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Diffstat (limited to 'files/ja/games/introduction_to_html5_game_development/index.html')
| -rw-r--r-- | files/ja/games/introduction_to_html5_game_development/index.html | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/files/ja/games/introduction_to_html5_game_development/index.html b/files/ja/games/introduction_to_html5_game_development/index.html index 5accf62c66..e729d32a9a 100644 --- a/files/ja/games/introduction_to_html5_game_development/index.html +++ b/files/ja/games/introduction_to_html5_game_development/index.html @@ -43,7 +43,7 @@ original_slug: Games/Introduction_to_HTML5_Game_Gevelopment_(summary) </tr> <tr> <td><strong>Graphics</strong></td> - <td><a href='/ja/docs/WebGL"' title='/ja/docs/WebGL"'>WebGL</a> (<a href="http://www.khronos.org/opengles/" title="http://www.khronos.org/opengles/">OpenGL ES</a> 2.0)</td> + <td><a href='/ja/docs/WebGL"' title='/ja/docs/WebGL"'>WebGL</a> (<a href="http://www.khronos.org/opengles/">OpenGL ES</a> 2.0)</td> </tr> <tr> <td><strong>Input</strong></td> @@ -51,7 +51,7 @@ original_slug: Games/Introduction_to_HTML5_Game_Gevelopment_(summary) </tr> <tr> <td><strong>Language</strong></td> - <td><a href="/ja/docs/JavaScript" title='/ja/docs/JavaScript"'>JavaScript</a> (<a href="https://github.com/kripken/emscripten/wiki" title="https://github.com/kripken/emscripten/wiki">Emscripten</a> を使って C/C++ を JavaScript にコンパイルする)</td> + <td><a href="/ja/docs/JavaScript" title='/ja/docs/JavaScript"'>JavaScript</a> (<a href="https://github.com/kripken/emscripten/wiki">Emscripten</a> を使って C/C++ を JavaScript にコンパイルする)</td> </tr> <tr> <td><strong>Networking</strong></td> @@ -82,7 +82,7 @@ original_slug: Games/Introduction_to_HTML5_Game_Gevelopment_(summary) <dd>Store user data on their own computer or device.</dd> <dt><a href="/ja/docs/JavaScript" title='/ja/docs/JavaScript"'>JavaScript</a></dt> <dd>Fast web プログラミング言語 to write the code for your game.<br> - To easily port your existing games <a href="https://github.com/kripken/emscripten/wiki" title="https://github.com/kripken/emscripten/wiki">Emscripten</a> or <a href="http://asmjs.org/spec/latest/" title="http://asmjs.org/spec/latest/">Asm.js</a></dd> + To easily port your existing games <a href="https://github.com/kripken/emscripten/wiki" title="https://github.com/kripken/emscripten/wiki">Emscripten</a> or <a href="http://asmjs.org/spec/latest/">Asm.js</a></dd> <dt><a href="/ja/docs/WebAPI/Pointer_Lock" title='/ja/docs/WebAPI/Pointer_Lock"'>Pointer Lock API</a></dt> <dd>Lock the mouse or other pointing device within your game's interface.</dd> <dt><a href="/ja/docs/SVG" title='/ja/docs/SVG"'>SVG</a> (Scalable Vector Graphics)</dt> @@ -92,7 +92,7 @@ original_slug: Games/Introduction_to_HTML5_Game_Gevelopment_(summary) <dt><a href="/ja/docs/Web_Audio_API" title='/ja/docs/Web_Audio_API"'>Web Audio API</a></dt> <dd>Control the playback, synthesis, and manipulation of audio in real time.</dd> <dt><a href="/ja/docs/WebGL" title='/ja/docs/WebGL"'>WebGL</a></dt> - <dd>Create high-performance, hardware-accelerated 3D (and 2D) graphics. <a href="http://www.khronos.org/opengles/" title="http://www.khronos.org/opengles/">OpenGL ES</a> 2.0.</dd> + <dd>Create high-performance, hardware-accelerated 3D (and 2D) graphics. <a href="http://www.khronos.org/opengles/">OpenGL ES</a> 2.0.</dd> <dt><a href="/ja/docs/WebRTC" title='/ja/docs/WebRTC"'>WebRTC</a></dt> <dd>Real-Time Communications to control audio and video data, including teleconferencing and transmitting other application data back and forth between two users like chat.</dd> <dt><a href="/ja/docs/WebSockets" title='/ja/docs/WebSockets"'>WebSockets</a></dt> |
