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author | Peter Bengtsson <mail@peterbe.com> | 2020-12-08 14:40:17 -0500 |
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committer | Peter Bengtsson <mail@peterbe.com> | 2020-12-08 14:40:17 -0500 |
commit | 33058f2b292b3a581333bdfb21b8f671898c5060 (patch) | |
tree | 51c3e392513ec574331b2d3f85c394445ea803c6 /files/zh-cn/web/api/webglrenderingcontext/cullface | |
parent | 8b66d724f7caf0157093fb09cfec8fbd0c6ad50a (diff) | |
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diff --git a/files/zh-cn/web/api/webglrenderingcontext/cullface/index.html b/files/zh-cn/web/api/webglrenderingcontext/cullface/index.html new file mode 100644 index 0000000000..bcabedcb95 --- /dev/null +++ b/files/zh-cn/web/api/webglrenderingcontext/cullface/index.html @@ -0,0 +1,79 @@ +--- +title: WebGLRenderingContext.cullFace() +slug: Web/API/WebGLRenderingContext/cullFace +translation_of: Web/API/WebGLRenderingContext/cullFace +--- +<div>{{APIRef("WebGL")}}</div> + +<p><a href="/en-US/docs/Web/API/WebGL_API">WebGL API</a> 的 <strong><code>WebGLRenderingContext.cullFace()</code></strong> 指定正面和/或背面多边形是否可以剔除。</p> + +<h2 id="语法">语法</h2> + +<pre class="syntaxbox notranslate">void <var>gl</var>.cullFace(<var>mode</var>); +</pre> + +<h3 id="参数">参数</h3> + +<dl> + <dt><code>mode</code></dt> + <dd>{{domxref("GLenum")}} 指定适合进行剔除的面是正面还是背面。默认值是 <code>gl.BACK</code>. 可能的值有: + <ul> + <li><code>gl.FRONT</code></li> + <li><code>gl.BACK</code></li> + <li><code>gl.FRONT_AND_BACK</code></li> + </ul> + </dd> +</dl> + +<h3 id="返回值">返回值</h3> + +<p>None.</p> + +<h2 id="示例">示例</h2> + +<p>多边形剔除功能默认不开启。 想要开启这个功能, 使用{{domxref("WebGLRenderingContext.enable", "enable()")}} 和 {{domxref("WebGLRenderingContext.disable", "disable()")}} 方法,传入参数<code>gl.CULL_FACE</code>.</p> + +<pre class="brush: js notranslate">gl.enable(gl.CULL_FACE); +gl.cullFace(gl.FRONT_AND_BACK); +</pre> + +<p>需要 <code>CULL_FACE_MODE</code> 常量来检查当前多边形剔除模式。</p> + +<pre class="brush: js notranslate">gl.getParameter(gl.CULL_FACE_MODE) === gl.FRONT_AND_BACK; +// true +</pre> + +<h2 id="规范">规范</h2> + +<table class="standard-table"> + <tbody> + <tr> + <th scope="col">Specification</th> + <th scope="col">Status</th> + <th scope="col">Comment</th> + </tr> + <tr> + <td>{{SpecName('WebGL', "#5.14.3", "cullFace")}}</td> + <td>{{Spec2('WebGL')}}</td> + <td>Initial definition.</td> + </tr> + <tr> + <td>{{SpecName('OpenGL ES 2.0', "glCullFace.xml", "glCullFace")}}</td> + <td>{{Spec2('OpenGL ES 2.0')}}</td> + <td>Man page of the OpenGL API.</td> + </tr> + </tbody> +</table> + +<h2 id="浏览器兼容性">浏览器兼容性</h2> + +<p class="hidden">The compatibility table in this page is generated from structured data. If you'd like to contribute to the data, please check out <a href="https://github.com/mdn/browser-compat-data">https://github.com/mdn/browser-compat-data</a> and send us a pull request.</p> + +<p>{{Compat("api.WebGLRenderingContext.cullFace")}}</p> + +<h2 id="相关资料">相关资料</h2> + +<ul> + <li>{{domxref("WebGLRenderingContext.enable()")}}</li> + <li>{{domxref("WebGLRenderingContext.frontFace()")}}</li> +</ul> |