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diff --git a/files/es/web/api/canvasrenderingcontext2d/beginpath/index.html b/files/es/web/api/canvasrenderingcontext2d/beginpath/index.html new file mode 100644 index 0000000000..1c91e264f4 --- /dev/null +++ b/files/es/web/api/canvasrenderingcontext2d/beginpath/index.html @@ -0,0 +1,180 @@ +--- +title: CanvasRenderingContext2D.beginPath() +slug: Web/API/CanvasRenderingContext2D/beginPath +tags: + - API + - Canvas + - CanvasRenderingContext2D + - Referencia + - metodo +translation_of: Web/API/CanvasRenderingContext2D/beginPath +--- +<div>{{APIRef}}</div> + +<p>El método <code><strong>CanvasRenderingContext2D</strong></code><strong><code>.beginPath() </code></strong>del API Canvas 2D comienza una nueva ruta vaciando la lista de sub-rutas. Invoca este método cuando quieras crear una nueva ruta. </p> + +<h2 id="Sintaxis">Sintaxis</h2> + +<pre class="syntaxbox">void <var><em>ctx</em>.beginPath();</var> +</pre> + +<h2 id="Ejemplos">Ejemplos</h2> + +<h3 id="Usando_el_método_beginPath">Usando el método <code>beginPath</code></h3> + +<p>Este es solo un trozo de código el cual usa el método <code>beginPath</code>.</p> + +<h4 id="HTML">HTML</h4> + +<pre class="brush: html"><canvas id="canvas"></canvas> +</pre> + +<h4 id="JavaScript">JavaScript</h4> + +<pre class="brush: js; highlight:[5,12]">var canvas = document.getElementById("canvas"); +var ctx = canvas.getContext("2d"); + +// First path +ctx.beginPath(); +ctx.strokeStyle = 'blue'; +ctx.moveTo(20,20); +ctx.lineTo(200,20); +ctx.stroke(); + +// Second path +ctx.beginPath(); +ctx.strokeStyle = 'green'; +ctx.moveTo(20,20); +ctx.lineTo(120,120); +ctx.stroke(); +</pre> + +<p>Edita el código aquí debajo y mira tus cambios actualizarse en vivo en el canvas:</p> + +<div style="display: none;"> +<h6 id="Playable_code">Playable code</h6> + +<pre class="brush: html"><canvas id="canvas" width="400" height="200" class="playable-canvas"></canvas> +<div class="playable-buttons"> + <input id="edit" type="button" value="Edit" /> + <input id="reset" type="button" value="Reset" /> +</div> +<textarea id="code" class="playable-code" style="height:200px"> +// First path +ctx.beginPath(); +ctx.strokeStyle = 'blue'; +ctx.moveTo(20,20); +ctx.lineTo(200,20); +ctx.stroke(); + +// Second path +ctx.beginPath(); +ctx.strokeStyle = 'green'; +ctx.moveTo(20,20); +ctx.lineTo(120, 120); +ctx.stroke();</textarea> +</pre> + +<pre class="brush: js">var canvas = document.getElementById("canvas"); +var ctx = canvas.getContext("2d"); +var textarea = document.getElementById("code"); +var reset = document.getElementById("reset"); +var edit = document.getElementById("edit"); +var code = textarea.value; + +function drawCanvas() { + ctx.clearRect(0, 0, canvas.width, canvas.height); + eval(textarea.value); +} + +reset.addEventListener("click", function() { + textarea.value = code; + drawCanvas(); +}); + +edit.addEventListener("click", function() { + textarea.focus(); +}) + +textarea.addEventListener("input", drawCanvas); +window.addEventListener("load", drawCanvas); +</pre> +</div> + +<p>{{ EmbedLiveSample('Playable_code', 700, 460) }}</p> + +<h2 id="Especificaciones">Especificaciones</h2> + +<table class="standard-table"> + <tbody> + <tr> + <th scope="col">Especificación</th> + <th scope="col">Estatus</th> + <th scope="col">Comentario</th> + </tr> + <tr> + <td>{{SpecName('HTML WHATWG', "scripting.html#dom-context-2d-beginpath", "CanvasRenderingContext2D.beginPath")}}</td> + <td>{{Spec2('HTML WHATWG')}}</td> + <td> </td> + </tr> + </tbody> +</table> + +<h2 id="Compatibilidad_de_los_navegadores">Compatibilidad de los navegadores</h2> + +<p>{{CompatibilityTable}}</p> + +<div id="compat-desktop"> +<table class="compat-table"> + <tbody> + <tr> + <th>Característica</th> + <th>Chrome</th> + <th>Firefox (Gecko)</th> + <th>Internet Explorer</th> + <th>Opera</th> + <th>Safari</th> + </tr> + <tr> + <td>Soporte básico</td> + <td>{{CompatVersionUnknown}}</td> + <td>{{CompatVersionUnknown}}</td> + <td>{{CompatVersionUnknown}}</td> + <td>{{CompatVersionUnknown}}</td> + <td>{{CompatVersionUnknown}}</td> + </tr> + </tbody> +</table> +</div> + +<div id="compat-mobile"> +<table class="compat-table"> + <tbody> + <tr> + <th>Característica</th> + <th>Android</th> + <th>Chrome para Android</th> + <th>Firefox Mobile (Gecko)</th> + <th>IE Mobile</th> + <th>Opera Mobile</th> + <th>Safari Mobile</th> + </tr> + <tr> + <td>Basic support</td> + <td>{{CompatVersionUnknown}}</td> + <td>{{CompatVersionUnknown}}</td> + <td>{{CompatVersionUnknown}}</td> + <td>{{CompatVersionUnknown}}</td> + <td>{{CompatVersionUnknown}}</td> + <td>{{CompatVersionUnknown}}</td> + </tr> + </tbody> +</table> +</div> + +<h2 id="Ver_también">Ver también</h2> + +<ul> + <li>The interface defining it, {{domxref("CanvasRenderingContext2D")}}</li> + <li>{{domxref("CanvasRenderingContext2D.closePath()")}}</li> +</ul> |