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-rw-r--r--files/ja/web/api/canvasrenderingcontext2d/arc/index.html4
1 files changed, 2 insertions, 2 deletions
diff --git a/files/ja/web/api/canvasrenderingcontext2d/arc/index.html b/files/ja/web/api/canvasrenderingcontext2d/arc/index.html
index 56f9db6d6b..643e43fc8c 100644
--- a/files/ja/web/api/canvasrenderingcontext2d/arc/index.html
+++ b/files/ja/web/api/canvasrenderingcontext2d/arc/index.html
@@ -58,7 +58,7 @@ ctx.stroke();
<p>以下のコードを書き替えると、Canvasの中身がどう変わるか実際に確かめられます。</p>
-<div style="display: none;">
+<div class="hidden">
<h6 id="Playable_code" name="Playable_code">Playable code</h6>
<pre class="brush: html">&lt;canvas id="canvas" width="400" height="200" class="playable-canvas"&gt;&lt;/canvas&gt;
@@ -104,7 +104,7 @@ window.addEventListener("load", drawCanvas);
<p>以下の例は異なった形を描くことで、<code>arc()()</code>メソッドは何ができるのかを示します。</p>
-<div style="display: none;">
+<div class="hidden">
<h6 id="HTML_2">HTML</h6>
<pre class="brush: html">&lt;canvas id="canvas" width="150" height="200"&gt;&lt;/canvas&gt;