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author | Alexey Pyltsyn <lex61rus@gmail.com> | 2021-09-14 00:02:21 +0300 |
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committer | GitHub <noreply@github.com> | 2021-09-14 00:02:21 +0300 |
commit | f5009ef0caba3c436ce9feae00720c6396579afb (patch) | |
tree | be607e0416183923fda150b8291fd301f134863b /files | |
parent | a0c44488db41ade527df112187912c84eab83020 (diff) | |
download | translated-content-f5009ef0caba3c436ce9feae00720c6396579afb.tar.gz translated-content-f5009ef0caba3c436ce9feae00720c6396579afb.tar.bz2 translated-content-f5009ef0caba3c436ce9feae00720c6396579afb.zip |
RU: Fix live sample on GLSL Shaders page (#2427)
Diffstat (limited to 'files')
-rw-r--r-- | files/ru/games/techniques/3d_on_the_web/glsl_shaders/index.html | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/files/ru/games/techniques/3d_on_the_web/glsl_shaders/index.html b/files/ru/games/techniques/3d_on_the_web/glsl_shaders/index.html index 2d89598517..5844e41686 100644 --- a/files/ru/games/techniques/3d_on_the_web/glsl_shaders/index.html +++ b/files/ru/games/techniques/3d_on_the_web/glsl_shaders/index.html @@ -215,7 +215,7 @@ canvas { width: 100%; height: 100%; } <h3 id="Результат">Результат</h3> -<p>{{ EmbedLiveSample('Final_code', '100%', '400', '', 'Games/Techniques/3D_on_the_web/GLSL_Shaders') }}</p> +<p>{{ EmbedLiveSample('Финальный_вариант', '100%', '400', '', 'Games/Techniques/3D_on_the_web/GLSL_Shaders') }}</p> <h2 id="Заключение">Заключение</h2> |