diff options
Diffstat (limited to 'files/ja/web/api/canvasrenderingcontext2d/arc/index.html')
-rw-r--r-- | files/ja/web/api/canvasrenderingcontext2d/arc/index.html | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/files/ja/web/api/canvasrenderingcontext2d/arc/index.html b/files/ja/web/api/canvasrenderingcontext2d/arc/index.html index 56f9db6d6b..643e43fc8c 100644 --- a/files/ja/web/api/canvasrenderingcontext2d/arc/index.html +++ b/files/ja/web/api/canvasrenderingcontext2d/arc/index.html @@ -58,7 +58,7 @@ ctx.stroke(); <p>以下のコードを書き替えると、Canvasの中身がどう変わるか実際に確かめられます。</p> -<div style="display: none;"> +<div class="hidden"> <h6 id="Playable_code" name="Playable_code">Playable code</h6> <pre class="brush: html"><canvas id="canvas" width="400" height="200" class="playable-canvas"></canvas> @@ -104,7 +104,7 @@ window.addEventListener("load", drawCanvas); <p>以下の例は異なった形を描くことで、<code>arc()()</code>メソッドは何ができるのかを示します。</p> -<div style="display: none;"> +<div class="hidden"> <h6 id="HTML_2">HTML</h6> <pre class="brush: html"><canvas id="canvas" width="150" height="200"></canvas> |