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-rw-r--r--vendor/golang.org/x/time/rate/rate.go400
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diff --git a/vendor/golang.org/x/time/rate/rate.go b/vendor/golang.org/x/time/rate/rate.go
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--- a/vendor/golang.org/x/time/rate/rate.go
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-// Copyright 2015 The Go Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style
-// license that can be found in the LICENSE file.
-
-// Package rate provides a rate limiter.
-package rate
-
-import (
- "context"
- "fmt"
- "math"
- "sync"
- "time"
-)
-
-// Limit defines the maximum frequency of some events.
-// Limit is represented as number of events per second.
-// A zero Limit allows no events.
-type Limit float64
-
-// Inf is the infinite rate limit; it allows all events (even if burst is zero).
-const Inf = Limit(math.MaxFloat64)
-
-// Every converts a minimum time interval between events to a Limit.
-func Every(interval time.Duration) Limit {
- if interval <= 0 {
- return Inf
- }
- return 1 / Limit(interval.Seconds())
-}
-
-// A Limiter controls how frequently events are allowed to happen.
-// It implements a "token bucket" of size b, initially full and refilled
-// at rate r tokens per second.
-// Informally, in any large enough time interval, the Limiter limits the
-// rate to r tokens per second, with a maximum burst size of b events.
-// As a special case, if r == Inf (the infinite rate), b is ignored.
-// See https://en.wikipedia.org/wiki/Token_bucket for more about token buckets.
-//
-// The zero value is a valid Limiter, but it will reject all events.
-// Use NewLimiter to create non-zero Limiters.
-//
-// Limiter has three main methods, Allow, Reserve, and Wait.
-// Most callers should use Wait.
-//
-// Each of the three methods consumes a single token.
-// They differ in their behavior when no token is available.
-// If no token is available, Allow returns false.
-// If no token is available, Reserve returns a reservation for a future token
-// and the amount of time the caller must wait before using it.
-// If no token is available, Wait blocks until one can be obtained
-// or its associated context.Context is canceled.
-//
-// The methods AllowN, ReserveN, and WaitN consume n tokens.
-type Limiter struct {
- limit Limit
- burst int
-
- mu sync.Mutex
- tokens float64
- // last is the last time the limiter's tokens field was updated
- last time.Time
- // lastEvent is the latest time of a rate-limited event (past or future)
- lastEvent time.Time
-}
-
-// Limit returns the maximum overall event rate.
-func (lim *Limiter) Limit() Limit {
- lim.mu.Lock()
- defer lim.mu.Unlock()
- return lim.limit
-}
-
-// Burst returns the maximum burst size. Burst is the maximum number of tokens
-// that can be consumed in a single call to Allow, Reserve, or Wait, so higher
-// Burst values allow more events to happen at once.
-// A zero Burst allows no events, unless limit == Inf.
-func (lim *Limiter) Burst() int {
- return lim.burst
-}
-
-// NewLimiter returns a new Limiter that allows events up to rate r and permits
-// bursts of at most b tokens.
-func NewLimiter(r Limit, b int) *Limiter {
- return &Limiter{
- limit: r,
- burst: b,
- }
-}
-
-// Allow is shorthand for AllowN(time.Now(), 1).
-func (lim *Limiter) Allow() bool {
- return lim.AllowN(time.Now(), 1)
-}
-
-// AllowN reports whether n events may happen at time now.
-// Use this method if you intend to drop / skip events that exceed the rate limit.
-// Otherwise use Reserve or Wait.
-func (lim *Limiter) AllowN(now time.Time, n int) bool {
- return lim.reserveN(now, n, 0).ok
-}
-
-// A Reservation holds information about events that are permitted by a Limiter to happen after a delay.
-// A Reservation may be canceled, which may enable the Limiter to permit additional events.
-type Reservation struct {
- ok bool
- lim *Limiter
- tokens int
- timeToAct time.Time
- // This is the Limit at reservation time, it can change later.
- limit Limit
-}
-
-// OK returns whether the limiter can provide the requested number of tokens
-// within the maximum wait time. If OK is false, Delay returns InfDuration, and
-// Cancel does nothing.
-func (r *Reservation) OK() bool {
- return r.ok
-}
-
-// Delay is shorthand for DelayFrom(time.Now()).
-func (r *Reservation) Delay() time.Duration {
- return r.DelayFrom(time.Now())
-}
-
-// InfDuration is the duration returned by Delay when a Reservation is not OK.
-const InfDuration = time.Duration(1<<63 - 1)
-
-// DelayFrom returns the duration for which the reservation holder must wait
-// before taking the reserved action. Zero duration means act immediately.
-// InfDuration means the limiter cannot grant the tokens requested in this
-// Reservation within the maximum wait time.
-func (r *Reservation) DelayFrom(now time.Time) time.Duration {
- if !r.ok {
- return InfDuration
- }
- delay := r.timeToAct.Sub(now)
- if delay < 0 {
- return 0
- }
- return delay
-}
-
-// Cancel is shorthand for CancelAt(time.Now()).
-func (r *Reservation) Cancel() {
- r.CancelAt(time.Now())
- return
-}
-
-// CancelAt indicates that the reservation holder will not perform the reserved action
-// and reverses the effects of this Reservation on the rate limit as much as possible,
-// considering that other reservations may have already been made.
-func (r *Reservation) CancelAt(now time.Time) {
- if !r.ok {
- return
- }
-
- r.lim.mu.Lock()
- defer r.lim.mu.Unlock()
-
- if r.lim.limit == Inf || r.tokens == 0 || r.timeToAct.Before(now) {
- return
- }
-
- // calculate tokens to restore
- // The duration between lim.lastEvent and r.timeToAct tells us how many tokens were reserved
- // after r was obtained. These tokens should not be restored.
- restoreTokens := float64(r.tokens) - r.limit.tokensFromDuration(r.lim.lastEvent.Sub(r.timeToAct))
- if restoreTokens <= 0 {
- return
- }
- // advance time to now
- now, _, tokens := r.lim.advance(now)
- // calculate new number of tokens
- tokens += restoreTokens
- if burst := float64(r.lim.burst); tokens > burst {
- tokens = burst
- }
- // update state
- r.lim.last = now
- r.lim.tokens = tokens
- if r.timeToAct == r.lim.lastEvent {
- prevEvent := r.timeToAct.Add(r.limit.durationFromTokens(float64(-r.tokens)))
- if !prevEvent.Before(now) {
- r.lim.lastEvent = prevEvent
- }
- }
-
- return
-}
-
-// Reserve is shorthand for ReserveN(time.Now(), 1).
-func (lim *Limiter) Reserve() *Reservation {
- return lim.ReserveN(time.Now(), 1)
-}
-
-// ReserveN returns a Reservation that indicates how long the caller must wait before n events happen.
-// The Limiter takes this Reservation into account when allowing future events.
-// ReserveN returns false if n exceeds the Limiter's burst size.
-// Usage example:
-// r := lim.ReserveN(time.Now(), 1)
-// if !r.OK() {
-// // Not allowed to act! Did you remember to set lim.burst to be > 0 ?
-// return
-// }
-// time.Sleep(r.Delay())
-// Act()
-// Use this method if you wish to wait and slow down in accordance with the rate limit without dropping events.
-// If you need to respect a deadline or cancel the delay, use Wait instead.
-// To drop or skip events exceeding rate limit, use Allow instead.
-func (lim *Limiter) ReserveN(now time.Time, n int) *Reservation {
- r := lim.reserveN(now, n, InfDuration)
- return &r
-}
-
-// Wait is shorthand for WaitN(ctx, 1).
-func (lim *Limiter) Wait(ctx context.Context) (err error) {
- return lim.WaitN(ctx, 1)
-}
-
-// WaitN blocks until lim permits n events to happen.
-// It returns an error if n exceeds the Limiter's burst size, the Context is
-// canceled, or the expected wait time exceeds the Context's Deadline.
-// The burst limit is ignored if the rate limit is Inf.
-func (lim *Limiter) WaitN(ctx context.Context, n int) (err error) {
- lim.mu.Lock()
- burst := lim.burst
- limit := lim.limit
- lim.mu.Unlock()
-
- if n > burst && limit != Inf {
- return fmt.Errorf("rate: Wait(n=%d) exceeds limiter's burst %d", n, lim.burst)
- }
- // Check if ctx is already cancelled
- select {
- case <-ctx.Done():
- return ctx.Err()
- default:
- }
- // Determine wait limit
- now := time.Now()
- waitLimit := InfDuration
- if deadline, ok := ctx.Deadline(); ok {
- waitLimit = deadline.Sub(now)
- }
- // Reserve
- r := lim.reserveN(now, n, waitLimit)
- if !r.ok {
- return fmt.Errorf("rate: Wait(n=%d) would exceed context deadline", n)
- }
- // Wait if necessary
- delay := r.DelayFrom(now)
- if delay == 0 {
- return nil
- }
- t := time.NewTimer(delay)
- defer t.Stop()
- select {
- case <-t.C:
- // We can proceed.
- return nil
- case <-ctx.Done():
- // Context was canceled before we could proceed. Cancel the
- // reservation, which may permit other events to proceed sooner.
- r.Cancel()
- return ctx.Err()
- }
-}
-
-// SetLimit is shorthand for SetLimitAt(time.Now(), newLimit).
-func (lim *Limiter) SetLimit(newLimit Limit) {
- lim.SetLimitAt(time.Now(), newLimit)
-}
-
-// SetLimitAt sets a new Limit for the limiter. The new Limit, and Burst, may be violated
-// or underutilized by those which reserved (using Reserve or Wait) but did not yet act
-// before SetLimitAt was called.
-func (lim *Limiter) SetLimitAt(now time.Time, newLimit Limit) {
- lim.mu.Lock()
- defer lim.mu.Unlock()
-
- now, _, tokens := lim.advance(now)
-
- lim.last = now
- lim.tokens = tokens
- lim.limit = newLimit
-}
-
-// SetBurst is shorthand for SetBurstAt(time.Now(), newBurst).
-func (lim *Limiter) SetBurst(newBurst int) {
- lim.SetBurstAt(time.Now(), newBurst)
-}
-
-// SetBurstAt sets a new burst size for the limiter.
-func (lim *Limiter) SetBurstAt(now time.Time, newBurst int) {
- lim.mu.Lock()
- defer lim.mu.Unlock()
-
- now, _, tokens := lim.advance(now)
-
- lim.last = now
- lim.tokens = tokens
- lim.burst = newBurst
-}
-
-// reserveN is a helper method for AllowN, ReserveN, and WaitN.
-// maxFutureReserve specifies the maximum reservation wait duration allowed.
-// reserveN returns Reservation, not *Reservation, to avoid allocation in AllowN and WaitN.
-func (lim *Limiter) reserveN(now time.Time, n int, maxFutureReserve time.Duration) Reservation {
- lim.mu.Lock()
-
- if lim.limit == Inf {
- lim.mu.Unlock()
- return Reservation{
- ok: true,
- lim: lim,
- tokens: n,
- timeToAct: now,
- }
- }
-
- now, last, tokens := lim.advance(now)
-
- // Calculate the remaining number of tokens resulting from the request.
- tokens -= float64(n)
-
- // Calculate the wait duration
- var waitDuration time.Duration
- if tokens < 0 {
- waitDuration = lim.limit.durationFromTokens(-tokens)
- }
-
- // Decide result
- ok := n <= lim.burst && waitDuration <= maxFutureReserve
-
- // Prepare reservation
- r := Reservation{
- ok: ok,
- lim: lim,
- limit: lim.limit,
- }
- if ok {
- r.tokens = n
- r.timeToAct = now.Add(waitDuration)
- }
-
- // Update state
- if ok {
- lim.last = now
- lim.tokens = tokens
- lim.lastEvent = r.timeToAct
- } else {
- lim.last = last
- }
-
- lim.mu.Unlock()
- return r
-}
-
-// advance calculates and returns an updated state for lim resulting from the passage of time.
-// lim is not changed.
-func (lim *Limiter) advance(now time.Time) (newNow time.Time, newLast time.Time, newTokens float64) {
- last := lim.last
- if now.Before(last) {
- last = now
- }
-
- // Avoid making delta overflow below when last is very old.
- maxElapsed := lim.limit.durationFromTokens(float64(lim.burst) - lim.tokens)
- elapsed := now.Sub(last)
- if elapsed > maxElapsed {
- elapsed = maxElapsed
- }
-
- // Calculate the new number of tokens, due to time that passed.
- delta := lim.limit.tokensFromDuration(elapsed)
- tokens := lim.tokens + delta
- if burst := float64(lim.burst); tokens > burst {
- tokens = burst
- }
-
- return now, last, tokens
-}
-
-// durationFromTokens is a unit conversion function from the number of tokens to the duration
-// of time it takes to accumulate them at a rate of limit tokens per second.
-func (limit Limit) durationFromTokens(tokens float64) time.Duration {
- seconds := tokens / float64(limit)
- return time.Nanosecond * time.Duration(1e9*seconds)
-}
-
-// tokensFromDuration is a unit conversion function from a time duration to the number of tokens
-// which could be accumulated during that duration at a rate of limit tokens per second.
-func (limit Limit) tokensFromDuration(d time.Duration) float64 {
- // Split the integer and fractional parts ourself to minimize rounding errors.
- // See golang.org/issues/34861.
- sec := float64(d/time.Second) * float64(limit)
- nsec := float64(d%time.Second) * float64(limit)
- return sec + nsec/1e9
-}