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+---
+title: Map
+slug: Web/JavaScript/Reference/Global_Objects/Map
+translation_of: Web/JavaScript/Reference/Global_Objects/Map
+---
+<div>{{JSRef}}</div>
+
+<p><span class="seoSummary">The <strong><code>Map</code></strong> object holds key-value pairs and remembers the original insertion order of the keys.</span> Any value (both objects and {{glossary("Primitive", "primitive values")}}) may be used as either a key or a value.</p>
+
+<h2 id="Description">Description</h2>
+
+<p>A <code>Map</code> object iterates its elements in insertion order — a {{jsxref("Statements/for...of", "for...of")}} loop returns an array of <code>[<var>key</var>, <var>value</var>]</code> for each iteration.</p>
+
+<h3 id="Key_equality">Key equality</h3>
+
+<ul>
+ <li>Key equality is based on the <a href="/en-US/docs/Web/JavaScript/Equality_comparisons_and_sameness#Same-value-zero_equality"><code>sameValueZero</code></a> algorithm.</li>
+ <li>{{jsxref("NaN")}} is considered the same as <code>NaN</code> (even though <code>NaN !== NaN</code>) and all other values are considered equal according to the semantics of the <code>===</code> operator.</li>
+ <li>In the current ECMAScript specification, <code>-0</code> and <code>+0</code> are considered equal, although this was not so in earlier drafts. See <em>"Value equality for -0 and 0"</em> in the <a href="#Browser_compatibility">Browser compatibility</a> table for details.</li>
+</ul>
+
+<h3 id="Objects_vs._Maps">Objects vs. Maps</h3>
+
+<p>{{jsxref("Object")}} is similar to <code>Map</code>—both let you set keys to values, retrieve those values, delete keys, and detect whether something is stored at a key. For this reason (and because there were no built-in alternatives), <code>Object</code>s have been used as <code>Map</code>s historically.</p>
+
+<p>However, there are important differences that make <code>Map</code> preferable in certain cases:</p>
+
+<table class="standard-table">
+ <thead>
+ <tr>
+ <th scope="row"></th>
+ <th scope="col">Map</th>
+ <th scope="col">Object</th>
+ </tr>
+ </thead>
+ <tbody>
+ <tr>
+ <th scope="row">Accidental Keys</th>
+ <td>A <code>Map</code> does not contain any keys by default. It only contains what is explicitly put into it.</td>
+ <td>
+ <p>An <code>Object</code> has a prototype, so it contains default keys that could collide with your own keys if you're not careful.</p>
+
+ <div class="blockIndicator note">
+ <p><strong>Note:</strong> As of ES5, this can be bypassed by using {{jsxref("Object.create", "Object.create(null)")}}, but this is seldom done.</p>
+ </div>
+ </td>
+ </tr>
+ <tr>
+ <th scope="row">Key Types</th>
+ <td>A <code>Map</code>'s keys can be any value (including functions, objects, or any primitive).</td>
+ <td>The keys of an <code>Object</code> must be either a {{jsxref("String")}} or a {{jsxref("Symbol")}}.</td>
+ </tr>
+ <tr>
+ <th scope="row">Key Order</th>
+ <td>
+ <p>The keys in <code>Map</code> are ordered. Thus, when iterating over it, a <code>Map</code> object returns keys in order of insertion.</p>
+ </td>
+ <td>
+ <p>The keys of an <code>Object</code> are not ordered.</p>
+
+ <div class="blockIndicator note">
+ <p><strong>Note:</strong> Since ECMAScript 2015, objects <em>do</em> preserve creation order for string and <code>Symbol</code> keys. In JavaScript engines that comply with the ECMAScript 2015 spec, iterating over an object with only string keys will yield the keys in order of insertion.</p>
+ </div>
+ </td>
+ </tr>
+ <tr>
+ <th scope="row">Size</th>
+ <td>The number of items in a <code>Map</code> is easily retrieved from its {{jsxref("Map.prototype.size", "size")}} property.</td>
+ <td>The number of items in an <code>Object</code> must be determined manually.</td>
+ </tr>
+ <tr>
+ <th scope="row">Iteration</th>
+ <td>A <code>Map</code> is an <a href="/en-US/docs/Web/JavaScript/Guide/iterable">iterable</a>, so it can be directly iterated.</td>
+ <td>Iterating over an <code>Object</code> requires obtaining its keys in some fashion and iterating over them.</td>
+ </tr>
+ <tr>
+ <th scope="row">Performance</th>
+ <td>
+ <p>Performs better in scenarios involving frequent additions and removals of key-value pairs.</p>
+ </td>
+ <td>
+ <p>Not optimized for frequent additions and removals of key-value pairs.</p>
+ </td>
+ </tr>
+ </tbody>
+</table>
+
+<h3 id="Setting_object_properties">Setting object properties</h3>
+
+<p>Setting Object properties works for Map objects as well, and can cause considerable confusion.</p>
+
+<p>Therefore, this appears to work in a way:</p>
+
+<pre class="syntaxbox example-bad brush js notranslate">let wrongMap = new Map()
+wrongMap['bla'] = 'blaa'
+wrongMap['bla2'] = 'blaaa2'
+
+console.log(wrongMap) // Map { bla: 'blaa', bla2: 'blaaa2' }
+</pre>
+
+<p>But that way of setting a property does not interact with the Map data structure. It uses the feature of the generic object. The value of 'bla' is not stored in the Map for queries. Othere operations on the data fail:</p>
+
+<pre class="syntaxbox example-bad brush js notranslate">wrongMap.has('bla') // false
+wrongMap.delete('bla') // false
+console.log(wrongMap) // Map { bla: 'blaa', bla2: 'blaaa2' }</pre>
+
+<p>The correct usage for storing data in the Map is through the set(key, value) method.</p>
+
+<pre class="syntaxbox brush js example-good notranslate">let contacts = new Map()
+contacts.set('Jessie', {phone: "213-555-1234", address: "123 N 1st Ave"})
+contacts.has('Jessie') // true
+contacts.get('Hilary') // undefined
+contacts.set('Hilary', {phone: "617-555-4321", address: "321 S 2nd St"})
+contacts.get('Jessie') // {phone: "213-555-1234", address: "123 N 1st Ave"}
+contacts.delete('Raymond') // false
+contacts.delete('Jessie') // true
+console.log(contacts.size) // 1
+
+</pre>
+
+<h2 id="Constructor">Constructor</h2>
+
+<dl>
+ <dt>{{jsxref("Map/Map", "Map()")}}</dt>
+ <dd>Creates a new <code>Map</code> object.</dd>
+</dl>
+
+<h2 id="Static_properties">Static properties</h2>
+
+<dl>
+ <dt>{{jsxref("Map.@@species", "get Map[@@species]")}}</dt>
+ <dd>The constructor function that is used to create derived objects.</dd>
+</dl>
+
+<h2 id="Instance_properties">Instance properties</h2>
+
+<dl>
+ <dt>{{jsxref("Map.prototype.size")}}</dt>
+ <dd>Returns the number of key/value pairs in the <code>Map</code> object.</dd>
+</dl>
+
+<h2 id="Instance_methods">Instance methods</h2>
+
+<dl>
+ <dt>{{jsxref("Map.prototype.clear()")}}</dt>
+ <dd>Removes all key-value pairs from the <code>Map</code> object.</dd>
+ <dt>{{jsxref("Map.delete", "Map.prototype.delete(<var>key</var>)")}}</dt>
+ <dd>Returns <code>true</code> if an element in the <code>Map</code> object existed and has been removed, or <code>false</code> if the element does not exist. <code>Map.prototype.has(<var>key</var>)</code> will return <code>false</code> afterwards.</dd>
+ <dt>{{jsxref("Map.prototype.entries()")}}</dt>
+ <dd>Returns a new <code>Iterator</code> object that contains <strong>an array of <code>[<var>key</var>, <var>value</var>]</code></strong> for each element in the <code>Map</code> object in insertion order.</dd>
+ <dt>{{jsxref("Map.forEach", "Map.prototype.forEach(<var>callbackFn</var>[, <var>thisArg</var>])")}}</dt>
+ <dd>Calls <code><var>callbackFn</var></code> once for each key-value pair present in the <code>Map</code> object, in insertion order. If a <code><var>thisArg</var></code> parameter is provided to <code>forEach</code>, it will be used as the <code>this</code> value for each callback.</dd>
+ <dt>{{jsxref("Map.get", "Map.prototype.get(<var>key</var>)")}}</dt>
+ <dd>Returns the value associated to the <code><var>key</var></code>, or <code>undefined</code> if there is none.</dd>
+ <dt>{{jsxref("Map.has", "Map.prototype.has(<var>key</var>)")}}</dt>
+ <dd>Returns a boolean asserting whether a value has been associated to the <code><var>key</var></code> in the <code>Map</code> object or not.</dd>
+ <dt>{{jsxref("Map.prototype.keys()")}}</dt>
+ <dd>Returns a new <code>Iterator</code> object that contains the <strong>keys</strong> for each element in the <code>Map</code> object in insertion order.</dd>
+ <dt>{{jsxref("Map.set", "Map.prototype.set(<var>key</var>, <var>value</var>)")}}</dt>
+ <dd>Sets the <code><var>value</var></code> for the <code><var>key</var></code> in the <code>Map</code> object. Returns the <code>Map</code> object.</dd>
+ <dt>{{jsxref("Map.prototype.values()")}}</dt>
+ <dd>Returns a new <code>Iterator</code> object that contains the <strong>values</strong> for each element in the <code>Map</code> object in insertion order.</dd>
+ <dt>{{jsxref("Map.@@iterator", "Map.prototype[@@iterator]()")}}</dt>
+ <dd>Returns a new <code>Iterator</code> object that contains <strong>an array of <code>[<var>key</var>, <var>value</var>]</code></strong> for each element in the <code>Map</code> object in insertion order.</dd>
+</dl>
+
+<h2 id="Examples">Examples</h2>
+
+<h3 id="Using_the_Map_object">Using the <code>Map</code> object</h3>
+
+<pre class="brush: js notranslate">let myMap = new Map()
+
+let keyString = 'a string'
+let keyObj = {}
+let keyFunc = function() {}
+
+// setting the values
+myMap.set(keyString, "value associated with 'a string'")
+myMap.set(keyObj, 'value associated with keyObj')
+myMap.set(keyFunc, 'value associated with keyFunc')
+
+myMap.size // 3
+
+// getting the values
+myMap.get(keyString) // "value associated with 'a string'"
+myMap.get(keyObj) // "value associated with keyObj"
+myMap.get(keyFunc) // "value associated with keyFunc"
+
+myMap.get('a string') // "value associated with 'a string'"
+ // because keyString === 'a string'
+myMap.get({}) // undefined, because keyObj !== {}
+myMap.get(function() {}) // undefined, because keyFunc !== function () {}
+</pre>
+
+<h3 id="Using_NaN_as_Map_keys">Using <code>NaN</code> as <code>Map</code> keys</h3>
+
+<p>{{jsxref("NaN")}} can also be used as a key. Even though every <code>NaN</code> is not equal to itself (<code>NaN !== NaN</code> is true), the following example works because <code>NaN</code>s are indistinguishable from each other:</p>
+
+<pre class="brush: js notranslate">let myMap = new Map()
+myMap.set(NaN, 'not a number')
+
+myMap.get(NaN)
+// "not a number"
+
+let otherNaN = Number('foo')
+myMap.get(otherNaN)
+// "not a number"
+</pre>
+
+<h3 id="Iterating_Map_with_for..of">Iterating <code>Map</code> with <code>for..of</code></h3>
+
+<p>Maps can be iterated using a <code>for..of</code> loop:</p>
+
+<pre class="brush: js notranslate">let myMap = new Map()
+myMap.set(0, 'zero')
+myMap.set(1, 'one')
+
+for (let [key, value] of myMap) {
+ console.log(key + ' = ' + value)
+}
+// 0 = zero
+// 1 = one
+
+for (let key of myMap.keys()) {
+ console.log(key)
+}
+// 0
+// 1
+
+for (let value of myMap.values()) {
+ console.log(value)
+}
+// zero
+// one
+
+for (let [key, value] of myMap.entries()) {
+ console.log(key + ' = ' + value)
+}
+// 0 = zero
+// 1 = one
+</pre>
+
+<h3 id="Iterating_Map_with_forEach">Iterating <code>Map</code> with <code>forEach()</code></h3>
+
+<p>Maps can be iterated using the {{jsxref("Map.prototype.forEach", "forEach()")}} method:</p>
+
+<pre class="brush: js notranslate">myMap.forEach(function(value, key) {
+ console.log(key + ' = ' + value)
+})
+// 0 = zero
+// 1 = one
+</pre>
+
+<h3 id="Relation_with_Array_objects">Relation with Array objects</h3>
+
+<pre class="brush: js notranslate">let kvArray = [['key1', 'value1'], ['key2', 'value2']]
+
+// Use the regular Map constructor to transform a 2D key-value Array into a map
+let myMap = new Map(kvArray)
+
+myMap.get('key1') // returns "value1"
+
+// Use Array.from() to transform a map into a 2D key-value Array
+console.log(Array.from(myMap)) // Will show you exactly the same Array as kvArray
+
+// A succinct way to do the same, using the spread syntax
+console.log([...myMap])
+
+// Or use the keys() or values() iterators, and convert them to an array
+console.log(Array.from(myMap.keys())) // ["key1", "key2"]
+</pre>
+
+<h3 id="Cloning_and_merging_Maps">Cloning and merging <code>Map</code>s</h3>
+
+<p>Just like <code>Array</code>s, <code>Map</code>s can be cloned:</p>
+
+<pre class="brush: js notranslate">let original = new Map([
+ [1, 'one']
+])
+
+let clone = new Map(original)
+
+console.log(clone.get(1)) // one
+console.log(original === clone) // false (useful for shallow comparison)</pre>
+
+<div class="blockIndicator note">
+<p><strong>Important:</strong> Keep in mind that <em>the data itself</em> is not cloned.</p>
+</div>
+
+<p>Maps can be merged, maintaining key uniqueness:</p>
+
+<pre class="brush: js notranslate">let first = new Map([
+ [1, 'one'],
+ [2, 'two'],
+ [3, 'three'],
+])
+
+let second = new Map([
+ [1, 'uno'],
+ [2, 'dos']
+])
+
+// Merge two maps. The last repeated key wins.
+// Spread operator essentially converts a Map to an Array
+let merged = new Map([...first, ...second])
+
+console.log(merged.get(1)) // uno
+console.log(merged.get(2)) // dos
+console.log(merged.get(3)) // three</pre>
+
+<p>Maps can be merged with Arrays, too:</p>
+
+<pre class="brush: js notranslate">let first = new Map([
+ [1, 'one'],
+ [2, 'two'],
+ [3, 'three'],
+])
+
+let second = new Map([
+ [1, 'uno'],
+ [2, 'dos']
+])
+
+// Merge maps with an array. The last repeated key wins.
+let merged = new Map([...first, ...second, [1, 'eins']])
+
+console.log(merged.get(1)) // eins
+console.log(merged.get(2)) // dos
+console.log(merged.get(3)) // three</pre>
+
+<h2 id="Specifications">Specifications</h2>
+
+<table class="standard-table">
+ <thead>
+ <tr>
+ <th scope="col">Specification</th>
+ </tr>
+ </thead>
+ <tbody>
+ <tr>
+ <td>{{SpecName('ESDraft', '#sec-map-objects', 'Map')}}</td>
+ </tr>
+ </tbody>
+</table>
+
+<h2 id="Browser_compatibility">Browser compatibility</h2>
+
+
+
+<p>{{Compat("javascript.builtins.Map")}}</p>
+
+<h2 id="See_also">See also</h2>
+
+<ul>
+ <li>{{jsxref("Set")}}</li>
+ <li>{{jsxref("WeakMap")}}</li>
+ <li>{{jsxref("WeakSet")}}</li>
+</ul>