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authorFlorian Merz <me@fiji-flo.de>2021-02-11 14:51:31 +0100
committerFlorian Merz <me@fiji-flo.de>2021-02-11 14:51:31 +0100
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----
-title: Arithmetic operators
-slug: Web/JavaScript/Reference/Operatörler/Arithmetic_Operators
-tags:
- - Aritmetik Operatörler
- - JavaScript
-translation_of: Web/JavaScript/Reference/Operators
-translation_of_original: Web/JavaScript/Reference/Operators/Arithmetic_Operators
----
-<div>{{jsSidebar("Operators")}}</div>
-
-<p><strong>Aritmetik operatörler</strong> sayısal değerleri (değişmez değerler veya değişkenler) kendi değişkeni olarak alır ve tek bir sayısal değer döndürür. Standart aritmetik operatörler toplama (+), çıkarma (-), çıkarma (*), ve bölme (/).</p>
-
-<div>{{EmbedInteractiveExample("pages/js/expressions-arithmetic.html")}}</div>
-
-
-
-<h2 id="Addition" name="Addition">Toplama (+)</h2>
-
-<p>Toplama işleci, sayısal değişkenlerin veya dize birleşiminin toplamını üretir.</p>
-
-<h3 id="Syntax">Syntax</h3>
-
-<pre class="syntaxbox"><strong>Operator:</strong> x + y
-</pre>
-
-<h3 id="Examples">Examples</h3>
-
-<pre class="brush: js">// Number + Number -&gt; Toplama
-1 + 2 // 3
-
-// Boolean + Number -&gt; Toplama
-true + 1 // 2
-
-// Boolean + Boolean -&gt; Toplama
-false + false // 0
-
-// Number + String -&gt; Birleşim
-5 + 'foo' // "5foo"
-
-// String + Boolean -&gt; Birleşim
-'foo' + false // "foofalse"
-
-// String + String -&gt; Birleşim
-'foo' + 'bar' // "foobar"
-</pre>
-
-<h2 id="Subtraction" name="Subtraction">Çıkarma (-)</h2>
-
-<p>Çıkarma işleci (operator), iki değişkeni çıkarır ve farklarını üretir.</p>
-
-<h3 id="Söz_Dizimi">Söz Dizimi</h3>
-
-<pre class="syntaxbox"><strong>Operator:</strong> x - y
-</pre>
-
-<h3 id="Örnekler">Örnekler</h3>
-
-<pre class="brush: js">5 - 3 // 2
-3 - 5 // -2
-'foo' - 3 // NaN(Sayı Değil)</pre>
-
-<h2 id="Division" name="Division">Bölme (/)</h2>
-
-<p>Bölme operatörü, sol değişkenin bölüm olduğu ve sağ değişkenin bölen olduğu işlenenlerin bölümünü üretir.</p>
-
-<h3 id="Söz_Dizimi_2">Söz Dizimi</h3>
-
-<pre class="syntaxbox"><strong>Operator:</strong> x / y
-</pre>
-
-<h3 id="Örnekler_2">Örnekler</h3>
-
-<pre class="brush: js">1 / 2 // 0.5 döndürür
-1 / 2 // Java''da 0 döndürür
-// (her iki sayı da açıkça kayan nokta sayısıdır)
-
-1.0 / 2.0 // JavaScript ve Java 0.5 döndürür
-
-2.0 / 0 // JavaScript sonsuz döndürür
-2.0 / 0.0 // Sonsuzu da döndürür
-2.0 / -0.0 // JavaScript eksi sonsuz da döndürür</pre>
-
-<h2 id="Multiplication" name="Multiplication">Çarpma (*)</h2>
-
-<p>Çarpma operatörü değişkenlerin ürününü üretir.</p>
-
-<h3 id="Söz_Dizimi_3">Söz Dizimi</h3>
-
-<pre class="syntaxbox"><strong>Operator:</strong> x * y
-</pre>
-
-<h3 id="Örnekler_3">Örnekler</h3>
-
-<pre class="brush: js">2 * 2 // 4
--2 * 2 // -4
-Infinity * 0 // NaN(Sayı Değil1)
-Infinity * Infinity // Sonsuz
-'foo' * 2 // NaN
-</pre>
-
-<h2 id="Remainder" name="Remainder">Kalan (%)</h2>
-
-<p>Kalan operatörü, bir değişken ikinci bir değişken tarafından bölündüğünde kalan döndürür. Her zaman bölüm işareti alır.</p>
-
-<h3 id="Söz_Dizimi_4">Söz Dizimi</h3>
-
-<pre class="syntaxbox"><strong>Operator:</strong> var1 % var2
-</pre>
-
-<h3 id="Örnekler_4">Örnekler</h3>
-
-<pre class="brush: js">12 % 5 // 2
--1 % 2 // -1
-1 % -2 // 1
-NaN % 2 // NaN
-1 % 2 // 1
-2 % 3 // 2
--4 % 2 // -0
-5.5 % 2 // 1.5
-</pre>
-
-<h2 id="Exponentiation" name="Exponentiation">Üs (**)</h2>
-
-<p>The exponentiation operator returns the result of raising first operand to the power second operand. That is, <code>var1</code><sup><code>var2</code></sup>, in the preceding statement, where <code>var1</code> and <code>var2</code> are variables. Exponentiation operator is right associative. <code>a ** b ** c</code> is equal to <code>a ** (b ** c)</code>.</p>
-
-<h3 id="Syntax_2">Syntax</h3>
-
-<pre class="syntaxbox"><strong>Operator:</strong> var1 ** var2
-</pre>
-
-<h3 id="Notes">Notes</h3>
-
-<p>In most languages like PHP and Python and others that have an exponentiation operator (**), the exponentiation operator is defined to have a higher precedence than unary operators such as unary + and unary -, but there are a few exceptions. For example, in Bash the ** operator is defined to have a lower precedence than unary operators. In JavaScript, it is impossible to write an ambiguous exponentiation expression, i.e. you cannot put a unary operator (<code>+/-/~/!/delete/void/typeof</code>) immediately before the base number.</p>
-
-<pre class="brush: js">-2 ** 2;
-// 4 in Bash, -4 in other languages.
-// This is invalid in JavaScript, as the operation is ambiguous.
-
-
--(2 ** 2);
-// -4 in JavaScript and the author's intention is unambiguous.
-</pre>
-
-<h3 id="Examples_2">Examples</h3>
-
-<pre class="brush: js">2 ** 3 // 8
-3 ** 2 // 9
-3 ** 2.5 // 15.588457268119896
-10 ** -1 // 0.1
-NaN ** 2 // NaN
-
-2 ** 3 ** 2 // 512
-2 ** (3 ** 2) // 512
-(2 ** 3) ** 2 // 64
-</pre>
-
-<p>To invert the sign of the result of an exponentiation expression:</p>
-
-<pre class="brush: js">-(2 ** 2) // -4
-</pre>
-
-<p>To force the base of an exponentiation expression to be a negative number:</p>
-
-<pre class="brush: js">(-2) ** 2 // 4
-</pre>
-
-<div class="note">
-<p><strong>Note:</strong> JavaScript also has <a href="/en-US/docs/Web/JavaScript/Reference/Operators/Bitwise_Operators#Bitwise_XOR">a bitwise operator ^ (logical XOR)</a>. <code>**</code> and <code>^</code> are different (for example : <code>2 ** 3 === 8</code> when <code>2 ^ 3 === 1</code>.)</p>
-</div>
-
-<h2 id="Increment" name="Increment">Artırma (++)</h2>
-
-<p>Artış operatörü işlenenini artırır (bir ekler) ve bir değer döndürür.</p>
-
-<ul>
- <li>İlk önce değişken adı kullanılırsa, değişkenden sonra operatörle (örneğin, x++) kullanılırsa artmadan önce değeri artırır ve döndürür.</li>
- <li>Ön ek kullanılırsa, değişkenden önce operatörle (örneğin, ++x), daha sonra artırıldıktan sonra değeri artıtrır ve döndürür.</li>
-</ul>
-
-<h3 id="Söz_Dizimi_5">Söz Dizimi</h3>
-
-<pre class="syntaxbox"><strong>Operator:</strong> x++ yada ++x
-</pre>
-
-<h3 id="Örnekler_5">Örnekler</h3>
-
-<pre class="brush: js">// Postfix
-var x = 3;
-y = x++; // y = 3, x = 4
-
-// Prefix
-var a = 2;
-b = ++a; // a = 3, b = 3
-</pre>
-
-<h2 id="Decrement" name="Decrement">Azaltma (--)</h2>
-
-<p>The decrement operator decrements (subtracts one from) its operand and returns a value.</p>
-
-<ul>
- <li>If used postfix, with operator after operand (for example, x--), then it decrements and returns the value before decrementing.</li>
- <li>If used prefix, with operator before operand (for example, --x), then it decrements and returns the value after decrementing.</li>
-</ul>
-
-<h3 id="Syntax_3">Syntax</h3>
-
-<pre class="syntaxbox"><strong>Operator:</strong> x-- or --x
-</pre>
-
-<h3 id="Examples_3">Examples</h3>
-
-<pre class="brush: js">// Postfix
-var x = 3;
-y = x--; // y = 3, x = 2
-
-// Prefix
-var a = 2;
-b = --a; // a = 1, b = 1
-</pre>
-
-<h2 id="Unary_negation" name="Unary_negation">Unary negation (-)</h2>
-
-<p>The unary negation operator precedes its operand and negates it.</p>
-
-<h3 id="Syntax_4">Syntax</h3>
-
-<pre class="syntaxbox"><strong>Operator:</strong> -x
-</pre>
-
-<h3 id="Examples_4">Examples</h3>
-
-<pre class="brush: js">var x = 3;
-y = -x; // y = -3, x = 3
-
-// Unary negation operator can convert non-numbers into a number
-var x = "4";
-y = -x; // y = -4
-</pre>
-
-<h2 id="Unary_plus_2"><a name="Unary_plus">Unary plus</a> (+)</h2>
-
-<p>The unary plus operator precedes its operand and evaluates to its operand but attempts to convert it into a number, if it isn't already. Although unary negation (-) also can convert non-numbers, unary plus is the fastest and preferred way of converting something into a number, because it does not perform any other operations on the number. It can convert string representations of integers and floats, as well as the non-string values <code>true</code>, <code>false</code>, and <code>null</code>. Integers in both decimal and hexadecimal ("0x"-prefixed) formats are supported. Negative numbers are supported (though not for hex). If it cannot parse a particular value, it will evaluate to {{jsxref("NaN")}}.</p>
-
-<h3 id="Syntax_5">Syntax</h3>
-
-<pre class="syntaxbox"><strong>Operator:</strong> +x
-</pre>
-
-<h3 id="Examples_5">Examples</h3>
-
-<pre class="brush: js">+3 // 3
-+'3' // 3
-+true // 1
-+false // 0
-+null // 0
-+function(val){ return val } // NaN
-</pre>
-
-<h2 id="Specifications">Specifications</h2>
-
-<table class="standard-table">
- <thead>
- <tr>
- <th scope="col">Specification</th>
- </tr>
- </thead>
- <tbody>
- <tr>
- <td>{{SpecName('ESDraft', '#sec-additive-operators', 'Additive operators')}}</td>
- </tr>
- <tr>
- <td>{{SpecName('ESDraft', '#sec-postfix-expressions', 'Postfix expressions')}}</td>
- </tr>
- <tr>
- <td>{{SpecName('ESDraft', '#sec-11.5', 'Multiplicative operators')}}</td>
- </tr>
- <tr>
- <td>{{SpecName('ESDraft', '#sec-11.4', 'Unary operator')}}</td>
- </tr>
- </tbody>
-</table>
-
-<h2 id="Browser_compatibility">Browser compatibility</h2>
-
-
-
-<p>{{Compat("javascript.operators.arithmetic")}}</p>
-
-<h2 id="See_also">See also</h2>
-
-<ul>
- <li><a href="/en-US/docs/Web/JavaScript/Reference/Operators/Assignment_Operators">Assignment operators</a></li>
-</ul>
diff --git a/files/tr/web/javascript/reference/operatörler/bitwise_operators/index.html b/files/tr/web/javascript/reference/operatörler/bitwise_operators/index.html
deleted file mode 100644
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--- a/files/tr/web/javascript/reference/operatörler/bitwise_operators/index.html
+++ /dev/null
@@ -1,565 +0,0 @@
----
-title: Bitwise operators
-slug: Web/JavaScript/Reference/Operatörler/Bitwise_Operators
-translation_of: Web/JavaScript/Reference/Operators
-translation_of_original: Web/JavaScript/Reference/Operators/Bitwise_Operators
----
-<div>{{jsSidebar("Operators")}}</div>
-
-<p><strong>Bitsel işleçler</strong> işlediği elemanlara ondalık, onaltılık veya <code><a href="/en-US/docs/Web/JavaScript/Reference/Global_Objects/Number" title="/en-US/docs/JavaScript/Reference/Global_Objects/Number">sayılar</a></code> yerine 32 bit diziler(sıfır ve birler) olarak davranır. Örneğin, onluk bir sayı olan 9, ikilik sistemde 1001 ile gösterilir. Bitsel işleçler, işlemin iki tarafınada ikili değerleriyle işlem yapar ancak JavaScript standartı olan sayısal değerleri döner.</p>
-
-<p>Aşağıdaki tablo JavaScript'in bitsel işleçlerini özetler:</p>
-
-<table class="standard-table">
- <tbody>
- <tr>
- <th>Operator</th>
- <th>Usage</th>
- <th>Description</th>
- </tr>
- <tr>
- <td><a href="#Bitwise_AND">Bitwise AND</a></td>
- <td><code>a &amp; b</code></td>
- <td>Bitsel işleçin iki tarafının karşılık gelen bitleri 1 ise, en az bir tanesi 0 ise 0 döndürür.</td>
- </tr>
- <tr>
- <td><a href="#Bitwise_OR">Bitwise OR</a></td>
- <td><code>a | b</code></td>
- <td>Bitsel işleçin iki tarafının karşılık gelen bitlerinden en az biri 1 ise 1 döndürür.</td>
- </tr>
- <tr>
- <td><a href="#Bitwise_XOR">Bitwise XOR</a></td>
- <td><code>a ^ b</code></td>
- <td>Bitsel işleçin iki tarafının karşılık gelen bitlerinden ancak bir tanesi 1 ise, 1 döndürür.</td>
- </tr>
- <tr>
- <td><a href="#Bitwise_NOT">Bitwise NOT</a></td>
- <td><code>~ a</code></td>
- <td>İşlenenin bitlerini ters çevirir.</td>
- </tr>
- <tr>
- <td><a href="#Left_shift">Left shift</a></td>
- <td><code>a &lt;&lt; b</code></td>
- <td><code>a</code> sayısının ikili haline, sağına <code>b</code> (&lt; 32) adet bit 0 ekleyerek sola doğru kaydırır.</td>
- </tr>
- <tr>
- <td><a href="#Right_shift">Sign-propagating right shift</a></td>
- <td><code>a &gt;&gt; b</code></td>
- <td><code>a</code> sayısının ikili halini <code>b</code> (&lt; 32) adet bit sağa kaydırır. Pozitif sayılar için b adet 0, negatif sayılar için 1 ekleyerek kaydırır.</td>
- </tr>
- <tr>
- <td><a href="#Unsigned_right_shift">Zero-fill right shift</a></td>
- <td><code>a &gt;&gt;&gt; b</code></td>
- <td><code>a</code> sayısının ikili gösterimine <code>b</code> (&lt; 32) bit sağa kaydırır, <code>a</code> sayısının pozitif negatif olmasına bakmadan sayının soluna <code>b</code> adet 0 ekler.</td>
- </tr>
- </tbody>
-</table>
-
-<h2 id="İşaretli_32-bit_integer_sayılar">İşaretli 32-bit integer sayılar</h2>
-
-<p>The operands of all bitwise operators are converted to signed 32-bit integers in two's complement format. Two's complement format means that a number's negative counterpart (e.g. 5 vs. -5) is all the number's bits inverted (bitwise NOT of the number, a.k.a. ones' complement of the number) plus one. For example, the following encodes the integer 314:</p>
-
-<pre>00000000000000000000000100111010
-</pre>
-
-<p>The following encodes <code>~314</code>, i.e. the ones' complement of <code>-314</code>:</p>
-
-<pre>11111111111111111111111011000101
-</pre>
-
-<p>Finally, the following encodes <code>-314,</code> i.e. the two's complement of <code>-314</code>:</p>
-
-<pre>11111111111111111111111011000110
-</pre>
-
-<p>The two's complement guarantees that the left-most bit is 0 when the number is positive and 1 when the number is negative. Thus, it is called the <em>sign bit</em>.</p>
-
-<p>The number <code>0</code> is the integer that is composed completely of 0 bits.</p>
-
-<pre>0 (base 10) = 00000000000000000000000000000000 (base 2)
-</pre>
-
-<p>The number <code>-1</code> is the integer that is composed completely of 1 bits.</p>
-
-<pre>-1 (base 10) = 11111111111111111111111111111111 (base 2)
-</pre>
-
-<p>The number <code>-2147483648</code> (hexadecimal representation: <code>-0x80000000</code>) is the integer that is composed completely of 0 bits except the first (left-most) one.</p>
-
-<pre>-2147483648 (base 10) = 10000000000000000000000000000000 (base 2)
-</pre>
-
-<p>The number <code>2147483647</code> (hexadecimal representation: <code>0x7fffffff</code>) is the integer that is composed completely of 1 bits except the first (left-most) one.</p>
-
-<pre>2147483647 (base 10) = 01111111111111111111111111111111 (base 2)
-</pre>
-
-<p>The numbers <code>-2147483648</code> and <code>2147483647</code> are the minimum and the maximum integers representable through a 32bit signed number.</p>
-
-<h2 id="Bitwise_logical_operators">Bitwise logical operators</h2>
-
-<p>Conceptually, the bitwise logical operators work as follows:</p>
-
-<ul>
- <li>The operands are converted to 32-bit integers and expressed by a series of bits (zeroes and ones). Numbers with more than 32 bits get their most significant bits discarded. For example, the following integer with more than 32 bits will be converted to a 32 bit integer:
- <pre>Before: 11100110111110100000000000000110000000000001
-After: 10100000000000000110000000000001</pre>
- </li>
- <li>Each bit in the first operand is paired with the corresponding bit in the second operand: first bit to first bit, second bit to second bit, and so on.</li>
- <li>The operator is applied to each pair of bits, and the result is constructed bitwise.</li>
-</ul>
-
-<h3 id="(Bitwise_AND)"><a name="Bitwise_AND">&amp; (Bitwise AND)</a></h3>
-
-<p>Performs the AND operation on each pair of bits. <code>a</code> AND <code>b</code> yields 1 only if both <code>a</code> and <code>b</code> are 1. The truth table for the AND operation is:</p>
-
-<table class="standard-table">
- <tbody>
- <tr>
- <td class="header">a</td>
- <td class="header">b</td>
- <td class="header">a AND b</td>
- </tr>
- <tr>
- <td>0</td>
- <td>0</td>
- <td>0</td>
- </tr>
- <tr>
- <td>0</td>
- <td>1</td>
- <td>0</td>
- </tr>
- <tr>
- <td>1</td>
- <td>0</td>
- <td>0</td>
- </tr>
- <tr>
- <td>1</td>
- <td>1</td>
- <td>1</td>
- </tr>
- </tbody>
-</table>
-
-<pre>. 9 (base 10) = 00000000000000000000000000001001 (base 2)
- 14 (base 10) = 00000000000000000000000000001110 (base 2)
- --------------------------------
-14 &amp; 9 (base 10) = 00000000000000000000000000001000 (base 2) = 8 (base 10)
-</pre>
-
-<p>Bitwise ANDing any number x with 0 yields 0. Bitwise ANDing any number x with -1 yields x.</p>
-
-<h3 id="(Bitwise_OR)"><a name="Bitwise_OR">| (Bitwise OR)</a></h3>
-
-<p>Performs the OR operation on each pair of bits. <code>a</code> OR <code>b</code> yields 1 if either <code>a</code> or <code>b</code> is 1. The truth table for the OR operation is:</p>
-
-<table class="standard-table">
- <tbody>
- <tr>
- <td class="header">a</td>
- <td class="header">b</td>
- <td class="header">a OR b</td>
- </tr>
- <tr>
- <td>0</td>
- <td>0</td>
- <td>0</td>
- </tr>
- <tr>
- <td>0</td>
- <td>1</td>
- <td>1</td>
- </tr>
- <tr>
- <td>1</td>
- <td>0</td>
- <td>1</td>
- </tr>
- <tr>
- <td>1</td>
- <td>1</td>
- <td>1</td>
- </tr>
- </tbody>
-</table>
-
-<pre>. 9 (base 10) = 00000000000000000000000000001001 (base 2)
- 14 (base 10) = 00000000000000000000000000001110 (base 2)
- --------------------------------
-14 | 9 (base 10) = 00000000000000000000000000001111 (base 2) = 15 (base 10)
-</pre>
-
-<p>Bitwise ORing any number x with 0 yields x. Bitwise ORing any number x with -1 yields -1.</p>
-
-<h3 id="(Bitwise_XOR)"><a name="Bitwise_XOR">^ (Bitwise XOR)</a></h3>
-
-<p>Performs the XOR operation on each pair of bits. <code>a</code> XOR <code>b</code> yields 1 if <code>a</code> and <code>b</code> are different. The truth table for the XOR operation is:</p>
-
-<table class="standard-table">
- <tbody>
- <tr>
- <td class="header">a</td>
- <td class="header">b</td>
- <td class="header">a XOR b</td>
- </tr>
- <tr>
- <td>0</td>
- <td>0</td>
- <td>0</td>
- </tr>
- <tr>
- <td>0</td>
- <td>1</td>
- <td>1</td>
- </tr>
- <tr>
- <td>1</td>
- <td>0</td>
- <td>1</td>
- </tr>
- <tr>
- <td>1</td>
- <td>1</td>
- <td>0</td>
- </tr>
- </tbody>
-</table>
-
-<pre>. 9 (base 10) = 00000000000000000000000000001001 (base 2)
- 14 (base 10) = 00000000000000000000000000001110 (base 2)
- --------------------------------
-14 ^ 9 (base 10) = 00000000000000000000000000000111 (base 2) = 7 (base 10)
-</pre>
-
-<p>Bitwise XORing any number x with 0 yields x. Bitwise XORing any number x with -1 yields ~x.</p>
-
-<h3 id="(Bitwise_NOT)"><a name="Bitwise_NOT">~ (Bitwise NOT)</a></h3>
-
-<p>Performs the NOT operator on each bit. NOT <code>a</code> yields the inverted value (a.k.a. one's complement) of <code>a</code>. The truth table for the NOT operation is:</p>
-
-<table class="standard-table">
- <tbody>
- <tr>
- <td class="header">a</td>
- <td class="header">NOT a</td>
- </tr>
- <tr>
- <td>0</td>
- <td>1</td>
- </tr>
- <tr>
- <td>1</td>
- <td>0</td>
- </tr>
- </tbody>
-</table>
-
-<pre> 9 (base 10) = 00000000000000000000000000001001 (base 2)
- --------------------------------
-~9 (base 10) = 11111111111111111111111111110110 (base 2) = -10 (base 10)
-</pre>
-
-<p>Bitwise NOTing any number x yields -(x + 1). For example, ~-5 yields 4.</p>
-
-<p>Example with indexOf:</p>
-
-<pre class="brush: js">var str = 'rawr';
-var searchFor = 'a';
-
-// this is alternative way of typing if (-1*str.indexOf('a') &lt;= 0)
-if (~str.indexOf(searchFor)) {
- // searchFor is in the string
-} else {
- // searchFor is not in the string
-}
-
-// here are the values returned by (~str.indexOf(searchFor))
-// r == -1
-// a == -2
-// w == -3
-</pre>
-
-<h2 id="Bitwise_shift_operators">Bitwise shift operators</h2>
-
-<p>The bitwise shift operators take two operands: the first is a quantity to be shifted, and the second specifies the number of bit positions by which the first operand is to be shifted. The direction of the shift operation is controlled by the operator used.</p>
-
-<p>Shift operators convert their operands to 32-bit integers in big-endian order and return a result of the same type as the left operand. The right operand should be less than 32, but if not only the low five bits will be used.</p>
-
-<h3 id="&lt;&lt;_(Left_shift)"><a name="Left_shift">&lt;&lt; (Left shift)</a></h3>
-
-<p>This operator shifts the first operand the specified number of bits to the left. Excess bits shifted off to the left are discarded. Zero bits are shifted in from the right.</p>
-
-<p>For example, <code>9 &lt;&lt; 2</code> yields 36:</p>
-
-<pre>. 9 (base 10): 00000000000000000000000000001001 (base 2)
- --------------------------------
-9 &lt;&lt; 2 (base 10): 00000000000000000000000000100100 (base 2) = 36 (base 10)
-</pre>
-
-<p>Bitwise shifting any number <strong>x</strong> to the left by <strong>y</strong> bits yields <strong>x * 2^y</strong>.</p>
-
-<h3 id=">>_(Sign-propagating_right_shift)"><a name="Right_shift">&gt;&gt; (Sign-propagating right shift)</a></h3>
-
-<p>This operator shifts the first operand the specified number of bits to the right. Excess bits shifted off to the right are discarded. Copies of the leftmost bit are shifted in from the left. Since the new leftmost bit has the same value as the previous leftmost bit, the sign bit (the leftmost bit) does not change. Hence the name "sign-propagating".</p>
-
-<p>For example, <code>9 &gt;&gt; 2</code> yields 2:</p>
-
-<pre>. 9 (base 10): 00000000000000000000000000001001 (base 2)
- --------------------------------
-9 &gt;&gt; 2 (base 10): 00000000000000000000000000000010 (base 2) = 2 (base 10)
-</pre>
-
-<p>Likewise, <code>-9 &gt;&gt; 2</code> yields -3, because the sign is preserved:</p>
-
-<pre>. -9 (base 10): 11111111111111111111111111110111 (base 2)
- --------------------------------
--9 &gt;&gt; 2 (base 10): 11111111111111111111111111111101 (base 2) = -3 (base 10)
-</pre>
-
-<h3 id=">>>_(Zero-fill_right_shift)"><a name="Unsigned_right_shift">&gt;&gt;&gt; (Zero-fill right shift)</a></h3>
-
-<p>This operator shifts the first operand the specified number of bits to the right. Excess bits shifted off to the right are discarded. Zero bits are shifted in from the left. The sign bit becomes 0, so the result is always non-negative.</p>
-
-<p>For non-negative numbers, zero-fill right shift and sign-propagating right shift yield the same result. For example, <code>9 &gt;&gt;&gt; 2</code> yields 2, the same as <code>9 &gt;&gt; 2</code>:</p>
-
-<pre>. 9 (base 10): 00000000000000000000000000001001 (base 2)
- --------------------------------
-9 &gt;&gt;&gt; 2 (base 10): 00000000000000000000000000000010 (base 2) = 2 (base 10)
-</pre>
-
-<p>However, this is not the case for negative numbers. For example, <code>-9 &gt;&gt;&gt; 2</code> yields 1073741821, which is different than <code>-9 &gt;&gt; 2</code> (which yields -3):</p>
-
-<pre>. -9 (base 10): 11111111111111111111111111110111 (base 2)
- --------------------------------
--9 &gt;&gt;&gt; 2 (base 10): 00111111111111111111111111111101 (base 2) = 1073741821 (base 10)
-</pre>
-
-<h2 id="Examples">Examples</h2>
-
-<h3 id="Flags_and_bitmasks">Flags and bitmasks</h3>
-
-<p>The bitwise logical operators are often used to create, manipulate, and read sequences of <em>flags</em>, which are like binary variables. Variables could be used instead of these sequences, but binary flags take much less memory (by a factor of 32).</p>
-
-<p>Suppose there are 4 flags:</p>
-
-<ul>
- <li>flag A: we have an ant problem</li>
- <li>flag B: we own a bat</li>
- <li>flag C: we own a cat</li>
- <li>flag D: we own a duck</li>
-</ul>
-
-<p>These flags are represented by a sequence of bits: DCBA. When a flag is <em>set</em>, it has a value of 1. When a flag is <em>cleared</em>, it has a value of 0. Suppose a variable <code>flags</code> has the binary value 0101:</p>
-
-<pre class="brush: js">var flags = 5; // binary 0101
-</pre>
-
-<p>This value indicates:</p>
-
-<ul>
- <li>flag A is true (we have an ant problem);</li>
- <li>flag B is false (we don't own a bat);</li>
- <li>flag C is true (we own a cat);</li>
- <li>flag D is false (we don't own a duck);</li>
-</ul>
-
-<p>Since bitwise operators are 32-bit, 0101 is actually 00000000000000000000000000000101, but the preceding zeroes can be neglected since they contain no meaningful information.</p>
-
-<p>A <em>bitmask</em> is a sequence of bits that can manipulate and/or read flags. Typically, a "primitive" bitmask for each flag is defined:</p>
-
-<pre class="brush: js">var FLAG_A = 1; // 0001
-var FLAG_B = 2; // 0010
-var FLAG_C = 4; // 0100
-var FLAG_D = 8; // 1000
-</pre>
-
-<p>New bitmasks can be created by using the bitwise logical operators on these primitive bitmasks. For example, the bitmask 1011 can be created by ORing FLAG_A, FLAG_B, and FLAG_D:</p>
-
-<pre class="brush: js">var mask = FLAG_A | FLAG_B | FLAG_D; // 0001 | 0010 | 1000 =&gt; 1011
-</pre>
-
-<p>Individual flag values can be extracted by ANDing them with a bitmask, where each bit with the value of one will "extract" the corresponding flag. The bitmask <em>masks</em> out the non-relevant flags by ANDing with zeroes (hence the term "bitmask"). For example, the bitmask 0100 can be used to see if flag C is set:</p>
-
-<pre class="brush: js">// if we own a cat
-if (flags &amp; FLAG_C) { // 0101 &amp; 0100 =&gt; 0100 =&gt; true
- // do stuff
-}
-</pre>
-
-<p>A bitmask with multiple set flags acts like an "either/or". For example, the following two are equivalent:</p>
-
-<pre class="brush: js">// if we own a bat or we own a cat
-// (0101 &amp; 0010) || (0101 &amp; 0100) =&gt; 0000 || 0100 =&gt; true
-if ((flags &amp; FLAG_B) || (flags &amp; FLAG_C)) {
- // do stuff
-}
-</pre>
-
-<pre class="brush: js">// if we own a bat or cat
-var mask = FLAG_B | FLAG_C; // 0010 | 0100 =&gt; 0110
-if (flags &amp; mask) { // 0101 &amp; 0110 =&gt; 0100 =&gt; true
- // do stuff
-}
-</pre>
-
-<p>Flags can be set by ORing them with a bitmask, where each bit with the value one will set the corresponding flag, if that flag isn't already set. For example, the bitmask 1100 can be used to set flags C and D:</p>
-
-<pre class="brush: js">// yes, we own a cat and a duck
-var mask = FLAG_C | FLAG_D; // 0100 | 1000 =&gt; 1100
-flags |= mask; // 0101 | 1100 =&gt; 1101
-</pre>
-
-<p>Flags can be cleared by ANDing them with a bitmask, where each bit with the value zero will clear the corresponding flag, if it isn't already cleared. This bitmask can be created by NOTing primitive bitmasks. For example, the bitmask 1010 can be used to clear flags A and C:</p>
-
-<pre class="brush: js">// no, we don't have an ant problem or own a cat
-var mask = ~(FLAG_A | FLAG_C); // ~0101 =&gt; 1010
-flags &amp;= mask; // 1101 &amp; 1010 =&gt; 1000
-</pre>
-
-<p>The mask could also have been created with <code>~FLAG_A &amp; ~FLAG_C</code> (De Morgan's law):</p>
-
-<pre class="brush: js">// no, we don't have an ant problem, and we don't own a cat
-var mask = ~FLAG_A &amp; ~FLAG_C;
-flags &amp;= mask; // 1101 &amp; 1010 =&gt; 1000
-</pre>
-
-<p>Flags can be toggled by XORing them with a bitmask, where each bit with the value one will toggle the corresponding flag. For example, the bitmask 0110 can be used to toggle flags B and C:</p>
-
-<pre class="brush: js">// if we didn't have a bat, we have one now,
-// and if we did have one, bye-bye bat
-// same thing for cats
-var mask = FLAG_B | FLAG_C;
-flags = flags ^ mask; // 1100 ^ 0110 =&gt; 1010
-</pre>
-
-<p>Finally, the flags can all be flipped with the NOT operator:</p>
-
-<pre class="brush: js">// entering parallel universe...
-flags = ~flags; // ~1010 =&gt; 0101
-</pre>
-
-<h3 id="Conversion_snippets">Conversion snippets</h3>
-
-<p>Convert a binary <code><a href="/en-US/docs/Web/JavaScript/Reference/Global_Objects/String" title="/en-US/docs/JavaScript/Reference/Global_Objects/String">String</a></code> to a decimal <code><a href="/en-US/docs/Web/JavaScript/Reference/Global_Objects/Number" title="/en-US/docs/JavaScript/Reference/Global_Objects/Number">Number</a></code>:</p>
-
-<pre class="brush: js">var sBinString = '1011';
-var nMyNumber = parseInt(sBinString, 2);
-alert(nMyNumber); // prints 11, i.e. 1011
-</pre>
-
-<p>Convert a decimal <code><a href="/en-US/docs/Web/JavaScript/Reference/Global_Objects/Number" title="/en-US/docs/JavaScript/Reference/Global_Objects/Number">Number</a></code> to a binary <code><a href="/en-US/docs/Web/JavaScript/Reference/Global_Objects/String" title="/en-US/docs/JavaScript/Reference/Global_Objects/String">String</a></code>:</p>
-
-<pre class="brush: js">var nMyNumber = 11;
-var sBinString = nMyNumber.toString(2);
-alert(sBinString); // prints 1011, i.e. 11
-</pre>
-
-<h3 id="Automate_Mask_Creation">Automate Mask Creation</h3>
-
-<p>You can create multiple masks from a set of <code><a href="/en-US/docs/Web/JavaScript/Reference/Global_Objects/Boolean" title="/en-US/docs/JavaScript/Reference/Global_Objects/Boolean">Boolean</a></code> values, like this:</p>
-
-<pre class="brush: js">function createMask() {
- var nMask = 0, nFlag = 0, nLen = arguments.length &gt; 32 ? 32 : arguments.length;
- for (nFlag; nFlag &lt; nLen; nMask |= arguments[nFlag] &lt;&lt; nFlag++);
- return nMask;
-}
-var mask1 = createMask(true, true, false, true); // 11, i.e.: 1011
-var mask2 = createMask(false, false, true); // 4, i.e.: 0100
-var mask3 = createMask(true); // 1, i.e.: 0001
-// etc.
-
-alert(mask1); // prints 11, i.e.: 1011
-</pre>
-
-<h3 id="Reverse_algorithm_an_array_of_booleans_from_a_mask">Reverse algorithm: an array of booleans from a mask</h3>
-
-<p>If you want to create an <code><a href="/en-US/docs/Web/JavaScript/Reference/Global_Objects/Array" title="/en-US/docs/JavaScript/Reference/Global_Objects/Array">Array</a></code> of <code><a href="/en-US/docs/Web/JavaScript/Reference/Global_Objects/Boolean" title="/en-US/docs/JavaScript/Reference/Global_Objects/Boolean">Booleans</a></code> from a mask you can use this code:</p>
-
-<pre class="brush: js">function arrayFromMask(nMask) {
- // nMask must be between -2147483648 and 2147483647
- if (nMask &gt; 0x7fffffff || nMask &lt; -0x80000000) {
- throw new TypeError('arrayFromMask - out of range');
- }
- for (var nShifted = nMask, aFromMask = []; nShifted;
- aFromMask.push(Boolean(nShifted &amp; 1)), nShifted &gt;&gt;&gt;= 1);
- return aFromMask;
-}
-
-var array1 = arrayFromMask(11);
-var array2 = arrayFromMask(4);
-var array3 = arrayFromMask(1);
-
-alert('[' + array1.join(', ') + ']');
-// prints "[true, true, false, true]", i.e.: 11, i.e.: 1011
-</pre>
-
-<p>You can test both algorithms at the same time…</p>
-
-<pre class="brush: js">var nTest = 19; // our custom mask
-var nResult = createMask.apply(this, arrayFromMask(nTest));
-
-alert(nResult); // 19
-</pre>
-
-<p>For didactic purpose only (since there is the <code><a href="/en-US/docs/Web/JavaScript/Reference/Global_Objects/Number/toString" title="/en-US/docs/JavaScript/Reference/Global_Objects/Number/toString">Number.toString(2)</a></code> method), we show how it is possible to modify the <code>arrayFromMask</code> algorithm in order to create a <code><a href="/en-US/docs/Web/JavaScript/Reference/Global_Objects/String" title="/en-US/docs/JavaScript/Reference/Global_Objects/String">String</a></code> containing the binary representation of a <code><a href="/en-US/docs/Web/JavaScript/Reference/Global_Objects/Number" title="/en-US/docs/JavaScript/Reference/Global_Objects/Number">Number</a></code>, rather than an <code><a href="/en-US/docs/Web/JavaScript/Reference/Global_Objects/Array" title="/en-US/docs/JavaScript/Reference/Global_Objects/Array">Array</a></code> of <code><a href="/en-US/docs/Web/JavaScript/Reference/Global_Objects/Boolean" title="/en-US/docs/JavaScript/Reference/Global_Objects/Boolean">Booleans</a></code>:</p>
-
-<pre class="brush: js">function createBinaryString(nMask) {
- // nMask must be between -2147483648 and 2147483647
- for (var nFlag = 0, nShifted = nMask, sMask = ''; nFlag &lt; 32;
- nFlag++, sMask += String(nShifted &gt;&gt;&gt; 31), nShifted &lt;&lt;= 1);
- return sMask;
-}
-
-var string1 = createBinaryString(11);
-var string2 = createBinaryString(4);
-var string3 = createBinaryString(1);
-
-alert(string1);
-// prints 00000000000000000000000000001011, i.e. 11
-</pre>
-
-<h2 id="Specifications">Specifications</h2>
-
-<table class="standard-table">
- <tbody>
- <tr>
- <th scope="col">Specification</th>
- <th scope="col">Status</th>
- <th scope="col">Comment</th>
- </tr>
- <tr>
- <td>{{SpecName('ES1')}}</td>
- <td>{{Spec2('ES1')}}</td>
- <td>Initial definition.</td>
- </tr>
- <tr>
- <td>{{SpecName('ES5.1', '#sec-11.7')}}</td>
- <td>{{Spec2('ES5.1')}}</td>
- <td>Defined in several sections of the specification: <a href="http://www.ecma-international.org/ecma-262/5.1/#sec-11.4.8">Bitwise NOT operator</a>, <a href="http://www.ecma-international.org/ecma-262/5.1/#sec-11.7">Bitwise shift operators</a>, <a href="http://www.ecma-international.org/ecma-262/5.1/#sec-11.10">Binary bitwise operators</a></td>
- </tr>
- <tr>
- <td>{{SpecName('ES6', '#sec-bitwise-shift-operators')}}</td>
- <td>{{Spec2('ES6')}}</td>
- <td>Defined in several sections of the specification: <a href="http://www.ecma-international.org/ecma-262/6.0/#sec-bitwise-not-operator">Bitwise NOT operator</a>, <a href="http://www.ecma-international.org/ecma-262/6.0/#sec-bitwise-shift-operators">Bitwise shift operators</a>, <a href="http://www.ecma-international.org/ecma-262/6.0/#sec-binary-bitwise-operators">Binary bitwise operators</a></td>
- </tr>
- <tr>
- <td>{{SpecName('ESDraft', '#sec-bitwise-shift-operators')}}</td>
- <td>{{Spec2('ESDraft')}}</td>
- <td>Defined in several sections of the specification: <a href="http://tc39.github.io/ecma262/#sec-bitwise-not-operator">Bitwise NOT operator</a>, <a href="http://tc39.github.io/ecma262/#sec-bitwise-shift-operators">Bitwise shift operators</a>, <a href="http://tc39.github.io/ecma262/#sec-binary-bitwise-operators">Binary bitwise operators</a></td>
- </tr>
- </tbody>
-</table>
-
-<h2 id="Browser_compatibility">Browser compatibility</h2>
-
-
-
-<p>{{Compat("javascript.operators.bitwise")}}</p>
-
-<h2 id="See_also">See also</h2>
-
-<ul>
- <li><a href="/en-US/docs/Web/JavaScript/Reference/Operators/Logical_Operators">Logical operators</a></li>
-</ul>
diff --git a/files/tr/web/javascript/reference/operatörler/function_star_/index.html b/files/tr/web/javascript/reference/operatörler/function_star_/index.html
deleted file mode 100644
index 193e00f205..0000000000
--- a/files/tr/web/javascript/reference/operatörler/function_star_/index.html
+++ /dev/null
@@ -1,84 +0,0 @@
----
-title: function* expression
-slug: Web/JavaScript/Reference/Operatörler/function*
-translation_of: Web/JavaScript/Reference/Operators/function*
----
-<div>{{jsSidebar("Operators")}}</div>
-
-<p>The <strong><code>function*</code></strong> keyword can be used to define a generator function inside an expression.</p>
-
-<div>{{EmbedInteractiveExample("pages/js/expressions-functionasteriskexpression.html")}}</div>
-
-
-
-<h2 id="Syntax">Syntax</h2>
-
-<pre class="syntaxbox">function* [<em>name</em>]([<em>param1</em>[, <em>param2[</em>, ..., <em>paramN</em>]]]) {
- <em>statements</em>
-}</pre>
-
-<h3 id="Parametreler">Parametreler</h3>
-
-<dl>
- <dt><code>name</code></dt>
- <dd>The function name. Can be omitted, in which case the function is <em>anonymous</em>. The name is only local to the function body.</dd>
- <dt><code>paramN</code></dt>
- <dd>Argüman adıdır, bir fonksiyon maxiumum 255 argüman alır.</dd>
- <dt><code>statements</code></dt>
- <dd>Fonksiyon kodları.</dd>
-</dl>
-
-<h2 id="Açıklama">Açıklama</h2>
-
-<p>A <code>function*</code> expression is very similar to and has almost the same syntax as a {{jsxref('Statements/function*', 'function* statement')}}. The main difference between a <code>function*</code> expression and a <code>function*</code> statement is the <em>function name,</em> which can be omitted in <code>function*</code> expressions to create <em>anonymous</em> generator functions. See also the chapter about <a href="/en-US/docs/Web/JavaScript/Reference/Functions">functions</a> for more information.</p>
-
-<h2 id="Örnekler">Örnekler</h2>
-
-<p>Aşağıdaki adlandırılmamış fonksiyondur ve gelen değer karesini verir.</p>
-
-<pre class="brush: js">var x = function*(y) {
- yield y * y;
-};
-</pre>
-
-<h2 id="Özellikler">Özellikler</h2>
-
-<table class="standard-table">
- <tbody>
- <tr>
- <th scope="col">Specification</th>
- <th scope="col">Status</th>
- <th scope="col">Comment</th>
- </tr>
- <tr>
- <td>{{SpecName('ES2015', '#', 'function*')}}</td>
- <td>{{Spec2('ES2015')}}</td>
- <td>Initial definition.</td>
- </tr>
- <tr>
- <td>{{SpecName('ESDraft', '#', 'function*')}}</td>
- <td>{{Spec2('ESDraft')}}</td>
- <td> </td>
- </tr>
- </tbody>
-</table>
-
-<h2 id="Tarayıcı_uyumluluğu">Tarayıcı uyumluluğu</h2>
-
-
-
-<p>{{Compat("javascript.operators.function_star")}}</p>
-
-<h2 id="Bakabilirsiniz">Bakabilirsiniz</h2>
-
-<ul>
- <li>{{jsxref("Statements/function*", "function* statement")}}</li>
- <li>{{jsxref("GeneratorFunction")}} object</li>
- <li><a href="/en-US/docs/Web/JavaScript/Guide/The_Iterator_protocol">The Iterator protocol</a></li>
- <li>{{jsxref("Operators/yield", "yield")}}</li>
- <li>{{jsxref("Operators/yield*", "yield*")}}</li>
- <li>{{jsxref("Function")}} object</li>
- <li>{{jsxref("Statements/function", "function statement")}}</li>
- <li>{{jsxref("Operators/function", "function expression")}}</li>
- <li>{{jsxref("Functions_and_function_scope", "Functions and function scope")}}</li>
-</ul>
diff --git a/files/tr/web/javascript/reference/operatörler/index.html b/files/tr/web/javascript/reference/operatörler/index.html
deleted file mode 100644
index f42305b092..0000000000
--- a/files/tr/web/javascript/reference/operatörler/index.html
+++ /dev/null
@@ -1,277 +0,0 @@
----
-title: İfadeler ve operatörler
-slug: Web/JavaScript/Reference/Operatörler
-translation_of: Web/JavaScript/Reference/Operators
----
-<div>{{jsSidebar("Operators")}}</div>
-
-<p>Bu döküman bütün JavaScript ifadelerini,operatörlerini ve anahtar kelimeleri içerir.</p>
-
-<h2 id="Expressions_and_operators_by_category">Expressions and operators by category</h2>
-
-<p>For an alphabetical listing see the sidebar on the left.</p>
-
-<h3 id="Birincil_İfadeler">Birincil İfadeler</h3>
-
-<p>Genel İfadeler ve basit anahtar kelimeler.</p>
-
-<dl>
- <dt>{{jsxref("Operators/this", "this")}}</dt>
- <dd>The <code>this</code> keyword refers to the function's execution context.</dd>
- <dt>{{jsxref("Operators/function", "function")}}</dt>
- <dd>The <code>function</code> keyword defines a function expression.</dd>
- <dt>{{experimental_inline}} {{jsxref("Operators/class", "class")}}</dt>
- <dd>The <code>class</code> keyword defines a class expression.</dd>
- <dt>{{experimental_inline}} {{jsxref("Operators/function*", "function*")}}</dt>
- <dd>The <code>function*</code> keyword defines a generator function expression.</dd>
- <dt>{{experimental_inline}} {{jsxref("Operators/yield", "yield")}}</dt>
- <dd>Pause and resume a generator function</dd>
- <dt>{{experimental_inline}} {{jsxref("Operators/yield*", "yield*")}}</dt>
- <dd>Delegate to another generator function or iterable object.</dd>
- <dt>{{jsxref("Global_Objects/Array", "[]")}}</dt>
- <dd>Array initializer/literal syntax.</dd>
- <dt>{{jsxref("Operators/Object_initializer", "{}")}}</dt>
- <dd>Object initializer/literal syntax.</dd>
- <dt>{{jsxref("Global_Objects/RegExp", "/ab+c/i")}}</dt>
- <dd>Regular expression literal syntax.</dd>
- <dt>{{experimental_inline}} {{jsxref("Operators/Array_comprehensions", "[for (x of y) x]")}}</dt>
- <dd>Array comprehensions.</dd>
- <dt>{{experimental_inline}} {{jsxref("Operators/Generator_comprehensions", "(for (x of y) y)")}}</dt>
- <dd>Generator comprehensions.</dd>
- <dt>{{jsxref("Operators/Grouping", "( )")}}</dt>
- <dd>Grouping operator.</dd>
-</dl>
-
-<h3 id="Left-hand-side_expressions">Left-hand-side expressions</h3>
-
-<p>Left values are the destination of an assignment.</p>
-
-<dl>
- <dt>{{jsxref("Operators/Property_accessors", "Property accessors", "", 1)}}</dt>
- <dd>Member operators provide access to a property or method of an object<br>
- (<code>object.property</code> and <code>object["property"]</code>).</dd>
- <dt>{{jsxref("Operators/new", "new")}}</dt>
- <dd>The <code>new</code> operator creates an instance of a constructor.</dd>
- <dt>{{experimental_inline}} {{jsxref("Operators/super", "super")}}</dt>
- <dd>The <code>super</code> keyword calls the parent constructor.</dd>
- <dt>{{experimental_inline}} {{jsxref("Operators/Spread_operator", "...obj")}}</dt>
- <dd>The spread operator allows an expression to be expanded in places where multiple arguments (for function calls) or multiple elements (for array literals) are expected.</dd>
-</dl>
-
-<h3 id="Increment_and_decrement">Increment and decrement</h3>
-
-<p>Postfix/prefix increment and postfix/prefix decrement operators.</p>
-
-<dl>
- <dt>{{jsxref("Operators/Arithmetic_Operators", "A++", "#Increment")}}</dt>
- <dd>Postfix increment operator.</dd>
- <dt>{{jsxref("Operators/Arithmetic_Operators", "A--", "#Decrement")}}</dt>
- <dd>Postfix decrement operator.</dd>
- <dt>{{jsxref("Operators/Arithmetic_Operators", "++A", "#Increment")}}</dt>
- <dd>Prefix increment operator.</dd>
- <dt>{{jsxref("Operators/Arithmetic_Operators", "--A", "#Decrement")}}</dt>
- <dd>Prefix decrement operator.</dd>
-</dl>
-
-<h3 id="Unary_operators">Unary operators</h3>
-
-<p>A unary operation is operation with only one operand.</p>
-
-<dl>
- <dt>{{jsxref("Operators/delete", "delete")}}</dt>
- <dd>The <code>delete</code> operator deletes a property from an object.</dd>
- <dt>{{jsxref("Operators/void", "void")}}</dt>
- <dd>The <code>void</code> operator discards an expression's return value.</dd>
- <dt>{{jsxref("Operators/typeof", "typeof")}}</dt>
- <dd>The <code>typeof</code> operator determines the type of a given object.</dd>
- <dt>{{jsxref("Operators/Arithmetic_Operators", "+", "#Unary_plus")}}</dt>
- <dd>The unary plus operator converts its operand to Number type.</dd>
- <dt>{{jsxref("Operators/Arithmetic_Operators", "-", "#Unary_negation")}}</dt>
- <dd>The unary negation operator converts its operand to Number type and then negates it.</dd>
- <dt>{{jsxref("Operators/Bitwise_Operators", "~", "#Bitwise_NOT")}}</dt>
- <dd>Bitwise NOT operator.</dd>
- <dt>{{jsxref("Operators/Logical_Operators", "!", "#Logical_NOT")}}</dt>
- <dd>Logical NOT operator.</dd>
-</dl>
-
-<h3 id="Arithmetic_operators">Arithmetic operators</h3>
-
-<p>Arithmetic operators take numerical values (either literals or variables) as their operands and return a single numerical value.</p>
-
-<dl>
- <dt>{{jsxref("Operators/Arithmetic_Operators", "+", "#Addition")}}</dt>
- <dd>Addition operator.</dd>
- <dt>{{jsxref("Operators/Arithmetic_Operators", "-", "#Subtraction")}}</dt>
- <dd>Subtraction operator.</dd>
- <dt>{{jsxref("Operators/Arithmetic_Operators", "/", "#Division")}}</dt>
- <dd>Division operator.</dd>
- <dt>{{jsxref("Operators/Arithmetic_Operators", "*", "#Multiplication")}}</dt>
- <dd>Multiplication operator.</dd>
- <dt>{{jsxref("Operators/Arithmetic_Operators", "%", "#Remainder")}}</dt>
- <dd>Remainder operator.</dd>
-</dl>
-
-<h3 id="Relational_operators">Relational operators</h3>
-
-<p>A comparison operator compares its operands and returns a <code>Boolean</code> value based on whether the comparison is true.</p>
-
-<dl>
- <dt>{{jsxref("Operators/in", "in")}}</dt>
- <dd>The <code>in</code> operator determines whether an object has a given property.</dd>
- <dt>{{jsxref("Operators/instanceof", "instanceof")}}</dt>
- <dd>The <code>instanceof</code> operator determines whether an object is an instance of another object.</dd>
- <dt>{{jsxref("Operators/Comparison_Operators", "&lt;", "#Less_than_operator")}}</dt>
- <dd>Less than operator.</dd>
- <dt>{{jsxref("Operators/Comparison_Operators", "&gt;", "#Greater_than_operator")}}</dt>
- <dd>Greater than operator.</dd>
- <dt>{{jsxref("Operators/Comparison_Operators", "&lt;=", "#Less_than_or_equal_operator")}}</dt>
- <dd>Less than or equal operator.</dd>
- <dt>{{jsxref("Operators/Comparison_Operators", "&gt;=", "#Greater_than_or_equal_operator")}}</dt>
- <dd>Greater than or equal operator.</dd>
-</dl>
-
-<h3 id="Equality_operators">Equality operators</h3>
-
-<p>The result of evaluating an equality operator is always of type <code>Boolean</code> based on whether the comparison is true.</p>
-
-<dl>
- <dt>{{jsxref("Operators/Comparison_Operators", "==", "#Equality")}}</dt>
- <dd>Equality operator.</dd>
- <dt>{{jsxref("Operators/Comparison_Operators", "!=", "#Inequality")}}</dt>
- <dd>Inequality operator.</dd>
- <dt>{{jsxref("Operators/Comparison_Operators", "===", "#Identity")}}</dt>
- <dd>Identity operator.</dd>
- <dt>{{jsxref("Operators/Comparison_Operators", "!==", "#Nonidentity")}}</dt>
- <dd>Nonidentity operator.</dd>
-</dl>
-
-<h3 id="Bitwise_shift_operators">Bitwise shift operators</h3>
-
-<p>Operations to shift all bits of the operand.</p>
-
-<dl>
- <dt>{{jsxref("Operators/Bitwise_Operators", "&lt;&lt;", "#Left_shift")}}</dt>
- <dd>Bitwise left shift operator.</dd>
- <dt>{{jsxref("Operators/Bitwise_Operators", "&gt;&gt;", "#Right_shift")}}</dt>
- <dd>Bitwise right shift operator.</dd>
- <dt>{{jsxref("Operators/Bitwise_Operators", "&gt;&gt;&gt;", "#Unsigned_right_shift")}}</dt>
- <dd>Bitwise unsigned right shift operator.</dd>
-</dl>
-
-<h3 id="Binary_bitwise_operators">Binary bitwise operators</h3>
-
-<p>Bitwise operators treat their operands as a set of 32 bits (zeros and ones) and return standard JavaScript numerical values.</p>
-
-<dl>
- <dt>{{jsxref("Operators/Bitwise_Operators", "&amp;", "#Bitwise_AND")}}</dt>
- <dd>Bitwise AND.</dd>
- <dt>{{jsxref("Operators/Bitwise_Operators", "|", "#Bitwise_OR")}}</dt>
- <dd>Bitwise OR.</dd>
- <dt>{{jsxref("Operators/Bitwise_Operators", "^", "#Bitwise_XOR")}}</dt>
- <dd>Bitwise XOR.</dd>
-</dl>
-
-<h3 id="Binary_logical_operators">Binary logical operators</h3>
-
-<p>Logical operators are typically used with boolean (logical) values, and when they are, they return a boolean value.</p>
-
-<dl>
- <dt>{{jsxref("Operators/Logical_Operators", "&amp;&amp;", "#Logical_AND")}}</dt>
- <dd>Logical AND.</dd>
- <dt>{{jsxref("Operators/Logical_Operators", "||", "#Logical_OR")}}</dt>
- <dd>Logical OR.</dd>
-</dl>
-
-<h3 id="Conditional_(ternary)_operator">Conditional (ternary) operator</h3>
-
-<dl>
- <dt>{{jsxref("Operators/Conditional_Operator", "(condition ? ifTrue : ifFalse)")}}</dt>
- <dd>
- <p>The conditional operator returns one of two values based on the logical value of the condition.</p>
- </dd>
-</dl>
-
-<h3 id="Assignment_operators">Assignment operators</h3>
-
-<p>An assignment operator assigns a value to its left operand based on the value of its right operand.</p>
-
-<dl>
- <dt>{{jsxref("Operators/Assignment_Operators", "=", "#Assignment")}}</dt>
- <dd>Assignment operator.</dd>
- <dt>{{jsxref("Operators/Assignment_Operators", "*=", "#Multiplication_assignment")}}</dt>
- <dd>Multiplication assignment.</dd>
- <dt>{{jsxref("Operators/Assignment_Operators", "/=", "#Division_assignment")}}</dt>
- <dd>Division assignment.</dd>
- <dt>{{jsxref("Operators/Assignment_Operators", "%=", "#Remainder_assignment")}}</dt>
- <dd>Remainder assignment.</dd>
- <dt>{{jsxref("Operators/Assignment_Operators", "+=", "#Addition_assignment")}}</dt>
- <dd>Addition assignment.</dd>
- <dt>{{jsxref("Operators/Assignment_Operators", "-=", "#Subtraction_assignment")}}</dt>
- <dd>Subtraction assignment</dd>
- <dt>{{jsxref("Operators/Assignment_Operators", "&lt;&lt;=", "#Left_shift_assignment")}}</dt>
- <dd>Left shift assignment.</dd>
- <dt>{{jsxref("Operators/Assignment_Operators", "&gt;&gt;=", "#Right_shift_assignment")}}</dt>
- <dd>Right shift assignment.</dd>
- <dt>{{jsxref("Operators/Assignment_Operators", "&gt;&gt;&gt;=", "#Unsigned_right_shift_assignment")}}</dt>
- <dd>Unsigned right shift assignment.</dd>
- <dt>{{jsxref("Operators/Assignment_Operators", "&amp;=", "#Bitwise_AND_assignment")}}</dt>
- <dd>Bitwise AND assignment.</dd>
- <dt>{{jsxref("Operators/Assignment_Operators", "^=", "#Bitwise_XOR_assignment")}}</dt>
- <dd>Bitwise XOR assignment.</dd>
- <dt>{{jsxref("Operators/Assignment_Operators", "|=", "#Bitwise_OR_assignment")}}</dt>
- <dd>Bitwise OR assignment.</dd>
- <dt>{{experimental_inline}} {{jsxref("Operators/Destructuring_assignment", "[a, b] = [1, 2]")}}<br>
- {{experimental_inline}} {{jsxref("Operators/Destructuring_assignment", "{a, b} = {a:1, b:2}")}}</dt>
- <dd>
- <p>Destructuring assignment allows you to assign the properties of an array or object to variables using syntax that looks similar to array or object literals.</p>
- </dd>
-</dl>
-
-<h3 id="Comma_operator">Comma operator</h3>
-
-<dl>
- <dt>{{jsxref("Operators/Comma_Operator", ",")}}</dt>
- <dd>The comma operator allows multiple expressions to be evaluated in a single statement and returns the result of the last expression.</dd>
-</dl>
-
-<h3 id="Non-standard_features">Non-standard features</h3>
-
-<dl>
- <dt>{{non-standard_inline}} {{jsxref("Operators/Legacy_generator_function", "Legacy generator function", "", 1)}}</dt>
- <dd>The <code>function</code> keyword can be used to define a legacy generator function inside an expression. To make the function a legacy generator, the function body should contains at least one {{jsxref("Operators/yield", "yield")}} expression.</dd>
- <dt>{{non-standard_inline}} {{jsxref("Operators/Expression_closures", "Expression closures", "", 1)}}</dt>
- <dd>The expression closure syntax is a shorthand for writing simple function.</dd>
-</dl>
-
-<h2 id="Specifications">Specifications</h2>
-
-<table class="standard-table">
- <tbody>
- <tr>
- <th scope="col">Specification</th>
- <th scope="col">Status</th>
- <th scope="col">Comment</th>
- </tr>
- <tr>
- <td>ECMAScript 1st Edition.</td>
- <td>Standard</td>
- <td>Initial definition.</td>
- </tr>
- <tr>
- <td>{{SpecName('ES5.1', '#sec-11', 'Expressions')}}</td>
- <td>{{Spec2('ES5.1')}}</td>
- <td> </td>
- </tr>
- <tr>
- <td>{{SpecName('ES6', '#sec-ecmascript-language-expressions', 'ECMAScript Language: Expressions')}}</td>
- <td>{{Spec2('ES6')}}</td>
- <td>New: Spread operator, destructuring assignment, <code>super</code> keyword, Array comprehensions, Generator comprehensions</td>
- </tr>
- </tbody>
-</table>
-
-<h2 id="See_also">See also</h2>
-
-<ul>
- <li><a href="/en-US/docs/Web/JavaScript/Reference/Operators/Operator_Precedence">Operator precedence</a></li>
-</ul>
diff --git a/files/tr/web/javascript/reference/operatörler/instanceof/index.html b/files/tr/web/javascript/reference/operatörler/instanceof/index.html
deleted file mode 100644
index 3434ea34b9..0000000000
--- a/files/tr/web/javascript/reference/operatörler/instanceof/index.html
+++ /dev/null
@@ -1,207 +0,0 @@
----
-title: instanceof
-slug: Web/JavaScript/Reference/Operatörler/instanceof
-translation_of: Web/JavaScript/Reference/Operators/instanceof
----
-<div>{{jsSidebar("Operators")}}</div>
-
-<p><code><strong>I</strong></code><strong><code>nstanceof</code> operatorü</strong> bir nesne'nin prototip (prototype) zincirinin, <code>belirli bir prototipin kurucu(constructor) metodu olup olmadığını testeder.</code></p>
-
-<h2 id="Syntax">Syntax</h2>
-
-<pre class="syntaxbox"><em>object</em> instanceof <em>constructor</em></pre>
-
-<h3 id="Parametreler">Parametreler</h3>
-
-<dl>
- <dt><code>object</code></dt>
- <dd>Test edilecek nesne</dd>
-</dl>
-
-<dl>
- <dt><code>constructor</code></dt>
- <dd>Test edilecek karşı kurucu fonksiyon</dd>
-</dl>
-
-<h2 id="Açıklama">Açıklama</h2>
-
-<p><code><strong>I</strong>nstanceof</code> operatorü <span id="result_box" lang="tr"><span>nesnenin prototip zincirinde 'constructor.prototype' varlığını testeder.</span></span></p>
-
-<pre class="brush: js">// defining constructors
-function C() {}
-function D() {}
-
-var o = new C();
-
-// true, because: Object.getPrototypeOf(o) === C.prototype
-o instanceof C;
-
-// false, because D.prototype is nowhere in o's prototype chain
-o instanceof D;
-
-o instanceof Object; // true, because:
-C.prototype instanceof Object // true
-
-C.prototype = {};
-var o2 = new C();
-
-o2 instanceof C; // true
-
-// false, because C.prototype is nowhere in
-// o's prototype chain anymore
-o instanceof C;
-
-D.prototype = new C(); // add C to [[Prototype]] linkage of D
-var o3 = new D();
-o3 instanceof D; // true
-o3 instanceof C; // true since C.prototype is now in o3's prototype chain
-</pre>
-
-<p>Bir instanceof testinin değerinin yapıcıların prototip özelliklerinde yapılan değişikliklere göre değişebileceğini ve Object.setPrototypeOf kullanılarak bir nesne prototipini değiştirerek de değişebileceğini unutmayın. Standart olmayan __proto__ sözde-özelliği(pseudo-property) kullanarak da mümkündür.</p>
-
-<h3 id="instanceof_ve_çoklu_bağlam_(multiple_context)_(e.g._frames_or_windows)"><code>instanceof</code> ve çoklu bağlam (multiple context) (e.g. frames or windows)</h3>
-
-<p>Farklı kapsamların (Scopes) farklı yürütme (execution) ortamları vardır. Bu, farklı yerleşik yapılara sahip oldukları anlamına gelir (farklı global nesne, farklı yapıcılar, vb.). Bu, beklenmedik sonuçlara neden olabilir. Örneğin, [] instanceof window.frames [0] .Array false döndürür, çünkü Array.prototype! == window.frames [0] .Array ve diziler belli bir dizgeden (former) miras alırlar. Bu başlangıçta mantıklı gelmeyebilir, ancak betiğinizde (script) birden çok cerceve (frame) veya pencereyi (window) ele almaya başladığınızda ve nesneleri fonsiyonlarla bir bağlamdan diğerine geçirirken, bu geçerli ve güçlü bir sayı olacaktır. Örneğin, belirli bir nesnenin aslında Array.isArray (myObj) kullanarak bir Array olup olmadığını güvenli bir şekilde kontrol edebilirsiniz.</p>
-
-<div class="note"><strong>Mozilla geliştiricleri için not:</strong>
-
-<p>Kodda XPCOM kullanımının özel bir etkisi vardır: obj instanceof xpcomInterface (ör. Components.interfaces.nsIFile), obj.QueryInterface (xpcomInterface) çağırır ve QueryInterface başarılı olursa true değerini döndürür. Bu tür bir aramanın bir yan etkisi, başarılı bir örnekleme sonucunda obj'de xpcomInterface özelliklerini kullanabilmenizdir. Standart JavaScript globals'ın aksine, test obj instance of xpcomInterface, obj farklı bir kapsamdan olsa bile beklendiği gibi çalışır.</p>
-</div>
-
-<h2 id="Examples">Examples</h2>
-
-<h3 id="Demonstrating_that_String_and_Date_are_of_type_Object_and_exceptional_cases">Demonstrating that <code>String</code> and <code>Date</code> are of type <code>Object</code> and exceptional cases</h3>
-
-<p>The following code uses <code>instanceof</code> to demonstrate that <code>String</code> and <code>Date</code> objects are also of type <code>Object</code> (they are derived from <code>Object</code>).</p>
-
-<p>However, objects created with the object literal notation are an exception here: Although the prototype is undefined, <code>instanceof Object</code> returns <code>true</code>.</p>
-
-<pre class="brush: js">var simpleStr = 'This is a simple string';
-var myString = new String();
-var newStr = new String('String created with constructor');
-var myDate = new Date();
-var myObj = {};
-
-simpleStr instanceof String; // returns false, checks the prototype chain, finds undefined
-myString instanceof String; // returns true
-newStr instanceof String; // returns true
-myString instanceof Object; // returns true
-
-myObj instanceof Object; // returns true, despite an undefined prototype
-({}) instanceof Object; // returns true, same case as above
-
-myString instanceof Date; // returns false
-
-myDate instanceof Date; // returns true
-myDate instanceof Object; // returns true
-myDate instanceof String; // returns false
-</pre>
-
-<h3 id="Demonstrating_that_mycar_is_of_type_Car_and_type_Object">Demonstrating that <code>mycar</code> is of type <code>Car</code> and type <code>Object</code></h3>
-
-<p>The following code creates an object type <code>Car</code> and an instance of that object type, <code>mycar</code>. The <code>instanceof</code> operator demonstrates that the <code>mycar</code> object is of type <code>Car</code> and of type <code>Object</code>.</p>
-
-<pre class="brush: js">function Car(make, model, year) {
- this.make = make;
- this.model = model;
- this.year = year;
-}
-var mycar = new Car('Honda', 'Accord', 1998);
-var a = mycar instanceof Car; // returns true
-var b = mycar instanceof Object; // returns true
-</pre>
-
-<h2 id="Specifications">Specifications</h2>
-
-<table class="standard-table">
- <tbody>
- <tr>
- <th scope="col">Specification</th>
- <th scope="col">Status</th>
- <th scope="col">Comment</th>
- </tr>
- <tr>
- <td>{{SpecName('ESDraft', '#sec-relational-operators', 'Relational Operators')}}</td>
- <td>{{Spec2('ESDraft')}}</td>
- <td> </td>
- </tr>
- <tr>
- <td>{{SpecName('ES6', '#sec-relational-operators', 'Relational Operators')}}</td>
- <td>{{Spec2('ES6')}}</td>
- <td> </td>
- </tr>
- <tr>
- <td>{{SpecName('ES5.1', '#sec-11.8.6', 'The instanceof operator')}}</td>
- <td>{{Spec2('ES5.1')}}</td>
- <td> </td>
- </tr>
- <tr>
- <td>{{SpecName('ES3', '#sec-11.8.6', 'The instanceof operator')}}</td>
- <td>{{Spec2('ES3')}}</td>
- <td>Initial definition. Implemented in JavaScript 1.4.</td>
- </tr>
- </tbody>
-</table>
-
-<h2 id="Browser_compatibility">Browser compatibility</h2>
-
-<p>{{CompatibilityTable}}</p>
-
-<div id="compat-desktop">
-<table class="compat-table">
- <tbody>
- <tr>
- <th>Feature</th>
- <th>Chrome</th>
- <th>Edge</th>
- <th>Firefox (Gecko)</th>
- <th>Internet Explorer</th>
- <th>Opera</th>
- <th>Safari</th>
- </tr>
- <tr>
- <td>Basic support</td>
- <td>{{CompatVersionUnknown}}</td>
- <td>{{CompatVersionUnknown}}</td>
- <td>{{CompatVersionUnknown}}</td>
- <td>{{CompatVersionUnknown}}</td>
- <td>{{CompatVersionUnknown}}</td>
- <td>{{CompatVersionUnknown}}</td>
- </tr>
- </tbody>
-</table>
-</div>
-
-<div id="compat-mobile">
-<table class="compat-table">
- <tbody>
- <tr>
- <th>Feature</th>
- <th>Android</th>
- <th>Chrome for Android</th>
- <th>Edge</th>
- <th>Firefox Mobile (Gecko)</th>
- <th>IE Mobile</th>
- <th>Opera Mobile</th>
- <th>Safari Mobile</th>
- </tr>
- <tr>
- <td>Basic support</td>
- <td>{{CompatVersionUnknown}}</td>
- <td>{{CompatVersionUnknown}}</td>
- <td>{{CompatVersionUnknown}}</td>
- <td>{{CompatVersionUnknown}}</td>
- <td>{{CompatVersionUnknown}}</td>
- <td>{{CompatVersionUnknown}}</td>
- <td>{{CompatVersionUnknown}}</td>
- </tr>
- </tbody>
-</table>
-</div>
-
-<h2 id="See_also">See also</h2>
-
-<ul>
- <li><code><a href="/en-US/docs/Web/JavaScript/Reference/Operators/typeof" title="/en-US/docs/JavaScript/Reference/Operators/typeof">typeof</a></code></li>
- <li>{{jsxref("Symbol.hasInstance")}}</li>
-</ul>
diff --git a/files/tr/web/javascript/reference/operatörler/mantiksal_operatorler/index.html b/files/tr/web/javascript/reference/operatörler/mantiksal_operatorler/index.html
deleted file mode 100644
index 8a1e2ea56f..0000000000
--- a/files/tr/web/javascript/reference/operatörler/mantiksal_operatorler/index.html
+++ /dev/null
@@ -1,312 +0,0 @@
----
-title: Mantıksal Operatörler
-slug: Web/JavaScript/Reference/Operatörler/Mantiksal_Operatorler
-tags:
- - Değil
- - JavaScript
- - Mantıksal Operatörler
- - Operator
- - Referans
- - ve
- - ya da
-translation_of: Web/JavaScript/Reference/Operators
-translation_of_original: Web/JavaScript/Reference/Operators/Logical_Operators
----
-<div>{{jsSidebar("Operators")}}</div>
-
-<p>Mantıksal operatörler genellikle {{jsxref("Boolean")}} (mantıksal) değerleri ile kullanılır. Kullanıldıklarında, bir boolean değer döndürürler. Ancak, <code>&amp;&amp;</code> ve <code>||</code> operatörleri aslında belirtilmiş olan operandlardan birinin değerini döndürür, bu sebeple eğer bu operatörler Boolean olmayan değerler ile kullanılırsa, Boolean olmayan değerler üretebilirler.</p>
-
-<h2 id="Açıklama">Açıklama</h2>
-
-<p>Mantıksal operatörler aşağıdaki tabloda açıklanıyor:</p>
-
-<table class="fullwidth-table">
- <tbody>
- <tr>
- <th>Operatör</th>
- <th>Kullanım</th>
- <th>Açıklama</th>
- </tr>
- <tr>
- <td>Mantıksal VE (<code>&amp;&amp;</code>)</td>
- <td><code><em>expr1</em> &amp;&amp; <em>expr2</em></code></td>
- <td>Eğer <code>expr1</code> false değerine dönüştürülebilirse, <code>expr1</code>  döndürülür. Aksi halde, <code>expr2</code> döndürülür. Böylece, Boolean değerleri ile kullanıldıklarında, <code>&amp;&amp;</code> her iki operand <code>true</code> ise <code>true</code> ; aksi halde, <code>false</code> döndürür.</td>
- </tr>
- <tr>
- <td>Mantıksal YA DA (<code>||</code>)</td>
- <td><code><em>expr1</em> || <em>expr2</em></code></td>
- <td>Eğer <code>expr1</code> true değerine dönüştürülebilirse, expr1 döndürülür, aksi halde, <code>expr2</code> döndürülür. Böylece, Boolean değerleri ile kullanıldıklarında, <code>||</code> her iki operanddan herhangi biri <code>true</code> ise <code>true</code> döndürür.</td>
- </tr>
- <tr>
- <td>Mantıksal DEĞİL (<code>!</code>)</td>
- <td><code>!<em>expr</em></code></td>
- <td>Eğer operandın değeri <code>true</code> is false döndürür, aksi alde <code>true</code> döndürür.</td>
- </tr>
- </tbody>
-</table>
-
-<p>Eğer bir değer <code>true</code> değerine dönüştürülebiliyorsa, ona {{Glossary("truthy")}} ismi verilir. Eğer bir değer <code>false</code> değerine dönüştürülebiliyorsa, ona {{Glossary("falsy")}} denir.</p>
-
-<p><code><a href="https://developer.mozilla.org/en-US/docs/Glossary/Falsy">False</a></code> değerine dönüştürülebilen ifadelere örnekler:</p>
-
-<ul>
- <li><code>null</code>;</li>
- <li><code>NaN;</code></li>
- <li><code>0</code>;</li>
- <li>boş string (<code>""</code>); </li>
- <li><code>undefined</code>.</li>
-</ul>
-
-<p>&amp;&amp; ve || operatörleri <code>Boolean</code> olmayan değerler ile kullanılabiliyor olmasına rağmen, döndürdükleri değerler her zaman <code>Boolean</code> değerlerine çevirilebildiğinden, halen <code>Boolean</code> operatörleri olarak düşünülebilirler.</p>
-
-<h3 id="Kısa-devre_değerlendirmeleri">Kısa-devre değerlendirmeleri</h3>
-
-<p>Mantıksal operatörler soldan sağa çalıştırıldıkları gibi, mümkünse aşağıdaki kurallar kullanılarak "kısa devre" testine tabi tutulurlar:</p>
-
-<ul>
- <li><code>false &amp;&amp; (<em>herhangi)</em></code> bir kısa devre, false değerine çevrilir.</li>
- <li><code>true || (<em>herhangi)</em></code> bir kısa devre, true değerine çevrilir.</li>
-</ul>
-
-<p>Mantık kuralları bu değerlendirmelerin doğruluğunu garantiler. Yukarıdaki ifadelerin tümünün çalıştırılmayacağına, bu sebeple hepsinin yan etkisinin olmayacağına dikkat edin. Ayrıca yukarıdaki ifadenin <code>(herhangi)</code> kısmının tamamıyla bir mantıksal ifadeye eşit olduğuna dikkat edin. (parantezler ile gösterildiği gibi).</p>
-
-<p>Örneğin, aşağıdaki iki fonksiyon birbirinin aynısıdır.</p>
-
-<pre class="brush: js">function shortCircuitEvaluation() {
-  doSomething() || doSomethingElse()
-}
-
-function equivalentEvaluation() {
-  var flag = doSomething();
-  if (!flag) {
-    doSomethingElse();
-  }
-}
-</pre>
-
-<p>Ancak, aşağıdaki ifadeler operatör önceliğine göre eşit değildir ve sağ el operatörünün tek bir ifade olmasının önemini vurgular (gerekirse parantezler ile gruplanır).</p>
-
-<pre class="brush: js">false &amp;&amp; true || true // returns true
-false &amp;&amp; (true || true) // returns false</pre>
-
-<h3 id="Mantıksal_VE_()"><a name="Logical_AND">Mantıksal VE (<code>&amp;&amp;</code>)</a></h3>
-
-<p>Aşağıdaki kod &amp;&amp; (mantıksal VE) operatörüyle ilgili örnekleri gösterir.</p>
-
-<pre class="brush: js">a1 = true &amp;&amp; true // t &amp;&amp; t returns true
-a2 = true &amp;&amp; false // t &amp;&amp; f returns false
-a3 = false &amp;&amp; true // f &amp;&amp; t returns false
-a4 = false &amp;&amp; (3 == 4) // f &amp;&amp; f returns false
-a5 = "Cat" &amp;&amp; "Dog" // t &amp;&amp; t returns "Dog"
-a6 = false &amp;&amp; "Cat" // f &amp;&amp; t returns false
-a7 = "Cat" &amp;&amp; false // t &amp;&amp; f returns false
-a8 = "" &amp;&amp; false // returns ""
-a9 = false &amp;&amp; || // returns false
-</pre>
-
-<h3 id="Mantıksal_YA_DA_()"><a name="Logical_OR">Mantıksal YA DA (<code>||</code>)</a></h3>
-
-<p>Aşağıdaki kod || (mantıksal YA DA) operatörüyle ilgili örnekleri gösterir.</p>
-
-<pre class="brush: js">o1 = true || true // t || t returns true
-o2 = false || true // f || t returns true
-o3 = true || false // t || f returns true
-o4 = false || (3 == 4) // f || f returns false
-o5 = "Cat" || "Dog" // t || t returns "Cat"
-o6 = false || "Cat" // f || t returns "Cat"
-o7 = "Cat" || false // t || f returns "Cat"
-o8 = "" || false // returns false
-o9 = false || "" // returns ""
-</pre>
-
-<h3 id="Mantıksal_DEĞİL_(!)"><a name="Logical_NOT">Mantıksal DEĞİL (<code>!</code>)</a></h3>
-
-<p>Aşağıdaki kod ! (mantıksal DEĞİL) operatörüyle ilgili örnekleri gösterir.</p>
-
-<pre class="brush: js">n1 = !true // !t returns false
-n2 = !false // !f returns true
-n3 = !"Cat" // !t returns false
-</pre>
-
-<h3 id="Dönüşüm_kuralları">Dönüşüm kuralları</h3>
-
-<h4 id="VE_operatörünü_YA_DA_operatörüne_dönüştürmek">VE operatörünü YA DA operatörüne dönüştürmek</h4>
-
-<p>Booleanları içeren aşağıdaki ifade:</p>
-
-<pre class="brush: js">bCondition1 &amp;&amp; bCondition2</pre>
-
-<p>her zaman şuna eşittir:</p>
-
-<pre class="brush: js">!(!bCondition1 || !bCondition2)</pre>
-
-<h4 id="YA_DA_operatörünü_VE_operatörüne_çevirmek">YA DA operatörünü VE operatörüne çevirmek</h4>
-
-<p>Booleanları içeren aşağıdaki ifade:</p>
-
-<pre class="brush: js">bCondition1 || bCondition2</pre>
-
-<p>her zaman şuna eşittir:</p>
-
-<pre class="brush: js">!(!bCondition1 &amp;&amp; !bCondition2)</pre>
-
-<h4 id="DEĞİL_operatörleri_arasında_dönüşüm_yapmak">DEĞİL operatörleri arasında dönüşüm yapmak</h4>
-
-<p>Booleanları içeren aşağıdaki ifade:</p>
-
-<pre class="brush: js">!!bCondition</pre>
-
-<p>her zaman şuna eşittir: </p>
-
-<pre class="brush: js">bCondition</pre>
-
-<h3 id="İç_içe_geçmiş_parantezleri_kaldırmak">İç içe geçmiş parantezleri kaldırmak</h3>
-
-<p>Mantıksal operatörlerin soldan sağa değerlendirilmesi durumunda, kompleks bir ifadeden parantezleri bazı kuralları takip ederek kaldırmak mümkündür.</p>
-
-<h4 id="İç_içe_geçmiş_VE_operatörünü_kaldırmak">İç içe geçmiş VE operatörünü kaldırmak</h4>
-
-<p>Aşağıda, Boolean içeren bu bileşik işlem:</p>
-
-<pre class="brush: js">bCondition1 || (bCondition2 &amp;&amp; bCondition3)</pre>
-
-<p>her zaman şuna eşittir:</p>
-
-<pre class="brush: js">bCondition1 || bCondition2 &amp;&amp; bCondition3</pre>
-
-<h4 id="İç_içe_geçmiş_YA_DA_operatörünü_kaldırmak">İç içe geçmiş YA DA operatörünü kaldırmak</h4>
-
-<p>Aşağıda, Boolean içeren bu bileşik ifade:</p>
-
-<pre class="brush: js">bCondition1 &amp;&amp; (bCondition2 || bCondition3)</pre>
-
-<p>her zaman şuna eşittir:</p>
-
-<pre class="brush: js">!(!bCondition1 || !bCondition2 &amp;&amp; !bCondition3)</pre>
-
-<h2 id="Özellikler">Özellikler</h2>
-
-<table class="standard-table">
- <tbody>
- <tr>
- <th scope="col">Özellik</th>
- <th scope="col">Durum</th>
- <th scope="col">Açıklama</th>
- </tr>
- <tr>
- <td>{{SpecName('ES1')}}</td>
- <td>{{Spec2('ES1')}}</td>
- <td>İlk tanım.</td>
- </tr>
- <tr>
- <td>{{SpecName('ES5.1', '#sec-11.11')}}</td>
- <td>{{Spec2('ES5.1')}}</td>
- <td>Tarifnamenin birkaç bölümünde tanımlandı: <a href="http://www.ecma-international.org/ecma-262/5.1/#sec-11.4.9">Logical NOT Operator</a>, <a href="http://www.ecma-international.org/ecma-262/5.1/#sec-11.11">Binary Logical Operators</a></td>
- </tr>
- <tr>
- <td>{{SpecName('ES6', '#sec-binary-logical-operators')}}</td>
- <td>{{Spec2('ES6')}}</td>
- <td>Tarifnamenin birkaç bölümünde tanımlandı: <a href="http://www.ecma-international.org/ecma-262/6.0/#sec-logical-not-operator">Logical NOT Operator</a>, <a href="http://www.ecma-international.org/ecma-262/6.0/#sec-binary-logical-operators">Binary Logical Operators</a></td>
- </tr>
- <tr>
- <td>{{SpecName('ESDraft', '#sec-binary-logical-operators')}}</td>
- <td>{{Spec2('ESDraft')}}</td>
- <td>Tarifnamenin birkaç bölümünde tanımlandı: <a href="http://tc39.github.io/ecma262/#sec-logical-not-operator">Logical NOT Operator</a>, <a href="http://tc39.github.io/ecma262/#sec-binary-logical-operators">Binary Logical Operators</a></td>
- </tr>
- </tbody>
-</table>
-
-<h2 id="Tarayıcı_Uyumluluğu">Tarayıcı Uyumluluğu</h2>
-
-<p>{{CompatibilityTable}}</p>
-
-<div id="compat-desktop">
-<table class="compat-table">
- <tbody>
- <tr>
- <th>Feature</th>
- <th>Chrome</th>
- <th>Firefox (Gecko)</th>
- <th>Internet Explorer</th>
- <th>Opera</th>
- <th>Safari</th>
- </tr>
- <tr>
- <td>Mantıksal VE (<code>&amp;&amp;</code>)</td>
- <td>{{CompatVersionUnknown}}</td>
- <td>{{CompatVersionUnknown}}</td>
- <td>{{CompatVersionUnknown}}</td>
- <td>{{CompatVersionUnknown}}</td>
- <td>{{CompatVersionUnknown}}</td>
- </tr>
- <tr>
- <td>
- <p>Mantıksal YA DA (<code>||</code>)</p>
- </td>
- <td>{{CompatVersionUnknown}}</td>
- <td>{{CompatVersionUnknown}}</td>
- <td>{{CompatVersionUnknown}}</td>
- <td>{{CompatVersionUnknown}}</td>
- <td>{{CompatVersionUnknown}}</td>
- </tr>
- <tr>
- <td>Mantıksal DEĞİL (<code>!</code>)</td>
- <td>{{CompatVersionUnknown}}</td>
- <td>{{CompatVersionUnknown}}</td>
- <td>{{CompatVersionUnknown}}</td>
- <td>{{CompatVersionUnknown}}</td>
- <td>{{CompatVersionUnknown}}</td>
- </tr>
- </tbody>
-</table>
-</div>
-
-<div id="compat-mobile">
-<table class="compat-table">
- <tbody>
- <tr>
- <th>Özellik</th>
- <th>Android</th>
- <th>Android üzerinde Chrome</th>
- <th>Firefox Mobil (Gecko)</th>
- <th>IE Mobil</th>
- <th>Opera Mobil</th>
- <th>Safari Mobil</th>
- </tr>
- <tr>
- <td>Logical AND (<code>&amp;&amp;</code>)</td>
- <td>{{CompatVersionUnknown}}</td>
- <td>{{CompatVersionUnknown}}</td>
- <td>{{CompatVersionUnknown}}</td>
- <td>{{CompatVersionUnknown}}</td>
- <td>{{CompatVersionUnknown}}</td>
- <td>{{CompatVersionUnknown}}</td>
- </tr>
- <tr>
- <td>Logical OR (<code>||</code>)</td>
- <td>{{CompatVersionUnknown}}</td>
- <td>{{CompatVersionUnknown}}</td>
- <td>{{CompatVersionUnknown}}</td>
- <td>{{CompatVersionUnknown}}</td>
- <td>{{CompatVersionUnknown}}</td>
- <td>{{CompatVersionUnknown}}</td>
- </tr>
- <tr>
- <td>Logical NOT (<code>!</code>)</td>
- <td>{{CompatVersionUnknown}}</td>
- <td>{{CompatVersionUnknown}}</td>
- <td>{{CompatVersionUnknown}}</td>
- <td>{{CompatVersionUnknown}}</td>
- <td>{{CompatVersionUnknown}}</td>
- <td>{{CompatVersionUnknown}}</td>
- </tr>
- </tbody>
-</table>
-</div>
-
-<h2 id="Ayrıca_bakın">Ayrıca bakın</h2>
-
-<ul>
- <li><a href="/en-US/docs/Web/JavaScript/Reference/Operators/Bitwise_Operators">Bitwise operators</a></li>
- <li><a href="/en-US/docs/Web/JavaScript/Reference/Global_Objects/Boolean">Boolean</a></li>
-</ul>
diff --git a/files/tr/web/javascript/reference/operatörler/super/index.html b/files/tr/web/javascript/reference/operatörler/super/index.html
deleted file mode 100644
index 3dd3f62ebf..0000000000
--- a/files/tr/web/javascript/reference/operatörler/super/index.html
+++ /dev/null
@@ -1,165 +0,0 @@
----
-title: super
-slug: Web/JavaScript/Reference/Operatörler/super
-translation_of: Web/JavaScript/Reference/Operators/super
----
-<div>{{jsSidebar("Operators")}}</div>
-
-<p><strong>super, </strong>ebeveyn sınıftaki fonksiyonlara ulaşmak ve onları çağırmak için kullanılan bir ifadedir.</p>
-
-<p>The <code>super.prop</code> and <code>super[expr]</code> expressions are valid in any <a href="/en-US/docs/Web/JavaScript/Reference/Functions/Method_definitions">method definition</a> in both <a href="/en-US/docs/Web/JavaScript/Reference/Classes">classes</a> and <a href="/en-US/docs/Web/JavaScript/Reference/Operators/Object_initializer">object literals</a>.</p>
-
-<h2 id="Sözdizimi_Syntax">Sözdizimi (Syntax)</h2>
-
-<pre class="syntaxbox notranslate">super([arguments]); // ebeveyn sınıfın constructot'ını çağırır.
-super.functionOnParent([arguments]); // ebeveyn sınıftaki functionOnParent fonksiyonunu çalıştırır.
-</pre>
-
-<h2 id="Açıklama">Açıklama</h2>
-
-<p>Constructor içinde <code>super</code> ifadesi tek başına kullanılır ve <code>this</code> ifadesinden önce kullanılması zorunludur. Aynı zamanda <code>super</code> ifadesi ebeveyn sınıftaki fonksiyonları çağırmak için de kullanılabilir.</p>
-
-<h2 id="Örnekler">Örnekler</h2>
-
-<h3 id="Sınflarda_super_kullanımı">Sınflarda <code>super</code> kullanımı</h3>
-
-<p>This code snippet is taken from the <a href="https://github.com/GoogleChrome/samples/blob/gh-pages/classes-es6/index.html">classes sample</a> (<a href="https://googlechrome.github.io/samples/classes-es6/index.html">live demo</a>). Here <code>super()</code> is called to avoid duplicating the constructor parts' that are common between <code>Rectangle</code> and <code>Square</code>.</p>
-
-<pre class="brush: js notranslate">class Rectangle {
- constructor(height, width) {
- this.name = 'Rectangle';
- this.height = height;
- this.width = width;
- }
- sayName() {
- console.log('Hi, I am a ', this.name + '.');
- }
- get area() {
- return this.height * this.width;
- }
- set area(value) {
- this._area = value;
- }
-}
-
-class Square extends Rectangle {
- constructor(length) {
- this.height; // ReferenceError, super needs to be called first!
-
- // Here, it calls the parent class's constructor with lengths
- // provided for the Rectangle's width and height
- super(length, length);
-
- // Note: In derived classes, super() must be called before you
- // can use 'this'. Leaving this out will cause a reference error.
- this.name = 'Square';
- }
-}</pre>
-
-<h3 id="Super-calling_static_methods">Super-calling static methods</h3>
-
-<p>You are also able to call super on <a href="/en-US/docs/Web/JavaScript/Reference/Classes/static">static</a> methods.</p>
-
-<pre class="brush: js notranslate">class Rectangle {
- static logNbSides() {
- return 'I have 4 sides';
- }
-}
-
-class Square extends Rectangle {
- static logDescription() {
- return super.logNbSides() + ' which are all equal';
- }
-}
-Square.logDescription(); // 'I have 4 sides which are all equal'
-</pre>
-
-<h3 id="Deleting_super_properties_will_throw_an_error">Deleting super properties will throw an error</h3>
-
-<p>You cannot use the <a href="/en-US/docs/Web/JavaScript/Reference/Operators/delete">delete operator</a> and <code>super.prop</code> or <code>super[expr]</code> to delete a parent class' property, it will throw a {{jsxref("ReferenceError")}}.</p>
-
-<pre class="brush: js notranslate">class Base {
- foo() {}
-}
-class Derived extends Base {
- delete() {
- delete super.foo; // this is bad
- }
-}
-
-new Derived().delete(); // ReferenceError: invalid delete involving 'super'. </pre>
-
-<h3 id="super.prop_cannot_overwrite_non-writable_properties"><code>super.prop</code> cannot overwrite non-writable properties</h3>
-
-<p>When defining non-writable properties with e.g. {{jsxref("Object.defineProperty")}}, <code>super</code> cannot overwrite the value of the property.</p>
-
-<pre class="brush: js notranslate">class X {
- constructor() {
- Object.defineProperty(this, 'prop', {
- configurable: true,
- writable: false,
- value: 1
- });
- }
-}
-
-class Y extends X {
- constructor() {
- super();
- }
- foo() {
- super.prop = 2; // Cannot overwrite the value.
- }
-}
-
-var y = new Y();
-y.foo(); // TypeError: "prop" is read-only
-console.log(y.prop); // 1
-</pre>
-
-<h3 id="Using_super.prop_in_object_literals">Using <code>super.prop</code> in object literals</h3>
-
-<p>Super can also be used in the <a href="/en-US/docs/Web/JavaScript/Reference/Operators/Object_initializer">object initializer / literal</a> notation. In this example, two objects define a method. In the second object, <code>super</code> calls the first object's method. This works with the help of {{jsxref("Object.setPrototypeOf()")}} with which we are able to set the prototype of <code>obj2</code> to <code>obj1</code>, so that <code>super</code> is able to find <code>method1</code> on <code>obj1</code>.</p>
-
-<pre class="brush: js notranslate">var obj1 = {
- method1() {
- console.log('method 1');
- }
-}
-
-var obj2 = {
- method2() {
- super.method1();
- }
-}
-
-Object.setPrototypeOf(obj2, obj1);
-obj2.method2(); // logs "method 1"
-</pre>
-
-<h2 id="Özellikler">Özellikler</h2>
-
-<table class="standard-table">
- <thead>
- <tr>
- <th scope="col">Specification</th>
- </tr>
- </thead>
- <tbody>
- <tr>
- <td>{{SpecName('ESDraft', '#sec-super-keyword', 'super')}}</td>
- </tr>
- </tbody>
-</table>
-
-<h2 id="Tarayıcı_uyumluluğu">Tarayıcı uyumluluğu</h2>
-
-
-
-<p>{{Compat("javascript.operators.super")}}</p>
-
-<h2 id="Ayrıca_bakınız">Ayrıca bakınız</h2>
-
-<ul>
- <li><a href="/en-US/docs/Web/JavaScript/Reference/Classes">Classes</a></li>
-</ul>
diff --git a/files/tr/web/javascript/reference/operatörler/this/index.html b/files/tr/web/javascript/reference/operatörler/this/index.html
deleted file mode 100644
index 674e577187..0000000000
--- a/files/tr/web/javascript/reference/operatörler/this/index.html
+++ /dev/null
@@ -1,347 +0,0 @@
----
-title: this
-slug: Web/JavaScript/Reference/Operatörler/this
-translation_of: Web/JavaScript/Reference/Operators/this
----
-<div>{{jsSidebar("Operators")}}</div>
-
-<p><strong>Fonksiyon'un <code>this</code> anahtar kelimesi</strong> diğer dillere göre birazcık farklı davranır. Ayrıca <a href="/en-US/docs/Web/JavaScript/Reference/Functions_and_function_scope/Strict_mode">strict modu</a> ve non-strict modu arasında farklılıklar bulunur.</p>
-
-<p>Çoğunlukla, <code>this</code>'in değeri fonksiyonun çağrılma biçimine göre belirlenir. Çalışma esnasında değeri değiştirilemez, ve her fonksiyonu çağırışta farklı olabilir. ES5 bu adreste <code><a href="/en-US/docs/Web/JavaScript/Reference/Global_Objects/Function/bind">bind</a></code> method to <a href="#The_bind_method">set the value of a function's <code>this</code> regardless of how it's called</a>.</p>
-
-<h2 id="Sözdizimi">Sözdizimi</h2>
-
-<pre class="syntaxbox">this</pre>
-
-<h2 id="Global_içerik">Global içerik</h2>
-
-<p>Global konumda (fonksiyon dışında), <code>this</code> global nesnesini referans gösterir, strict modunda olmak bu durumu değiştirmez..</p>
-
-<pre class="brush:js">console.log(this.document === document); // true
-
-// Web browserlerinde window objesi global objedir.:
-console.log(this === window); // true
-
-this.a = 37;
-console.log(window.a); // 37
-</pre>
-
-<h2 id="Function_içerik">Function içerik</h2>
-
-<p>Fonksiyon içerisinde, <code>this</code>'in değeri fonksiyonun nasıl çağrıldığına bağlıdır..</p>
-
-<h3 id="Basit_çağrı">Basit çağrı</h3>
-
-<pre class="brush:js">function f1(){
- return this;
-}
-
-f1() === window; // global obje
-</pre>
-
-<p>Bu durumda, <code>this</code>'in değeri çağrı ile ayarlanmaz. Kod strict modda olmadığı sürece, <code>this</code>'in değeri mutlaka obje olmalıdır bu yüzdende default değer olan global objesi döner.</p>
-
-<pre class="brush:js">function f2(){
- "use strict"; // strict modu içerisinde çalıştıralım
- return this;
-}
-
-f2() === undefined;
-</pre>
-
-<p>Strict modu içerisinde, <code>this</code>'in değeri çalıştırılma içeriğine nasıl girdiyse o şekilde kalır. Eğer tanımlanmamışsa, undefined olarak kalır. Ayrıca tüm değerlere eşitlenebilir, örneğin <code>null</code> yada <code>42</code> yada <code>"I am not this"</code>.</p>
-
-<div class="note"><strong>Not:</strong> İkinci örnekte, <code>this</code> <a href="/en-US/docs/Web/JavaScript/Reference/Global_Objects/undefined"><code>undefined</code></a> olmalıdır, çünkü <code>f2</code> taban belirtilmeden çağrılmıştır. (örn: <code>window.f2()</code>). Bu özellik bazı browserlerde desteklenmemektedir. <a href="/en-US/docs/Web/JavaScript/Reference/Functions_and_function_scope/Strict_mode" title="Strict mode">strict mod</a> henüz geliştirme aşamasındayken çoğu browser yanlış davranarak <code>window</code> objesini döndürür.</div>
-
-<h3 id="Obje_methodu_cağrısı">Obje methodu cağrısı</h3>
-
-<p>Fonksiyon bir objenin methodu olarak çağrıldığında, <code>this</code> çağrıldığı obje olarak atanacaktır.</p>
-
-<p>In the following example, when <code>o.f()</code> is invoked, inside the function <code>this</code> is bound to the <code>o</code> object.</p>
-
-<pre class="brush:js">var o = {
- prop: 37,
- f: function() {
- return this.prop;
- }
-};
-
-console.log(o.f()); // logs 37
-</pre>
-
-<p>Note that this behavior is not at all affected by how or where the function was defined. In the previous example, we defined the function inline as the <code>f</code> member during the definition of <code>o</code>. However, we could have just as easily defined the function first and later attached it to <code>o.f</code>. Doing so results in the same behavior:</p>
-
-<pre class="brush:js">var o = {prop: 37};
-
-function independent() {
- return this.prop;
-}
-
-o.f = independent;
-
-console.log(o.f()); // logs 37
-</pre>
-
-<p>This demonstrates that it matters only that the function was invoked from the <code>f</code> member of <code>o</code>.</p>
-
-<p>Similarly, the <code>this</code> binding is only affected by the most immediate member reference. In the following example, when we invoke the function, we call it as a method <code>g</code> of the object <code>o.b</code>. This time during execution, <code>this</code> inside the function will refer to <code>o.b</code>. The fact that the object is itself a member of <code>o</code> has no consequence; the most immediate reference is all that matters.</p>
-
-<pre class="brush:js">o.b = {g: independent, prop: 42};
-console.log(o.b.g()); // logs 42
-</pre>
-
-<h4 id="this_on_the_object's_prototype_chain"><code>this</code> on the object's prototype chain</h4>
-
-<p>The same notion holds true for methods defined somewhere on the object's prototype chain. If the method is on an object's prototype chain, <code>this</code> refers to the object the method was called on, as if the method was on the object.</p>
-
-<pre class="brush:js">var o = {f:function(){ return this.a + this.b; }};
-var p = Object.create(o);
-p.a = 1;
-p.b = 4;
-
-console.log(p.f()); // 5
-</pre>
-
-<p>In this example, the object assigned to the variable <code>p</code> doesn't have its own <code>f</code> property, it inherits it from its prototype. But it doesn't matter that the lookup for <code>f</code> eventually finds a member with that name on <code>o</code>; the lookup began as a reference to <code>p.f</code>, so <code>this</code> inside the function takes the value of the object referred to as <code>p</code>. That is, since <code>f</code> is called as a method of <code>p</code>, its <code>this</code> refers to <code>p</code>. This is an interesting feature of JavaScript's prototype inheritance.</p>
-
-<h4 id="this_with_a_getter_or_setter"><code>this</code> with a getter or setter</h4>
-
-<p>Again, the same notion holds true when a function is invoked from a getter or a setter. A function used as getter or setter has its <code>this</code> bound to the object from which the property is being set or gotten.</p>
-
-<pre class="brush:js">function modulus(){
- return Math.sqrt(this.re * this.re + this.im * this.im);
-}
-
-var o = {
- re: 1,
- im: -1,
- get phase(){
- return Math.atan2(this.im, this.re);
- }
-};
-
-Object.defineProperty(o, 'modulus', {
- get: modulus, enumerable:true, configurable:true});
-
-console.log(o.phase, o.modulus); // logs -0.78 1.4142
-</pre>
-
-<h3 id="As_a_constructor">As a constructor</h3>
-
-<p>When a function is used as a constructor (with the <code><a href="/en-US/docs/Web/JavaScript/Reference/Operators/new">new</a></code> keyword), its <code>this</code> is bound to the new object being constructed.</p>
-
-<p>Note: while the default for a constructor is to return the object referenced by <code>this</code>, it can instead return some other object (if the return value isn't an object, then the <code>this</code> object is returned).</p>
-
-<pre class="brush:js">/*
- * Constructors work like this:
- *
- * function MyConstructor(){
- * // Actual function body code goes here.
- * // Create properties on |this| as
- * // desired by assigning to them. E.g.,
- * this.fum = "nom";
- * // et cetera...
- *
- * // If the function has a return statement that
- * // returns an object, that object will be the
- * // result of the |new| expression. Otherwise,
- * // the result of the expression is the object
- * // currently bound to |this|
- * // (i.e., the common case most usually seen).
- * }
- */
-
-function C(){
- this.a = 37;
-}
-
-var o = new C();
-console.log(o.a); // logs 37
-
-
-function C2(){
- this.a = 37;
- return {a:38};
-}
-
-o = new C2();
-console.log(o.a); // logs 38
-</pre>
-
-<p>In the last example (<code>C2</code>), because an object was returned during construction, the new object that <code>this</code> was bound to simply gets discarded. (This essentially makes the statement "<code>this.a = 37;</code>" dead code. It's not exactly dead, because it gets executed, but it can be eliminated with no outside effects.)</p>
-
-<h3 id="call_and_apply"><code>call</code> and <code>apply</code></h3>
-
-<p>Where a function uses the <code>this</code> keyword in its body, its value can be bound to a particular object in the call using the <code><a href="/en-US/docs/Web/JavaScript/Reference/Global_Objects/Function/call">call</a></code> or <code><a href="/en-US/docs/Web/JavaScript/Reference/Global_Objects/Function/apply">apply</a></code> methods that all functions inherit from <code>Function.prototype</code>.</p>
-
-<pre class="brush:js">function add(c, d){
- return this.a + this.b + c + d;
-}
-
-var o = {a:1, b:3};
-
-// The first parameter is the object to use as
-// 'this', subsequent parameters are passed as
-// arguments in the function call
-add.call(o, 5, 7); // 1 + 3 + 5 + 7 = 16
-
-// The first parameter is the object to use as
-// 'this', the second is an array whose
-// members are used as the arguments in the function call
-add.apply(o, [10, 20]); // 1 + 3 + 10 + 20 = 34
-</pre>
-
-<p>Note that with <code>call</code> and <code>apply</code>, if the value passed as <code>this</code> is not an object, an attempt will be made to convert it to an object using the internal <code>ToObject</code> operation. So if the value passed is a primitive like <code>7</code> or <code>'foo'</code>, it will be converted to an Object using the related constructor, so the primitive number <code>7</code> is converted to an object as if by <code>new Number(7)</code> and the string <code>'foo'</code> to an object as if by <code>new String('foo')</code>, e.g.</p>
-
-<pre class="brush:js">function bar() {
- console.log(Object.prototype.toString.call(this));
-}
-
-bar.call(7); // [object Number]
-</pre>
-
-<h3 id="The_bind_method">The <code>bind</code> method</h3>
-
-<p>ECMAScript 5 introduced <code><a href="/en-US/docs/Web/JavaScript/Reference/Global_Objects/Function/bind">Function.prototype.bind</a></code>. Calling <code>f.bind(someObject)</code> creates a new function with the same body and scope as <code>f</code>, but where <code>this</code> occurs in the original function, in the new function it is permanently bound to the first argument of <code>bind</code>, regardless of how the function is being used.</p>
-
-<pre class="brush:js">function f(){
- return this.a;
-}
-
-var g = f.bind({a:"azerty"});
-console.log(g()); // azerty
-
-var o = {a:37, f:f, g:g};
-console.log(o.f(), o.g()); // 37, azerty
-</pre>
-
-<h3 id="As_a_DOM_event_handler">As a DOM event handler</h3>
-
-<p>When a function is used as an event handler, its <code>this</code> is set to the element the event fired from (some browsers do not follow this convention for listeners added dynamically with methods other than <code>addEventListener</code>).</p>
-
-<pre class="brush:js">// When called as a listener, turns the related element blue
-function bluify(e){
- // Always true
- console.log(this === e.currentTarget);
- // true when currentTarget and target are the same object
- console.log(this === e.target);
- this.style.backgroundColor = '#A5D9F3';
-}
-
-// Get a list of every element in the document
-var elements = document.getElementsByTagName('*');
-
-// Add bluify as a click listener so when the
-// element is clicked on, it turns blue
-for(var i=0 ; i&lt;elements.length ; i++){
- elements[i].addEventListener('click', bluify, false);
-}</pre>
-
-<h3 id="In_an_in–line_event_handler">In an in–line event handler</h3>
-
-<p>When code is called from an in–line handler, its <code>this</code> is set to the DOM element on which the listener is placed:</p>
-
-<pre class="brush:js">&lt;button onclick="alert(this.tagName.toLowerCase());"&gt;
- Show this
-&lt;/button&gt;
-</pre>
-
-<p>The above alert shows <code>button</code>. Note however that only the outer code has its <code>this</code> set this way:</p>
-
-<pre class="brush:js">&lt;button onclick="alert((function(){return this}()));"&gt;
- Show inner this
-&lt;/button&gt;
-</pre>
-
-<p>In this case, the inner function's <code>this</code> isn't set so it returns the global/window object (i.e. the default object in non–strict mode where <code>this</code> isn't set by the call).</p>
-
-<h2 id="Specifications">Specifications</h2>
-
-<table class="standard-table">
- <tbody>
- <tr>
- <th scope="col">Specification</th>
- <th scope="col">Status</th>
- <th scope="col">Comment</th>
- </tr>
- <tr>
- <td>{{SpecName('ES6', '#sec-this-keyword', 'The this keyword')}}</td>
- <td>{{Spec2('ES6')}}</td>
- <td> </td>
- </tr>
- <tr>
- <td>{{SpecName('ES5.1', '#sec-11.1.1', 'The this keyword')}}</td>
- <td>{{Spec2('ES5.1')}}</td>
- <td> </td>
- </tr>
- <tr>
- <td>{{SpecName('ES3', '#sec-11.1.1', 'The this keyword')}}</td>
- <td>{{Spec2('ES3')}}</td>
- <td> </td>
- </tr>
- <tr>
- <td>{{SpecName('ES1', '#sec-11.1.1', 'The this keyword')}}</td>
- <td>{{Spec2('ES1')}}</td>
- <td>Initial definition. Implemented in JavaScript 1.0.</td>
- </tr>
- </tbody>
-</table>
-
-<h2 id="Browser_compatibility">Browser compatibility</h2>
-
-<p>{{CompatibilityTable}}</p>
-
-<div id="compat-desktop">
-<table class="compat-table">
- <tbody>
- <tr>
- <th>Feature</th>
- <th>Chrome</th>
- <th>Firefox (Gecko)</th>
- <th>Internet Explorer</th>
- <th>Opera</th>
- <th>Safari</th>
- </tr>
- <tr>
- <td>Basic support</td>
- <td>{{CompatVersionUnknown}}</td>
- <td>{{CompatVersionUnknown}}</td>
- <td>{{CompatVersionUnknown}}</td>
- <td>{{CompatVersionUnknown}}</td>
- <td>{{CompatVersionUnknown}}</td>
- </tr>
- </tbody>
-</table>
-</div>
-
-<div id="compat-mobile">
-<table class="compat-table">
- <tbody>
- <tr>
- <th>Feature</th>
- <th>Android</th>
- <th>Chrome for Android</th>
- <th>Firefox Mobile (Gecko)</th>
- <th>IE Mobile</th>
- <th>Opera Mobile</th>
- <th>Safari Mobile</th>
- </tr>
- <tr>
- <td>Basic support</td>
- <td>{{CompatVersionUnknown}}</td>
- <td>{{CompatVersionUnknown}}</td>
- <td>{{CompatVersionUnknown}}</td>
- <td>{{CompatVersionUnknown}}</td>
- <td>{{CompatVersionUnknown}}</td>
- <td>{{CompatVersionUnknown}}</td>
- </tr>
- </tbody>
-</table>
-</div>
-
-<h2 id="See_also">See also</h2>
-
-<ul>
- <li><a href="/en-US/docs/Web/JavaScript/Reference/Functions_and_function_scope/Strict_mode">Strict mode</a></li>
- <li><a href="http://bjorn.tipling.com/all-this">All this</a>, an article about <code>this</code> in different contexts</li>
-</ul>
diff --git a/files/tr/web/javascript/reference/operatörler/typeof/index.html b/files/tr/web/javascript/reference/operatörler/typeof/index.html
deleted file mode 100644
index deccfd8925..0000000000
--- a/files/tr/web/javascript/reference/operatörler/typeof/index.html
+++ /dev/null
@@ -1,259 +0,0 @@
----
-title: typeof
-slug: Web/JavaScript/Reference/Operatörler/typeof
-translation_of: Web/JavaScript/Reference/Operators/typeof
----
-<div>{{jsSidebar("Operatörler")}}</div>
-
-<p><strong><kbd>Typeof</kbd></strong> operatörü, değerlendirilmemiş işlenenin türünü gösteren bir dize döndürür.</p>
-
-<div>{{EmbedInteractiveExample("pages/js/expressions-typeof.html")}}</div>
-
-
-
-<h2 id="Sözdizimi">Sözdizimi</h2>
-
-<p>The <code>typeof</code> operator is followed by its operand:</p>
-
-<pre class="syntaxbox notranslate">typeof <em>operand
-or
-typeof (operand)</em>
-</pre>
-
-
-
-<h3 id="Parametreler">Parametreler</h3>
-
-<p><code><em>operand</em></code> is an expression representing the object or {{Glossary("Primitive", "primitive")}} whose type is to be returned.</p>
-
-<p>Parantez isteğe bağlıdır.</p>
-
-<h2 id="Description">Description</h2>
-
-<p>The following table summarizes the possible return values of <code>typeof</code>. For more information about types and primitives, see also the <a href="/en-US/docs/Web/JavaScript/Data_structures">JavaScript data structure</a> page.</p>
-
-<table class="standard-table">
- <thead>
- <tr>
- <th scope="col">Type</th>
- <th scope="col">Result</th>
- </tr>
- </thead>
- <tbody>
- <tr>
- <td>Undefined</td>
- <td><code>"undefined"</code></td>
- </tr>
- <tr>
- <td>Null</td>
- <td><code>"object" </code>(see below)</td>
- </tr>
- <tr>
- <td>Boolean</td>
- <td><code>"boolean"</code></td>
- </tr>
- <tr>
- <td>Number</td>
- <td><code>"number"</code></td>
- </tr>
- <tr>
- <td>String</td>
- <td><code>"string"</code></td>
- </tr>
- <tr>
- <td>Symbol (new in ECMAScript 2015)</td>
- <td><code>"symbol"</code></td>
- </tr>
- <tr>
- <td>Host object (provided by the JS environment)</td>
- <td><em>Implementation-dependent</em></td>
- </tr>
- <tr>
- <td>Function object (implements [[Call]] in ECMA-262 terms)</td>
- <td><code>"function"</code></td>
- </tr>
- <tr>
- <td>Any other object</td>
- <td><code>"object"</code></td>
- </tr>
- </tbody>
-</table>
-
-<h2 id="Örnekler">Örnekler</h2>
-
-<pre class="brush:js notranslate">// Sayılar
-typeof 37 === 'number';
-typeof 3.14 === 'number';
-typeof(42) === 'number';
-typeof Math.LN2 === 'number';
-typeof Infinity === 'number';
-typeof NaN === 'number'; // Despite being "Not-A-Number"
-typeof Number(1) === 'number'; // but never use this form!
-
-
-// Metinler
-typeof '' === 'string';
-typeof 'bla' === 'string';
-typeof '1' === 'string'; // note that a number within a string is still typeof string
-typeof (typeof 1) === 'string'; // typeof always returns a string
-typeof String('abc') === 'string'; // but never use this form!
-
-
-// Booleans
-typeof true === 'boolean';
-typeof false === 'boolean';
-typeof Boolean(true) === 'boolean'; // but never use this form!
-
-
-// Symbols
-typeof Symbol() === 'symbol'
-typeof Symbol('foo') === 'symbol'
-typeof Symbol.iterator === 'symbol'
-
-
-// Undefined
-typeof undefined === 'undefined';
-typeof declaredButUndefinedVariable === 'undefined';
-typeof undeclaredVariable === 'undefined';
-
-
-// Objeler
-typeof {a: 1} === 'object';
-
-// use <a href="/en-US/docs/Web/JavaScript/Reference/Global_Objects/Array/isArray">Array.isArray</a> or Object.prototype.toString.call
-// to differentiate regular objects from arrays
-typeof [1, 2, 4] === 'object';
-
-typeof new Date() === 'object';
-
-
-// The following is confusing. Don't use!
-typeof new Boolean(true) === 'object';
-typeof new Number(1) === 'object';
-typeof new String('abc') === 'object';
-
-
-// Fonksiyonlar
-typeof function() {} === 'function';
-typeof class C {} === 'function';
-typeof Math.sin === 'function';
-</pre>
-
-<h3 id="null"><code>null</code></h3>
-
-<pre class="brush:js notranslate">// This stands since the beginning of JavaScript
-typeof null === 'object';
-</pre>
-
-<p>In the first implementation of JavaScript, JavaScript values were represented as a type tag and a value. The type tag for objects was 0. <code>null</code> was represented as the NULL pointer (0x00 in most platforms). Consequently, null had 0 as type tag, hence the bogus <code>typeof</code> return value. (<a href="http://www.2ality.com/2013/10/typeof-null.html">reference</a>)</p>
-
-<p>A fix was proposed for ECMAScript (via an opt-in), but <a class="external" href="http://wiki.ecmascript.org/doku.php?id=harmony:typeof_null">was rejected</a>. It would have resulted in <code>typeof null === 'null'</code>.</p>
-
-<h3 id="new_operatör_kullanımı"><code>new</code> operatör kullanımı</h3>
-
-<pre class="brush:js notranslate">// All constructor functions while instantiated with 'new' keyword will always be typeof 'object'
-var str = new String('String');
-var num = new Number(100);
-
-typeof str; // It will return 'object'
-typeof num; // It will return 'object'
-
-// But there is a exception in case of Function constructor of Javascript
-
-var func = new Function();
-
-typeof func; // It will return 'function'
-</pre>
-
-<h3 id="Parantezlere_ihtiyaç_var">Parantezlere ihtiyaç var</h3>
-
-<pre class="brush:js notranslate">// Parentheses will be very much useful to determine the data type for expressions.
-var iData = 99;
-
-typeof iData + ' Wisen'; // It will return 'number Wisen'
-typeof (iData + ' Wisen'); // It will return 'string'
-
-
-</pre>
-
-<h3 id="Düzenli_İfadeler">Düzenli İfadeler</h3>
-
-<p>Callable regular expressions were a non-standard addition in some browsers.</p>
-
-<pre class="brush:js notranslate">typeof /s/ === 'function'; // Chrome 1-12 Non-conform to ECMAScript 5.1
-typeof /s/ === 'object'; // Firefox 5+ Conform to ECMAScript 5.1
-</pre>
-
-<h3 id="Temporal_Dead_Zone_errors">Temporal Dead Zone errors</h3>
-
-<p>Before ECMAScript 2015, <code>typeof</code> was always guaranteed to return a string for any operand it was supplied with. But with the addition of non-hoisted, block-scoped <code><a href="/en-US/docs/Web/JavaScript/Reference/Statements/let">let</a></code> and <code><a href="/en-US/docs/Web/JavaScript/Reference/Statements/const">const</a></code>, using <code>typeof</code> on <code>let</code> and <code>const</code> variables in a block before they are declared will throw a <code><a href="/en-US/docs/Web/JavaScript/Reference/Global_Objects/ReferenceError">ReferenceError</a></code>. This is in contrast with undeclared variables, for which <code>typeof</code> will return 'undefined'. Block scoped variables are in a "<a href="/en-US/docs/Web/JavaScript/Reference/Statements/let#Temporal_Dead_Zone_and_errors_with_let">temporal dead zone</a>" from the start of the block until the initialization is processed, during which, it will throw an error if accessed.</p>
-
-<pre class="brush: js notranslate">typeof undeclaredVariable === 'undefined';
-typeof newLetVariable; let newLetVariable; // ReferenceError
-typeof newConstVariable; const newConstVariable = 'hello'; // ReferenceError
-</pre>
-
-<h3 id="İstisnalar">İstisnalar</h3>
-
-<p>All current browsers expose a non-standard host object {{domxref("document.all")}} with type Undefined.</p>
-
-<pre class="brush:js notranslate">typeof document.all === 'undefined';
-</pre>
-
-<p>Although the specification allows custom type tags for non-standard exotic objects, it requires those type tags to be different from the predefined ones. The case of <code>document.all</code> having type tag <code>'undefined'</code> must be classified as an exceptional violation of the rules.</p>
-
-<h2 id="Özellikler">Özellikler</h2>
-
-<table class="standard-table">
- <tbody>
- <tr>
- <th scope="col">Specification</th>
- <th scope="col">Status</th>
- <th scope="col">Comment</th>
- </tr>
- <tr>
- <td>{{SpecName('ESDraft', '#sec-typeof-operator', 'The typeof Operator')}}</td>
- <td>{{Spec2('ESDraft')}}</td>
- <td></td>
- </tr>
- <tr>
- <td>{{SpecName('ES6', '#sec-typeof-operator', 'The typeof Operator')}}</td>
- <td>{{Spec2('ES6')}}</td>
- <td></td>
- </tr>
- <tr>
- <td>{{SpecName('ES5.1', '#sec-11.4.3', 'The typeof Operator')}}</td>
- <td>{{Spec2('ES5.1')}}</td>
- <td></td>
- </tr>
- <tr>
- <td>{{SpecName('ES3', '#sec-11.4.3', 'The typeof Operator')}}</td>
- <td>{{Spec2('ES3')}}</td>
- <td></td>
- </tr>
- <tr>
- <td>{{SpecName('ES1', '#sec-11.4.3', 'The typeof Operator')}}</td>
- <td>{{Spec2('ES1')}}</td>
- <td>Initial definition. Implemented in JavaScript 1.1.</td>
- </tr>
- </tbody>
-</table>
-
-<h2 id="Browser_compatibility">Browser compatibility</h2>
-
-
-
-<p>{{Compat("javascript.operators.typeof")}}</p>
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-<h2 id="IE_özel_notlar">IE özel notlar</h2>
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-<p>On IE 6, 7, and 8 a lot of host objects are objects and not functions. For example:</p>
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-<pre class="brush: js notranslate">typeof alert === 'object'</pre>
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-<h2 id="Bakabilirsiniz">Bakabilirsiniz</h2>
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-<ul>
- <li><code><a href="/en-US/docs/Web/JavaScript/Reference/Operators/instanceof">instanceof</a></code></li>
- <li><a href="http://es-discourse.com/t/why-typeof-is-no-longer-safe/15">Why typeof is no longer "safe"</a></li>
-</ul>