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diff --git a/files/ko/web/api/notifyaudioavailableevent/index.html b/files/ko/web/api/notifyaudioavailableevent/index.html new file mode 100644 index 0000000000..cc63e7992c --- /dev/null +++ b/files/ko/web/api/notifyaudioavailableevent/index.html @@ -0,0 +1,32 @@ +--- +title: NotifyAudioAvailableEvent +slug: Web/API/NotifyAudioAvailableEvent +translation_of: Web/API/NotifyAudioAvailableEvent +--- +<p>{{APIRef("Web Audio API")}}{{Non-standard_header}}{{Deprecated_header}}This interface defines the event for audio elements triggered when the Audiobuffer is full.</p> + +<p class="brush: html" id="Attributes">Attributes</p> + +<div id="section_2"> +<table class="standard-table"> + <tbody> + <tr> + <td class="header">Attribute</td> + <td class="header">Type</td> + <td class="header">Description</td> + </tr> + <tr> + <td><code>frameBuffer</code></td> + <td><a href="/en-US/docs/JavaScript/Typed_arrays/Float32Array"><code>Float32Array</code></a></td> + <td>The <strong>frameBuffer</strong> attribute contains a typed array (<code>Float32Array</code>) with the raw audio data (32-bit float values) obtained from decoding the audio (e.g., the raw data being sent to the audio hardware vs. encoded audio). This is of the form [channel1, channel2, ..., channelN, channel1, channel2, ..., channelN, ...]. All audio frames are normalized to a length of channels * 1024 by default, but could be any length between 512 and 16384 if the user has set a different length using the <strong>mozFrameBufferLength</strong> attribute. <strong>Read only.</strong></td> + </tr> + <tr> + <td><code>time</code></td> + <td><code>float</code></td> + <td>The <strong>time</strong> attribute contains a float representing the time in seconds of the first sample in the <strong>frameBuffer</strong> array since the start of the audio track.</td> + </tr> + </tbody> +</table> +</div> + +<p> </p> |