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author | Peter Bengtsson <mail@peterbe.com> | 2020-12-08 14:43:23 -0500 |
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committer | Peter Bengtsson <mail@peterbe.com> | 2020-12-08 14:43:23 -0500 |
commit | 218934fa2ed1c702a6d3923d2aa2cc6b43c48684 (patch) | |
tree | a9ef8ac1e1b8fe4207b6d64d3841bfb8990b6fd0 /files/zh-tw/web/api/analysernode/getbytefrequencydata/index.html | |
parent | 074785cea106179cb3305637055ab0a009ca74f2 (diff) | |
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diff --git a/files/zh-tw/web/api/analysernode/getbytefrequencydata/index.html b/files/zh-tw/web/api/analysernode/getbytefrequencydata/index.html new file mode 100644 index 0000000000..d6b226dd8f --- /dev/null +++ b/files/zh-tw/web/api/analysernode/getbytefrequencydata/index.html @@ -0,0 +1,149 @@ +--- +title: AnalyserNode.getByteFrequencyData() +slug: Web/API/AnalyserNode/getByteFrequencyData +translation_of: Web/API/AnalyserNode/getByteFrequencyData +--- +<p>{{ APIRef("Web Audio API") }}</p> + +<div> +<p>{{ domxref("AnalyserNode") }} 介面的 <strong><code>getByteFrequencyData()</code></strong> 方法會將當前的頻率資料複製到 {{domxref("Uint8Array")}} (無號 byte 陣列)。</p> + +<p>如果陣列的元素數目比 {{domxref("AnalyserNode.frequencyBinCount")}} 少的話,多餘的元素會被 drop 掉。如果比需要的少的話,多餘的元素會被忽略。</p> +</div> + +<h2 id="語法">語法</h2> + +<pre class="brush: js">var audioCtx = new AudioContext(); +var analyser = audioCtx.createAnalyser(); +var dataArray = new Uint8Array(analyser.frequencyBinCount); // Uint8Array 應該要和 frequencyBinCount 等長 +analyser.getByteFrequencyData(dataArray); // 將 getByteFrequencyData() 回傳的資料放進 Uint8Array +</pre> + +<h3 id="回傳值">回傳值</h3> + +<p>{{domxref("Uint8Array")}}。</p> + +<h2 id="範例">範例</h2> + +<p>下面的範例顯示出 {{domxref("AudioContext")}} 用於建立一個 <code>AnalyserNode</code> 的基本用法,然後 {{domxref("window.requestAnimationFrame()", "requestAnimationFrame")}} 以及 {{htmlelement("canvas")}} 用來重複收集當前聲音輸入的頻率資料並在 "winamp bargraph style" 畫出輸出。若要知道更完整的範例或是資訊,請參考 <a href="http://mdn.github.io/voice-change-o-matic/">Voice-change-O-matic</a> demo (看 <a href="https://github.com/mdn/voice-change-o-matic/blob/gh-pages/scripts/app.js#L128-L205">app.js 第 128–205 行</a> 會有相關的程式碼)。</p> + +<pre class="brush: js">var audioCtx = new (window.AudioContext || window.webkitAudioContext)(); +var analyser = audioCtx.createAnalyser(); + + ... + +analyser.fftSize = 256; +var bufferLength = analyser.frequencyBinCount; +console.log(bufferLength); +var dataArray = new Uint8Array(bufferLength); + +canvasCtx.clearRect(0, 0, WIDTH, HEIGHT); + +function draw() { + drawVisual = requestAnimationFrame(draw); + + analyser.getByteFrequencyData(dataArray); + + canvasCtx.fillStyle = 'rgb(0, 0, 0)'; + canvasCtx.fillRect(0, 0, WIDTH, HEIGHT); + + var barWidth = (WIDTH / bufferLength) * 2.5; + var barHeight; + var x = 0; + + for(var i = 0; i < bufferLength; i++) { + barHeight = dataArray[i]; + + canvasCtx.fillStyle = 'rgb(' + (barHeight+100) + ',50,50)'; + canvasCtx.fillRect(x,HEIGHT-barHeight/2,barWidth,barHeight/2); + + x += barWidth + 1; + } +}; + +draw();</pre> + +<h2 id="參數">參數</h2> + +<dl> + <dt>陣列</dt> + <dd>頻率定義域會被複製進去的 {{domxref("Uint8Array")}} 。</dd> +</dl> + +<h2 id="規範">規範</h2> + +<table class="standard-table" style="height: 105px; width: 593px;"> + <tbody> + <tr> + <th scope="col">規範</th> + <th scope="col">狀態</th> + <th scope="col">Comment</th> + </tr> + <tr> + <td>{{SpecName('Web Audio API', '#widl-AnalyserNode-getByteFrequencyData-void-Uint8Array-array', 'getByteFrequencyData()')}}</td> + <td>{{Spec2('Web Audio API')}}</td> + <td> </td> + </tr> + </tbody> +</table> + +<h2 id="瀏覽器支援度">瀏覽器支援度</h2> + +<div>{{CompatibilityTable}}</div> + +<div id="compat-desktop"> +<table class="compat-table"> + <tbody> + <tr> + <th>Feature</th> + <th>Chrome</th> + <th>Firefox (Gecko)</th> + <th>Internet Explorer</th> + <th>Opera</th> + <th>Safari (WebKit)</th> + </tr> + <tr> + <td>Basic support</td> + <td>{{CompatChrome(10.0)}}{{property_prefix("webkit")}}</td> + <td>{{CompatGeckoDesktop(25.0)}} </td> + <td>{{CompatNo}}</td> + <td>15.0{{property_prefix("webkit")}}<br> + 22 (unprefixed)</td> + <td>6.0{{property_prefix("webkit")}}</td> + </tr> + </tbody> +</table> +</div> + +<div id="compat-mobile"> +<table class="compat-table"> + <tbody> + <tr> + <th>Feature</th> + <th>Android</th> + <th>Firefox Mobile (Gecko)</th> + <th>Firefox OS</th> + <th>IE Mobile</th> + <th>Opera Mobile</th> + <th>Safari Mobile</th> + <th>Chrome for Android</th> + </tr> + <tr> + <td>Basic support</td> + <td>{{CompatUnknown}}</td> + <td>26.0</td> + <td>1.2</td> + <td>{{CompatUnknown}}</td> + <td>{{CompatUnknown}}</td> + <td>{{CompatUnknown}}</td> + <td>33.0</td> + </tr> + </tbody> +</table> +</div> + +<h2 id="參看">參看</h2> + +<ul> + <li><a href="/en-US/docs/Web_Audio_API/Using_Web_Audio_API">使用 Web Audio API</a></li> +</ul> |