i++ { + d.buf[i] = 0 + } + // This adds the final one bit for the padding. Because of the way that + // bits are numbered from the LSB upwards, the final bit is the MSB of + // the last byte. + d.buf[d.rate-1] ^= 0x80 + // Apply the permutation + d.permute() + d.state = spongeSqueezing + d.buf = d.storage.asBytes()[:d.rate] + copyOut(d, d.buf) +} + +// Write absorbs more data into the hash's state. It produces an error +// if more data is written to the ShakeHash after writing +func (d *state) Write(p []byte) (written int, err error) { + if d.state != spongeAbsorbing { + panic("sha3: write to sponge after read") + } + if d.buf == nil { + d.buf = d.storage.asBytes()[:0] + } + written = len(p) + + for len(p) > 0 { + if len(d.buf) == 0 && len(p) >= d.rate { + // The fast path; absorb a full "rate" bytes of input and apply the permutation. + xorIn(d, p[:d.rate]) + p = p[d.rate:] + keccakF1600(&d.a) + } else { + // The slow path; buffer the input until we can fill the sponge, and then xor it in. + todo := d.rate - len(d.buf) + if todo > len(p) { + todo = len(p) + } + d.buf = append(d.buf, p[:todo]...) + p = p[todo:] + + // If the sponge is full, apply the permutation. + if len(d.buf) == d.rate { + d.permute() + } + } + } + + return +} + +// Read squeezes an arbitrary number of bytes from the sponge. +func (d *state) Read(out []byte) (n int, err error) { + // If we're still absorbing, pad and apply the permutation. + if d.state == spongeAbsorbing { + d.padAndPermute(d.dsbyte) + } + + n = len(out) + + // Now, do the squeezing. + for len(out) > 0 { + n := copy(out, d.buf) + d.buf = d.buf[n:] + out = out[n:] + + // Apply the permutation if we've squeezed the sponge dry. + if len(d.buf) == 0 { + d.permute() + } + } + + return +} + +// Sum applies padding to the hash state and then squeezes out the desired +// number of output bytes. +func (d *state) Sum(in []byte) []byte { + // Make a copy of the original hash so that caller can keep writing + // and summing. + dup := d.clone() + hash := make([]byte, dup.outputLen) + dup.Read(hash) + return append(in, hash...) +} |