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+---
+title: Math.acos()
+slug: Web/JavaScript/Reference/Global_Objects/Math/acos
+tags:
+ - JavaScript
+ - Math
+ - Method
+ - Reference
+translation_of: Web/JavaScript/Reference/Global_Objects/Math/acos
+---
+<div>{{JSRef}}</div>
+
+<p><strong><code>Math.acos()</code></strong> 함수는 주어진 수의 아크코사인 값을 숫자(라디안)로 반환합니다. 즉,</p>
+
+<p><math display="block"><semantics><mrow><mo>∀</mo><mi>x</mi><mo>∊</mo><mo stretchy="false">[</mo><mrow><mo>-</mo><mn>1</mn></mrow><mo>;</mo><mn>1</mn><mo stretchy="false">]</mo><mo>,</mo><mspace width="thickmathspace"></mspace><mstyle mathvariant="monospace"><mrow><mo lspace="0em" rspace="thinmathspace">Math.acos</mo><mo stretchy="false">(</mo><mi>x</mi><mo stretchy="false">)</mo></mrow></mstyle><mo>=</mo><mo lspace="0em" rspace="0em">arccos</mo><mo stretchy="false">(</mo><mi>x</mi><mo stretchy="false">)</mo><mo>=</mo><mtext> the unique </mtext><mspace width="thickmathspace"></mspace><mi>y</mi><mo>∊</mo><mo stretchy="false">[</mo><mn>0</mn><mo>;</mo><mi>π</mi><mo stretchy="false">]</mo><mspace width="thinmathspace"></mspace><mtext>such that</mtext><mspace width="thickmathspace"></mspace><mo lspace="0em" rspace="0em">cos</mo><mo stretchy="false">(</mo><mi>y</mi><mo stretchy="false">)</mo><mo>=</mo><mi>x</mi></mrow><annotation encoding="TeX">\forall x \in [{-1};1],\;\mathtt{\operatorname{Math.acos}(x)} = \arccos(x) = \text{ the unique } \; y \in [0; \pi] \, \text{such that} \; \cos(y) = x</annotation></semantics></math></p>
+
+<div>{{EmbedInteractiveExample("pages/js/math-acos.html")}}</div>
+
+
+
+<h2 id="구문">구문</h2>
+
+<pre class="syntaxbox"><code>Math.acos(<var>x</var>)</code></pre>
+
+<h3 id="매개변수">매개변수</h3>
+
+<dl>
+ <dt><code>x</code></dt>
+ <dd>각도를 나타내는 라디안.</dd>
+</dl>
+
+<h3 id="반환_값">반환 값</h3>
+
+<p>-1과 1 사이의 값이 주어진 경우, 그 값의 아크코사인. 아닐 경우 {{jsxref("NaN")}}</p>
+
+<h2 id="설명">설명</h2>
+
+<p>The <code>Math.acos()</code> method returns a numeric value between 0 and π radians for <code>x</code> between -1 and 1. If the value of <code>x</code> is outside this range, it returns {{jsxref("NaN")}}.</p>
+
+<p>Because <code>acos()</code> is a static method of <code>Math</code>, you always use it as <code>Math.acos()</code>, rather than as a method of a <code>Math</code> object you created (<code>Math</code> is not a constructor).</p>
+
+<h2 id="예제">예제</h2>
+
+<h3 id="Using_Math.acos()">Using <code>Math.acos()</code></h3>
+
+<pre class="brush: js">Math.acos(-2); // NaN
+Math.acos(-1); // 3.141592653589793
+Math.acos(0); // 1.5707963267948966
+Math.acos(0.5); // 1.0471975511965979
+Math.acos(1); // 0
+Math.acos(2); // NaN
+</pre>
+
+<p>For values less than -1 or greater than 1, <code>Math.acos()</code> returns {{jsxref("NaN")}}.</p>
+
+<h2 id="명세">명세</h2>
+
+<table class="standard-table">
+ <tbody>
+ <tr>
+ <th scope="col">Specification</th>
+ <th scope="col">Status</th>
+ <th scope="col">Comment</th>
+ </tr>
+ <tr>
+ <td>{{SpecName('ES1')}}</td>
+ <td>{{Spec2('ES1')}}</td>
+ <td>Initial definition. Implemented in JavaScript 1.0.</td>
+ </tr>
+ <tr>
+ <td>{{SpecName('ES5.1', '#sec-15.8.2.2', 'Math.acos')}}</td>
+ <td>{{Spec2('ES5.1')}}</td>
+ <td> </td>
+ </tr>
+ <tr>
+ <td>{{SpecName('ES6', '#sec-math.acos', 'Math.acos')}}</td>
+ <td>{{Spec2('ES6')}}</td>
+ <td> </td>
+ </tr>
+ <tr>
+ <td>{{SpecName('ESDraft', '#sec-math.acos', 'Math.acos')}}</td>
+ <td>{{Spec2('ESDraft')}}</td>
+ <td> </td>
+ </tr>
+ </tbody>
+</table>
+
+<h2 id="브라우저_호환성">브라우저 호환성</h2>
+
+
+
+<p>{{Compat("javascript.builtins.Math.acos")}}</p>
+
+<h2 id="See_also">See also</h2>
+
+<ul>
+ <li>{{jsxref("Math.asin()")}}</li>
+ <li>{{jsxref("Math.atan()")}}</li>
+ <li>{{jsxref("Math.atan2()")}}</li>
+ <li>{{jsxref("Math.cos()")}}</li>
+ <li>{{jsxref("Math.sin()")}}</li>
+ <li>{{jsxref("Math.tan()")}}</li>
+</ul>